feat: add SERVER_BINARY, SERVER_PARAMS, STEAMCMD_PATH env vars

- ProcessManager.Start() reads SERVER_BINARY and SERVER_PARAMS from env
  with platform-based defaults as fallback
- SteamCmdManager.run() reads STEAMCMD_PATH from env, defaults to
  'steamcmd'
- Makefile: add SERVER_BINARY/SERVER_PARAMS/STEAMCMD_PATH variables,
  copy stubs to dev-deploy in 'make dev', pass env vars to backend
- .gitignore: add bin/
This commit is contained in:
MrFastwind
2026-07-23 20:31:38 +02:00
parent bc23ad7daa
commit 03c3d7bae2
4 changed files with 27 additions and 8 deletions
+5 -1
View File
@@ -90,7 +90,11 @@ func (s *SteamCmdManager) run(label string, args []string) error {
s.streamer.Broadcast("steamcmd", "[STEAMCMD] "+label+" starting...")
cmd := exec.CommandContext(ctx, "steamcmd", args...)
steamcmdPath := os.Getenv("STEAMCMD_PATH")
if steamcmdPath == "" {
steamcmdPath = "steamcmd"
}
cmd := exec.CommandContext(ctx, steamcmdPath, args...)
stdout, err := cmd.StdoutPipe()
if err != nil {