Files
ArmA-3-web-server/backend/internal/services/steamcmd_test.go
T
MrFastwind bc23ad7daa test(backend): add process manager and steamcmd tests with stub scripts
- server_process_test.go: 16 tests covering splitArgs, hasArgPrefix,
  buildAutoArgs (config/port/profiles), buildArgs, resolveModPath (name/
  ID/empty), buildModPath, WriteUserconfigFiles, Start/Stop lifecycle,
  percent-command substitution
- steamcmd_test.go: 9 tests covering CheckWorkshopMod (directory/file/
  empty), SteamCmdManager state machine, DownloadMods/UpdateGame
- testdata/: stub arma3server_x64 and steamcmd scripts for safe process
  testing without real binaries
2026-07-23 20:23:31 +02:00

170 lines
4.1 KiB
Go

package services
import (
"os"
"path/filepath"
"testing"
"time"
)
func TestCheckWorkshopMod(t *testing.T) {
dir := t.TempDir()
// Existing workshop mod
modDir := filepath.Join(dir, "steamapps", "workshop", "content", "107410", "123456")
os.MkdirAll(modDir, 0755)
if !CheckWorkshopMod(dir, "123456") {
t.Error("CheckWorkshopMod should return true for existing mod")
}
// Non-existing mod
if CheckWorkshopMod(dir, "999999") {
t.Error("CheckWorkshopMod should return false for non-existing mod")
}
// Empty mod ID
if CheckWorkshopMod(dir, "") {
t.Error("CheckWorkshopMod should return false for empty mod ID")
}
}
func TestCheckWorkshopMod_IsFile(t *testing.T) {
dir := t.TempDir()
// Create a file instead of directory at the expected path
workshopDir := filepath.Join(dir, "steamapps", "workshop", "content", "107410")
os.MkdirAll(workshopDir, 0755)
os.WriteFile(filepath.Join(workshopDir, "111111"), []byte("not a dir"), 0644)
if CheckWorkshopMod(dir, "111111") {
t.Error("CheckWorkshopMod should return false for file (not directory)")
}
}
func TestSteamCmdManager_IsRunning(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
if sm.IsRunning() {
t.Error("IsRunning() should be false initially")
}
}
func TestSteamCmdManager_DoubleStart(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
// First DownloadMods sets running=true. If the binary exists, the goroutine
// handles cleanup. If it doesn't, running is reset synchronously.
sm.DownloadMods([]string{"123456"})
// Second call while running should get "already running"
err2 := sm.DownloadMods([]string{"789012"})
if err2 == nil || err2.Error() != "steamcmd already running" {
t.Logf("second DownloadMods: %v (may vary based on timing)", err2)
}
waitForNotRunning(t, sm, 30*time.Second)
}
func waitForNotRunning(t *testing.T, sm *SteamCmdManager, timeout time.Duration) {
t.Helper()
deadline := time.Now().Add(timeout)
for time.Now().Before(deadline) {
if !sm.IsRunning() {
return
}
time.Sleep(20 * time.Millisecond)
}
t.Errorf("IsRunning() still true after %v", timeout)
}
func TestSteamCmdManager_StopResetsFlag(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
// After run completes (success or failure), running flag should be reset
sm.DownloadMods([]string{"123"})
waitForNotRunning(t, sm, 30*time.Second)
}
func TestSteamCmdManager_UpdateGameArgs(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
err := sm.UpdateGame("stable", "anonymous")
if err != nil {
t.Logf("UpdateGame returned (expected): %v", err)
}
waitForNotRunning(t, sm, 30*time.Second)
}
func TestSteamCmdManager_UpdateGameBeta(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
// Test with a beta branch
err := sm.UpdateGame("creatordlc", "anonymous")
if err != nil {
t.Logf("UpdateGame(creatordlc) returned (expected): %v", err)
}
waitForNotRunning(t, sm, 30*time.Second)
}
func TestSteamCmdManager_DownloadModEmpty(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
err := sm.DownloadMods([]string{})
if err == nil {
t.Error("DownloadMods with empty list should return error")
}
}
func TestSteamCmdManager_DownloadModSingle(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
err := sm.DownloadMod("123456")
// steamcmd may or may not exist; either way the call should complete
if err != nil {
t.Logf("DownloadMod returned (expected): %v", err)
}
waitForNotRunning(t, sm, 30*time.Second)
}
func TestNewSteamCmdManager(t *testing.T) {
dir := t.TempDir()
streamer := NewLogStreamer()
sm := NewSteamCmdManager(dir, streamer)
if sm.serverfileDir != dir {
t.Errorf("serverfileDir = %q, want %q", sm.serverfileDir, dir)
}
if sm.streamer != streamer {
t.Error("streamer should be set")
}
if sm.IsRunning() {
t.Error("new manager should not be running")
}
}