fix: use absolute paths for dev-deploy directories in Makefile
Relative paths resolved differently from project root vs backend/ CWD, causing the stub arma3server_x64 to be copied to the wrong location. Use $(abspath ...) so all paths are absolute and CWD-independent.
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@@ -1,11 +1,11 @@
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.PHONY: backend frontend build run clean dev test test-backend test-frontend
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.PHONY: backend frontend build run clean dev test test-backend test-frontend
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# Default paths for dev — override via env
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# Default paths for dev — override via env (absolute to avoid CWD mismatches)
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SERVERFILE_DIR ?= ../dev-deploy/serverfiles
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SERVERFILE_DIR ?= $(abspath ../dev-deploy/serverfiles)
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MODS_DIR ?= ../dev-deploy/serverfiles/mods
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MODS_DIR ?= $(abspath ../dev-deploy/serverfiles/mods)
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CFG_DIR ?= ../dev-deploy/serverfiles/cfg
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CFG_DIR ?= $(abspath ../dev-deploy/serverfiles/cfg)
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PROFILES_DIR ?= ../dev-deploy/serverfiles/profiles
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PROFILES_DIR ?= $(abspath ../dev-deploy/serverfiles/profiles)
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DATA_DIR ?= ../dev-deploy/data
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DATA_DIR ?= $(abspath ../dev-deploy/data)
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# Server/steamcmd overrides — set to use stubs in dev
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# Server/steamcmd overrides — set to use stubs in dev
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SERVER_BINARY ?= arma3server_x64
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SERVER_BINARY ?= arma3server_x64
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