Critical fixes: - Fix Dockerfile: reorder stages so frontend assets embed into Go binary - Fix Go version 1.25 (nonexistent) to 1.24 across Dockerfile, go.mod, CI - Add graceful game server shutdown on SIGTERM/SIGINT - Order startup tasks: updates complete before auto-start - Fix TOCTOU race in UpdateSettings with atomic Update() method Security: - Add optional AUTH_TOKEN bearer auth middleware on API/WS routes - Fix path traversal in DeleteMod using filepath.Rel instead of HasPrefix - Add input validation for IPPort, ServerParameters, ScheduledUpdate Memory safety: - Cap RPT buffer allocation to 64KB to prevent OOM on large logs - Cap GetLog file read to 10MB - Fix context cancel leak in SteamCmdManager.run() - Remove data-raced cancel field in steamcmd.go - Atomic file writes (write-temp-then-rename) across all managers Reliability: - Log save errors in ProcessManager.Stop() - Atomic file writes prevent corruption on crash Tests: - Add mod_manager_test.go (12 tests: ListWorkshopMods, ListLocalMods, BuildUsageMap, RemoveMod, dirSize) - Add scheduler_test.go (6 tests: Start/Stop, Refresh with empty, invalid, valid, and replaced cron expressions) - Add TestRestart to server_process_test.go CI/Docs: - Add -race flag to go test in CI and Makefile - Add npm lint step to CI - Add Go/npm module caching to CI - Update README: prerequisites, AUTH_TOKEN/GIN_MODE/SERVERS_DIR docs, fix manual quickstart to use make build
111 lines
2.6 KiB
Go
111 lines
2.6 KiB
Go
package api
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import (
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"net/http"
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"path/filepath"
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"strings"
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"arma3-web-server/internal/services"
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"github.com/gin-gonic/gin"
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)
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type deleteModInput struct {
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Path string `json:"path" binding:"required"`
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}
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func (h *Handler) ListMods(c *gin.Context) {
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workshopMods := services.ListWorkshopMods(h.serverfileDir)
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localMods := services.ListLocalMods(h.modsDir)
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usedWorkshop, usedLocal := services.BuildUsageMap(h.modlists)
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for i := range workshopMods {
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if lists, ok := usedWorkshop[workshopMods[i].ID]; ok {
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workshopMods[i].InUse = true
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workshopMods[i].Modlists = lists
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// pull name from first modlist that has it
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if workshopMods[i].Name == "" {
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workshopMods[i].Name = lists[0]
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}
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}
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}
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for i := range localMods {
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// check both the display name and the @name
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if lists, ok := usedLocal[localMods[i].ID]; ok {
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localMods[i].InUse = true
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localMods[i].Modlists = lists
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} else if lists, ok := usedLocal[localMods[i].Name]; ok {
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localMods[i].InUse = true
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localMods[i].Modlists = lists
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}
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}
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all := append(workshopMods, localMods...)
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if all == nil {
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all = []services.ModInfo{}
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}
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c.JSON(http.StatusOK, all)
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}
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func isUnderDir(path, dir string) bool {
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rel, err := filepath.Rel(dir, path)
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if err != nil {
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return false
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}
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return rel != ".." && !strings.HasPrefix(rel, ".."+string(filepath.Separator))
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}
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func (h *Handler) DeleteMod(c *gin.Context) {
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var input deleteModInput
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if err := c.ShouldBindJSON(&input); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return
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}
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absPath, err := filepath.Abs(input.Path)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "invalid path"})
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return
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}
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if !isUnderDir(absPath, h.serverfileDir) && !isUnderDir(absPath, h.modsDir) {
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c.JSON(http.StatusForbidden, gin.H{"error": "path outside allowed directories"})
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return
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}
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if err := services.RemoveMod(absPath); err != nil {
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c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
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return
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}
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c.JSON(http.StatusNoContent, nil)
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}
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func (h *Handler) CleanupMods(c *gin.Context) {
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workshopMods := services.ListWorkshopMods(h.serverfileDir)
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localMods := services.ListLocalMods(h.modsDir)
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usedWorkshop, usedLocal := services.BuildUsageMap(h.modlists)
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var deleted int
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for _, m := range workshopMods {
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if _, ok := usedWorkshop[m.ID]; !ok {
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if err := services.RemoveMod(m.Path); err == nil {
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deleted++
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}
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}
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}
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for _, m := range localMods {
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if _, ok := usedLocal[m.ID]; !ok {
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if _, ok2 := usedLocal[m.Name]; !ok2 {
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if err := services.RemoveMod(m.Path); err == nil {
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deleted++
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}
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}
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}
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}
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c.JSON(http.StatusOK, gin.H{"deleted": deleted})
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}
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