feat: add SERVER_BINARY, SERVER_PARAMS, STEAMCMD_PATH env vars

- ProcessManager.Start() reads SERVER_BINARY and SERVER_PARAMS from env
  with platform-based defaults as fallback
- SteamCmdManager.run() reads STEAMCMD_PATH from env, defaults to
  'steamcmd'
- Makefile: add SERVER_BINARY/SERVER_PARAMS/STEAMCMD_PATH variables,
  copy stubs to dev-deploy in 'make dev', pass env vars to backend
- .gitignore: add bin/
This commit is contained in:
MrFastwind
2026-07-23 20:31:38 +02:00
parent bc23ad7daa
commit 03c3d7bae2
4 changed files with 27 additions and 8 deletions
+1
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@@ -2,6 +2,7 @@ node_modules/
dist/
frontend/dist/
backend/embed/dist/
bin/
*.exe
*.test
+11 -4
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@@ -7,6 +7,11 @@ CFG_DIR ?= ../dev-deploy/serverfiles/cfg
PROFILES_DIR ?= ../dev-deploy/serverfiles/profiles
DATA_DIR ?= ../dev-deploy/data
# Server/steamcmd overrides — set to use stubs in dev
SERVER_BINARY ?= arma3server_x64
SERVER_PARAMS ?= -server -world=empty -loadMissionToMemory -noPause
STEAMCMD_PATH ?= steamcmd
backend:
cd backend && go build -o arma3-web-server ./cmd/server/
@@ -22,17 +27,19 @@ copyfrontend:
build: frontend copyfrontend backend
run:
cd backend && SERVERFILE_DIR=$(SERVERFILE_DIR) MODS_DIR=$(MODS_DIR) CFG_DIR=$(CFG_DIR) PROFILES_DIR=$(PROFILES_DIR) DATA_DIR=$(DATA_DIR) GIN_MODE=debug go run ./cmd/server/
cd backend && SERVERFILE_DIR=$(SERVERFILE_DIR) MODS_DIR=$(MODS_DIR) CFG_DIR=$(CFG_DIR) PROFILES_DIR=$(PROFILES_DIR) DATA_DIR=$(DATA_DIR) SERVER_BINARY=$(SERVER_BINARY) SERVER_PARAMS="$(SERVER_PARAMS)" STEAMCMD_PATH=$(STEAMCMD_PATH) GIN_MODE=debug go run ./cmd/server/
dev:
mkdir -p backend/embed/dist
mkdir -p backend/embed/dist bin
test -f backend/embed/dist/dev.txt || touch backend/embed/dist/dev.txt
cd backend && SERVERFILE_DIR=$(SERVERFILE_DIR) MODS_DIR=$(MODS_DIR) CFG_DIR=$(CFG_DIR) PROFILES_DIR=$(PROFILES_DIR) DATA_DIR=$(DATA_DIR) GIN_MODE=debug go run ./cmd/server/ &
cp backend/internal/services/testdata/arma3server_x64 $(SERVERFILE_DIR)/
cp backend/internal/services/testdata/steamcmd bin/
cd backend && PATH=$(CURDIR)/bin:$$PATH SERVERFILE_DIR=$(SERVERFILE_DIR) MODS_DIR=$(MODS_DIR) CFG_DIR=$(CFG_DIR) PROFILES_DIR=$(PROFILES_DIR) DATA_DIR=$(DATA_DIR) SERVER_BINARY=$(SERVER_BINARY) SERVER_PARAMS="$(SERVER_PARAMS)" STEAMCMD_PATH=$(CURDIR)/bin/steamcmd GIN_MODE=debug go run ./cmd/server/ &
cd frontend && npm run dev
clean:
rm -f backend/arma3-web-server
rm -rf frontend/dist backend/embed/dist
rm -rf frontend/dist backend/embed/dist bin
test-backend:
cd backend && go test ./...
+10 -3
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@@ -85,9 +85,16 @@ func (pm *ProcessManager) Start() error {
return fmt.Errorf("save was_running: %w", err)
}
binName := "arma3server_x64"
if s.Platform == "windows" {
binName = "arma3server_x64.exe"
if env := os.Getenv("SERVER_PARAMS"); env != "" {
s.ServerParameters = env
}
binName := os.Getenv("SERVER_BINARY")
if binName == "" {
binName = "arma3server_x64"
if s.Platform == "windows" {
binName = "arma3server_x64.exe"
}
}
binPath := filepath.Join(pm.serverfileDir, binName)
+5 -1
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@@ -90,7 +90,11 @@ func (s *SteamCmdManager) run(label string, args []string) error {
s.streamer.Broadcast("steamcmd", "[STEAMCMD] "+label+" starting...")
cmd := exec.CommandContext(ctx, "steamcmd", args...)
steamcmdPath := os.Getenv("STEAMCMD_PATH")
if steamcmdPath == "" {
steamcmdPath = "steamcmd"
}
cmd := exec.CommandContext(ctx, steamcmdPath, args...)
stdout, err := cmd.StdoutPipe()
if err != nil {