commit 07290c0e9f5301a8471010f3740e2eb79565453a Author: Samuele Lorefice Date: Sat Jul 12 15:14:24 2025 +0200 initial files diff --git a/CfgAILevelPresets.sqf b/CfgAILevelPresets.sqf new file mode 100644 index 0000000..432da66 --- /dev/null +++ b/CfgAILevelPresets.sqf @@ -0,0 +1,6 @@ +class Custom +{ + displayName = "Custom"; + precisionAI = 0.45; + skillAI = 1.0; +}; diff --git a/CfgDifficultyPresets.sqf b/CfgDifficultyPresets.sqf new file mode 100644 index 0000000..0a2c147 --- /dev/null +++ b/CfgDifficultyPresets.sqf @@ -0,0 +1,66 @@ +defaultPreset = Custom; + +// Parameters that affect difficulty and which are shared among presets +myArmorCoef = 1.7; +groupArmorCoef = 1.7; + +// Parameters that affect the Limited distance choice for Group Indicators, Friendly Name Tags, Enemy Name Tags and Detected Mines. +// They determine on which distance the indicators are fully visible and how many more meters it takes until the indicator fades-out completely. +fadeDistanceStart = 40.0; +fadeDistanceSpan = 10.0; + +recoilCoef = 1; +visionAidCoef = 0.8; +divingLimitMultiplier = 1.0; // Multiplier to limit capacity of lungs for soldiers. + +animSpeedCoef = 0; +cancelThreshold = 0; // Threshold used for interrupting action. +showCadetHints = 0; // (0 = disabled, 1 = enabled; see `cadetMode` command) +showCadetWP = 0; // (0 = disabled, 1 = enabled) +class Custom +{ + displayName = "$STR_Difficulty_Custom"; // Name of the difficulty preset. + optionDescription = "Fottutissima custom difficulty caricata!"; // Description + optionPicture = "\A3\Ui_f\data\Logos\arma3_white_ca.paa"; // Picture + levelAI = "Custom"; // Level of AI skill + + // All options of the Custom preset are set by the engine. The values in config + class Options + { + // Simulation + reducedDamage = 0; // Reduced damage (0 = disabled, 1 = enabled) + + // Situational awareness + groupIndicators = 0; // Group indicators (0 = never, 1 = limited distance, 2 = always) + friendlyTags = 0; // Friendly name tags (0 = never, 1 = limited distance, 2 = always) + enemyTags = 0; // Enemy name tags (0 = never, 1 = limited distance, 2 = always) + detectedMines = 0; // Detected mines (0 = never, 1 = limited distance, 2 = always) + commands = 0; // Commands (0 = never, 1 = fade out, 2 = always) + waypoints = 0; // Waypoints (0 = never, 1 = fade out, 2 = always) + tacticalPing = 0; // Tactical Ping (0 = disabled, 1 = in 3D scene, 2 = on map, 3 = both) + + // Personal awareness + weaponInfo = 1; // Weapon info (0 = never, 1 = fade out, 2 = always) + stanceIndicator = 2; // Stance indicator (0 = never, 1 = fade out, 2 = always) + staminaBar = 1; // Stamina bar (0 = disabled, 1 = enabled) + weaponCrosshair = 0; // Weapon crosshair (0 = disabled, 1 = enabled) + visionAid = 0; // Vision aid (0 = disabled, 1 = enabled) + + // View + thirdPersonView = 0; // 3rd person view (0 = disabled, 1 = enabled, 2 = enabled for vehicles only (Since Arma 3 v1.99)) + cameraShake = 1; // Camera shake (0 = disabled, 1 = enabled) + + // Multiplayer + scoreTable = 0; // Score table (0 = disabled, 1 = enabled) + deathMessages = 0; // Killed by (0 = disabled, 1 = enabled) + vonID = 0; // VON ID (0 = disabled, 1 = enabled) + + // Misc + mapContent = 0; // Extended map content (0 = disabled, 1 = enabled) // before Arma 3 v1.68 + mapContentFriendly = 0; // Map friendlies (0 = disabled, 1 = enabled) // since Arma 3 v1.68 + mapContentEnemy = 0; // Map Enemies (0 = disabled, 1 = enabled) // since Arma 3 v1.68 + mapContentMines = 0; // Map Mines (0 = disabled, 1 = enabled) // since Arma 3 v1.68 + autoReport = 0; // Automatic reporting (0 = disabled, 1 = enabled) + multipleSaves = 0; // Multiple saves (0 = disabled, 1 = enabled) + }; +}; \ No newline at end of file diff --git a/cba_settings.sqf b/cba_settings.sqf new file mode 100644 index 0000000..30bb098 --- /dev/null +++ b/cba_settings.sqf @@ -0,0 +1,1355 @@ +// ACE Advanced Ballistics +force force ace_advanced_ballistics_ammoTemperatureEnabled = true; +force force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; +force force ace_advanced_ballistics_bulletTraceEnabled = true; +force force ace_advanced_ballistics_enabled = true; +force force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; +force force ace_advanced_ballistics_simulationInterval = 0.05; + +// ACE Advanced Fatigue +force force ace_advanced_fatigue_enabled = true; +force force ace_advanced_fatigue_enableStaminaBar = true; +force force ace_advanced_fatigue_fadeStaminaBar = false; +force force ace_advanced_fatigue_loadFactor = 1; +force force ace_advanced_fatigue_performanceFactor = 1.25; +force force ace_advanced_fatigue_recoveryFactor = 1.5; +force force ace_advanced_fatigue_terrainGradientFactor = 1; + +// ACE Advanced Throwing +force force ace_advanced_throwing_enabled = true; +force force ace_advanced_throwing_enablePickUp = true; +force force ace_advanced_throwing_enablePickUpAttached = true; +force force ace_advanced_throwing_enableTempWindInfo = true; +force force ace_advanced_throwing_showMouseControls = true; +force force ace_advanced_throwing_showThrowArc = true; + +// ACE Advanced Vehicle Damage +force force ace_vehicle_damage_enableCarDamage = true; +force force ace_vehicle_damage_enabled = true; + +// ACE AI +force force ace_ai_assignNVG = true; + +// ACE Arsenal +force force ace_arsenal_allowDefaultLoadouts = true; +force force ace_arsenal_allowSharedLoadouts = true; +ace_arsenal_camInverted = false; +ace_arsenal_defaultToFavorites = false; +force ace_arsenal_enableIdentityTabs = true; +ace_arsenal_enableModIcons = 1; +ace_arsenal_EnableRPTLog = false; +ace_arsenal_favoritesColor = [0.9,0.875,0.6]; +ace_arsenal_fontHeight = 4.5; +ace_arsenal_loadoutsSaveFace = false; +ace_arsenal_loadoutsSaveInsignia = true; +ace_arsenal_loadoutsSaveVoice = false; +ace_arsenal_showUnavailableItems = 0; + +// ACE Artillery +force force ace_artillerytables_advancedCorrections = false; +force force ace_artillerytables_disableArtilleryComputer = false; +force force ace_mk6mortar_airResistanceEnabled = false; +force force ace_mk6mortar_allowCompass = true; +force force ace_mk6mortar_allowComputerRangefinder = true; +force force ace_mk6mortar_useAmmoHandling = true; + +// ACE Captives +force force ace_captives_allowHandcuffOwnSide = true; +force force ace_captives_allowSurrender = true; +force force ace_captives_requireSurrender = 2; +force force ace_captives_requireSurrenderAi = false; + +// ACE Casings +ace_casings_enabled = true; +ace_casings_maxCasings = 272; + +// ACE Common +force ace_common_allowFadeMusic = true; +force ace_common_checkExtensions = false; +force ace_common_checkPBOsAction = 0; +force ace_common_checkPBOsCheckAll = false; +force ace_common_checkPBOsWhitelist = "[]"; +force ace_common_deployedSwayFactor = 0.5; +ace_common_displayTextColor = [0,0,0,0.1]; +ace_common_displayTextFontColor = [1,1,1,1]; +force ace_common_enableSway = true; +ace_common_epilepsyFriendlyMode = false; +force ace_common_magneticDeclination = false; +ace_common_progressBarInfo = 2; +force ace_common_restedSwayFactor = 0.75; +ace_common_settingFeedbackIcons = 1; +ace_common_settingProgressBarLocation = 0; +force ace_common_swayFactor = 1; + +// ACE Cook-off +force force ace_cookoff_ammoCookoffDuration = 1; +force ace_cookoff_cookoffDuration = 1; +force force ace_cookoff_destroyVehicleAfterCookoff = true; +force force ace_cookoff_enableAmmobox = true; +force force ace_cookoff_enableAmmoCookoff = true; +force force ace_cookoff_enableFire = true; +force force ace_cookoff_probabilityCoef = 0.75; +force ace_cookoff_removeAmmoDuringCookoff = true; + +// ACE Crew Served Weapons +force force ace_csw_ammoHandling = 2; +force force ace_csw_defaultAssemblyMode = true; +force force ace_csw_dragAfterDeploy = true; +force force ace_csw_handleExtraMagazines = true; +force force ace_csw_handleExtraMagazinesType = 1; +force force ace_csw_progressBarTimeCoefficent = 1; + +// ACE Dragging +force force ace_dragging_allowRunWithLightweight = true; +force force ace_dragging_dragAndFire = true; +force force ace_dragging_skipContainerWeight = false; +force force ace_dragging_weightCoefficient = 1; + +// ACE Explosives +force force ace_explosives_customTimerDefault = 30; +force force ace_explosives_customTimerMax = 900; +force force ace_explosives_customTimerMin = 5; +force force ace_explosives_explodeOnDefuse = false; +force force ace_explosives_punishNonSpecialists = false; +force force ace_explosives_requireSpecialist = true; + +// ACE Field Rations +force ace_field_rations_zeusUpdates = false; +force force acex_field_rations_affectAdvancedFatigue = true; +force force acex_field_rations_enabled = true; +force force acex_field_rations_hudShowLevel = 0; +force force acex_field_rations_hudTransparency = -1; +force force acex_field_rations_hudType = 1; +force force acex_field_rations_hungerSatiated = 1; +force acex_field_rations_nearDepletedConsequence = 1; +force force acex_field_rations_terrainObjectActions = true; +force force acex_field_rations_thirstQuenched = 1; +force force acex_field_rations_timeWithoutFood = 8; +force force acex_field_rations_timeWithoutWater = 6; +force force acex_field_rations_waterSourceActions = 2; + +// ACE Fire +force force ace_fire_dropWeapon = 2; +force force ace_fire_enabled = true; +force force ace_fire_enableFlare = true; +force force ace_fire_enableScreams = true; + +// ACE Fortify +force force ace_fortify_markObjectsOnMap = 1; +force force ace_fortify_timeCostCoefficient = 1; +force force ace_fortify_timeMin = 1.5; +force force acex_fortify_settingHint = 1; + +// ACE Fragmentation Simulation +force force ace_frag_enabled = true; +force force ace_frag_reflectionsEnabled = true; +force force ace_frag_spallEnabled = true; +force ace_frag_spallIntensity = 1; + +// ACE G-Forces +force force ace_gforces_coef = 0.4; +force force ace_gforces_enabledFor = 2; + +// ACE Goggles +ace_goggles_drawOverlay = true; +force force ace_goggles_effects = 2; +force force ace_goggles_showClearGlasses = true; +force force ace_goggles_showInThirdPerson = false; + +// ACE Grenades +force force ace_grenades_convertExplosives = true; + +// ACE Headless +force acex_headless_delay = 15; +force acex_headless_enabled = true; +force acex_headless_endMission = 0; +force acex_headless_log = false; +force acex_headless_transferLoadout = 0; + +// ACE Hearing +force force ace_hearing_autoAddEarplugsToUnits = 0; +ace_hearing_disableEarRinging = false; +force force ace_hearing_earplugsVolume = 0.5; +force force ace_hearing_enableCombatDeafness = true; +force force ace_hearing_enabledForZeusUnits = true; +ace_hearing_enableNoiseDucking = true; +force force ace_hearing_explosionDeafnessCoefficient = 1.5; +force force ace_hearing_unconsciousnessVolume = 0.4; + +// ACE Interaction +force force ace_interaction_disableNegativeRating = true; +force ace_interaction_enableAnimActions = true; +force force ace_interaction_enableGroupRenaming = true; +force force ace_interaction_enableMagazinePassing = true; +force force ace_interaction_enableTeamManagement = true; +ace_interaction_enableThrowablePassing = true; +force force ace_interaction_enableWeaponAttachments = true; +force force ace_interaction_interactWithEnemyCrew = 2; +force ace_interaction_interactWithTerrainObjects = false; +force ace_interaction_remoteTeamManagement = true; + +// ACE Kill Tracker +force ace_killtracker_showCrewKills = false; +force ace_killtracker_showMedicalWounds = 2; +force force ace_killtracker_trackAI = false; + +// ACE Logistics +force force ace_cargo_carryAfterUnload = true; +ace_cargo_checkSizeInteraction = false; +force force ace_cargo_enable = true; +force ace_cargo_enableDeploy = true; +force force ace_cargo_enableRename = true; +force force ace_cargo_loadTimeCoefficient = 1; +force force ace_cargo_openAfterUnload = 0; +force force ace_cargo_paradropTimeCoefficent = 1; +force force ace_rearm_distance = 25; +force force ace_rearm_enabled = true; +force force ace_rearm_level = 0; +force force ace_rearm_supply = 0; +force force ace_refuel_cargoRate = 10; +force ace_refuel_enabled = true; +force force ace_refuel_hoseLength = 25; +force force ace_refuel_progressDuration = 2; +force force ace_refuel_rate = 1; +force force ace_towing_addRopeToVehicleInventory = true; + +// ACE Magazine Repack +force force ace_magazinerepack_repackAnimation = true; +force force ace_magazinerepack_repackLoadedMagazines = true; +force force ace_magazinerepack_timePerAmmo = 1.5; +force force ace_magazinerepack_timePerBeltLink = 8; +force force ace_magazinerepack_timePerMagazine = 2; + +// ACE Map +force force ace_map_BFT_Enabled = false; +force force ace_map_BFT_HideAiGroups = false; +force force ace_map_BFT_Interval = 30; +force force ace_map_BFT_ShowPlayerNames = false; +force force ace_map_DefaultChannel = 1; +force force ace_map_mapGlow = true; +force force ace_map_mapIllumination = true; +force force ace_map_mapLimitZoom = false; +force force ace_map_mapShake = true; +force force ace_map_mapShowCursorCoordinates = false; +force force ace_markers_moveRestriction = 0; +force force ace_markers_timestampEnabled = true; +force force ace_markers_timestampFormat = "HH:MM"; +force force ace_markers_timestampHourFormat = 24; +force ace_markers_timestampTimezone = 0; +ace_markers_TimestampUTCMinutesOffset = 0; +force ace_markers_timestampUTCOffset = 0; + +// ACE Map Gestures +force force ace_map_gestures_allowCurator = true; +force force ace_map_gestures_allowSpectator = true; +force force ace_map_gestures_briefingMode = 0; +ace_map_gestures_defaultColor = [1,0.88,0,0.7]; +ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95]; +force force ace_map_gestures_enabled = true; +force force ace_map_gestures_interval = 0.03; +force force ace_map_gestures_maxRange = 10; +force force ace_map_gestures_maxRangeCamera = 15; +ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3]; +force force ace_map_gestures_onlyShowFriendlys = false; + +// ACE Map Tools +ace_maptools_drawStraightLines = true; +ace_maptools_plottingBoardAllowChannelDrawing = 1; +ace_maptools_rotateModifierKey = 1; + +// ACE Medical +force force ace_medical_ai_enabledFor = 2; +force force ace_medical_ai_requireItems = 2; +force force ace_medical_AIDamageThreshold = 0; +force force ace_medical_bleedingCoefficient = 1; +force ace_medical_blood_bloodLifetime = 1800; +force ace_medical_blood_enabledFor = 2; +force ace_medical_blood_maxBloodObjects = 500; +force force ace_medical_deathChance = 1; +force force ace_medical_dropWeaponUnconsciousChance = 0; +force force ace_medical_enableVehicleCrashes = true; +force force ace_medical_engine_damagePassThroughEffect = 1; +force force ace_medical_fatalDamageSource = 0; +force force ace_medical_fractureChance = 0.3; +force force ace_medical_fractures = 2; +force force ace_medical_ivFlowRate = 1; +force ace_medical_limbDamageThreshold = 5; +force force ace_medical_limping = 1; +force force ace_medical_painCoefficient = 1; +force force ace_medical_painUnconsciousChance = 0.1; +force force ace_medical_painUnconsciousThreshold = 0.5; +force force ace_medical_playerDamageThreshold = 1.5; +force force ace_medical_spontaneousWakeUpChance = 0.3; +force force ace_medical_spontaneousWakeUpEpinephrineBoost = 10; +force force ace_medical_statemachine_AIUnconsciousness = false; +force force ace_medical_statemachine_cardiacArrestBleedoutEnabled = true; +force force ace_medical_statemachine_cardiacArrestTime = 300; +force force ace_medical_statemachine_fatalInjuriesAI = 0; +force force ace_medical_statemachine_fatalInjuriesPlayer = 0; +force ace_medical_useLimbDamage = 0; +force ace_medical_vitals_simulateSpO2 = true; + +// ACE Medical Interface +force force ace_medical_feedback_bloodVolumeEffectType = 0; +force force ace_medical_feedback_enableHUDIndicators = true; +force force ace_medical_feedback_painEffectType = 2; +ace_medical_gui_bloodLossColor_0 = [1,1,1,1]; +ace_medical_gui_bloodLossColor_1 = [1,0.94,0.48,1]; +ace_medical_gui_bloodLossColor_2 = [1,0.87,0.25,1]; +ace_medical_gui_bloodLossColor_3 = [1,0.79,0.17,1]; +ace_medical_gui_bloodLossColor_4 = [1,0.71,0.11,1]; +ace_medical_gui_bloodLossColor_5 = [1,0.62,0.05,1]; +ace_medical_gui_bloodLossColor_6 = [1,0.53,0.01,1]; +ace_medical_gui_bloodLossColor_7 = [1,0.42,0,1]; +ace_medical_gui_bloodLossColor_8 = [1,0.29,0,1]; +ace_medical_gui_bloodLossColor_9 = [1,0,0,1]; +ace_medical_gui_bodyPartOutlineColor = [1,1,1,1]; +ace_medical_gui_damageColor_0 = [1,1,1,1]; +ace_medical_gui_damageColor_1 = [0.52,0.73,1,1]; +ace_medical_gui_damageColor_2 = [0.38,0.68,1,1]; +ace_medical_gui_damageColor_3 = [0.37,0.6,1,1]; +ace_medical_gui_damageColor_4 = [0.35,0.53,1,1]; +ace_medical_gui_damageColor_5 = [0.33,0.45,1,1]; +ace_medical_gui_damageColor_6 = [0.3,0.37,1,1]; +ace_medical_gui_damageColor_7 = [0.25,0.29,1,1]; +ace_medical_gui_damageColor_8 = [0.18,0.18,1,1]; +ace_medical_gui_damageColor_9 = [0,0,1,1]; +force ace_medical_gui_enableActions = 0; +force ace_medical_gui_enableMedicalMenu = 1; +force ace_medical_gui_enableSelfActions = true; +force ace_medical_gui_interactionMenuShowTriage = 1; +force ace_medical_gui_maxDistance = 2.5; +force ace_medical_gui_openAfterTreatment = true; +ace_medical_gui_peekMedicalInfoReleaseDelay = 1; +ace_medical_gui_peekMedicalOnHit = false; +ace_medical_gui_peekMedicalOnHitDuration = 1; +force ace_medical_gui_showBleeding = 2; +force ace_medical_gui_showBloodlossEntry = true; +force ace_medical_gui_showDamageEntry = true; +ace_medical_gui_tourniquetWarning = false; + +// ACE Medical Treatment +force force ace_medical_treatment_advancedBandages = 1; +force force ace_medical_treatment_advancedDiagnose = 2; +force force ace_medical_treatment_advancedMedication = true; +force force ace_medical_treatment_allowBodyBagUnconscious = false; +force force ace_medical_treatment_allowGraveDigging = 1; +force ace_medical_treatment_allowLitterCreation = true; +force force ace_medical_treatment_allowSelfIV = 1; +force force ace_medical_treatment_allowSelfPAK = 0; +force force ace_medical_treatment_allowSelfStitch = 1; +force force ace_medical_treatment_allowSharedEquipment = 0; +force force ace_medical_treatment_bandageEffectiveness = 1; +force force ace_medical_treatment_bandageRollover = true; +force force ace_medical_treatment_clearTrauma = 1; +force force ace_medical_treatment_consumePAK = 1; +force force ace_medical_treatment_consumeSurgicalKit = 0; +force force ace_medical_treatment_convertItems = 0; +force force ace_medical_treatment_cprSuccessChanceMax = 0.45; +force force ace_medical_treatment_cprSuccessChanceMin = 0.35; +force force ace_medical_treatment_graveDiggingMarker = true; +force force ace_medical_treatment_holsterRequired = 3; +force ace_medical_treatment_litterCleanupDelay = 600; +force ace_medical_treatment_locationAdenosine = 0; +force force ace_medical_treatment_locationEpinephrine = 0; +force force ace_medical_treatment_locationIV = 0; +force ace_medical_treatment_locationMorphine = 0; +force force ace_medical_treatment_locationPAK = 3; +force force ace_medical_treatment_locationsBoostTraining = true; +force ace_medical_treatment_locationSplint = 0; +force force ace_medical_treatment_locationSurgicalKit = 1; +force ace_medical_treatment_maxLitterObjects = 200; +force ace_medical_treatment_medicAdenosine = 0; +force force ace_medical_treatment_medicEpinephrine = 0; +force force ace_medical_treatment_medicIV = 1; +force ace_medical_treatment_medicMorphine = 0; +force force ace_medical_treatment_medicPAK = 1; +force ace_medical_treatment_medicSplint = 0; +force force ace_medical_treatment_medicSurgicalKit = 1; +force ace_medical_treatment_numericalPulse = 1; +force force ace_medical_treatment_timeCoefficientPAK = 1; +force force ace_medical_treatment_treatmentTimeAutoinjector = 3; +force force ace_medical_treatment_treatmentTimeBodyBag = 15; +ace_medical_treatment_treatmentTimeCoeffZeus = 1; +force force ace_medical_treatment_treatmentTimeCPR = 15; +force force ace_medical_treatment_treatmentTimeGrave = 30; +force force ace_medical_treatment_treatmentTimeIV = 9.005; +force force ace_medical_treatment_treatmentTimeSplint = 7; +force force ace_medical_treatment_treatmentTimeTourniquet = 7; +force ace_medical_treatment_treatmentTimeTrainedAutoinjector = 5; +force ace_medical_treatment_treatmentTimeTrainedIV = 12; +force ace_medical_treatment_treatmentTimeTrainedSplint = 7; +force ace_medical_treatment_treatmentTimeTrainedTourniquet = 7; +force force ace_medical_treatment_woundReopenChance = 1; +force force ace_medical_treatment_woundStitchTime = 8; + +// ACE Name Tags +force ace_nametags_ambientBrightnessAffectViewDist = 1; +ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1]; +ace_nametags_nametagColorBlue = [0.67,0.67,1,1]; +ace_nametags_nametagColorGreen = [0.67,1,0.67,1]; +ace_nametags_nametagColorMain = [1,1,1,1]; +ace_nametags_nametagColorRed = [1,0.67,0.67,1]; +ace_nametags_nametagColorYellow = [1,1,0.67,1]; +force ace_nametags_playerNamesMaxAlpha = 0.8; +force ace_nametags_playerNamesViewDistance = 5; +force ace_nametags_showCursorTagForVehicles = true; +force ace_nametags_showNamesForAI = true; +force ace_nametags_showPlayerNames = 1; +force ace_nametags_showPlayerRanks = true; +force ace_nametags_showSoundWaves = 1; +force ace_nametags_showVehicleCrewInfo = true; +ace_nametags_tagSize = 2; + +// ACE Nightvision +force ace_nightvision_aimDownSightsBlur = 0.5; +force ace_nightvision_disableNVGsWithSights = false; +force ace_nightvision_effectScaling = 0.5; +force ace_nightvision_fogScaling = 0.5; +force ace_nightvision_noiseScaling = 0.5; +force ace_nightvision_shutterEffects = true; + +// ACE Overheating +force force ace_overheating_cookoffCoef = 3.25; +force force ace_overheating_coolingCoef = 1; +force force ace_overheating_displayTextOnJam = true; +force force ace_overheating_enabled = true; +force force ace_overheating_heatCoef = 0.75; +force force ace_overheating_jamChanceCoef = 0.5; +force force ace_overheating_overheatingDispersion = true; +force force ace_overheating_overheatingRateOfFire = true; +force ace_overheating_particleEffectsAndDispersionDistance = 3000; +ace_overheating_showParticleEffects = true; +ace_overheating_showParticleEffectsForEveryone = true; +force force ace_overheating_suppressorCoef = 1; +force force ace_overheating_unJamFailChance = 0.1; +force force ace_overheating_unJamOnreload = true; +force force ace_overheating_unJamOnSwapBarrel = true; + +// ACE Pointing +force force ace_finger_enabled = true; +ace_finger_indicatorColor = [0.83,0.68,0.21,0.75]; +force force ace_finger_indicatorForSelf = true; +force force ace_finger_maxRange = 20; +force force ace_finger_proximityScaling = true; +force force ace_finger_sizeCoef = 1; + +// ACE Pylons +force force ace_pylons_enabledForZeus = true; +force force ace_pylons_enabledFromAmmoTrucks = true; +force force ace_pylons_rearmNewPylons = true; +force force ace_pylons_requireEngineer = false; +force force ace_pylons_requireToolkit = false; +force force ace_pylons_searchDistance = 25.25; +force force ace_pylons_timePerPylon = 5; + +// ACE Quick Mount +force force ace_quickmount_distance = 3; +force force ace_quickmount_enabled = true; +force force ace_quickmount_enableMenu = 3; +force force ace_quickmount_priority = 0; +force force ace_quickmount_speed = 18; + +// ACE Repair +force force ace_repair_addSpareParts = true; +force force ace_repair_autoShutOffEngineWhenStartingRepair = false; +force force ace_repair_consumeItem_toolKit = 0; +force force ace_repair_displayTextOnRepair = true; +force force ace_repair_enabled = true; +force force ace_repair_engineerSetting_fullRepair = 1; +force force ace_repair_engineerSetting_repair = 1; +force force ace_repair_engineerSetting_wheel = 0; +force force ace_repair_fullRepairLocation = 3; +force force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"]; +force force ace_repair_locationsBoostTraining = true; +force force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"]; +force force ace_repair_miscRepairTime = 15; +force force ace_repair_patchWheelEnabled = 0; +force force ace_repair_patchWheelLocation = ["ground","vehicle"]; +force force ace_repair_patchWheelMaximumRepair = 0.3; +force force ace_repair_patchWheelRequiredItems = []; +force force ace_repair_patchWheelTime = 5; +force force ace_repair_repairDamageThreshold = 0.6; +force force ace_repair_repairDamageThreshold_engineer = 0.4; +force force ace_repair_timeCoefficientFullRepair = 1.5; +force force ace_repair_wheelChangeTime = 10; +force force ace_repair_wheelRepairRequiredItems = []; + +// ACE Respawn +force ace_respawn_removeDeadBodiesDisconnected = true; +force ace_respawn_savePreDeathGear = false; + +// ACE Scopes +force force ace_scopes_correctZeroing = true; +force force ace_scopes_deduceBarometricPressureFromTerrainAltitude = true; +force force ace_scopes_defaultZeroRange = 100; +force force ace_scopes_enabled = true; +force force ace_scopes_forceUseOfAdjustmentTurrets = true; +ace_scopes_inScopeAdjustment = false; +force force ace_scopes_overwriteZeroRange = true; +force force ace_scopes_simplifiedZeroing = true; +ace_scopes_useLegacyUI = false; +force force ace_scopes_zeroReferenceBarometricPressure = 1013.25; +force force ace_scopes_zeroReferenceHumidity = 0; +force force ace_scopes_zeroReferenceTemperature = 15; + +// ACE Sitting +force force acex_sitting_enable = true; + +// ACE Spectator +force ace_spectator_enableAI = false; +force ace_spectator_maxFollowDistance = 5; +force ace_spectator_restrictModes = 0; +force ace_spectator_restrictVisions = 0; + +// ACE Switch Units +force ace_switchunits_enableSafeZone = true; +force ace_switchunits_enableSwitchUnits = false; +force ace_switchunits_safeZoneRadius = 100; +force ace_switchunits_switchToCivilian = false; +force ace_switchunits_switchToEast = false; +force ace_switchunits_switchToIndependent = false; +force ace_switchunits_switchToWest = false; + +// ACE Trenches +force force ace_trenches_bigEnvelopeDigDuration = 60; +force force ace_trenches_bigEnvelopeRemoveDuration = 20; +force force ace_trenches_smallEnvelopeDigDuration = 45; +force force ace_trenches_smallEnvelopeRemoveDuration = 15; + +// ACE Uncategorized +force force ace_fastroping_autoAddFRIES = true; +force force ace_fastroping_requireRopeItems = true; +ace_flags_enableCarrying = true; +ace_flags_enablePlacing = true; +force ace_gunbag_swapGunbagEnabled = true; +force ace_hitreactions_minDamageToTrigger = 0.1; +force ace_hitreactions_weaponDropChanceArmHitAI = 0; +force ace_hitreactions_weaponDropChanceArmHitPlayer = 0; +ace_inventory_inventoryDisplaySize = 0; +force force ace_laser_dispersionCount = 2; +force force ace_laser_showLaserOnMap = 3; +force force ace_marker_flags_placeAnywhere = true; +force force ace_microdagr_mapDataAvailable = 2; +force force ace_microdagr_waypointPrecision = 3; +force force ace_noradio_enabled = true; +force ace_optionsmenu_showNewsOnMainMenu = true; +force ace_overpressure_backblastDistanceCoefficient = 1; +force ace_overpressure_overpressureDistanceCoefficient = 1; +force force ace_parachute_failureChance = 0.05; +force force ace_parachute_hideAltimeter = false; +force ace_tagging_quickTag = 1; + +// ACE Vehicle Lock +force force ace_vehiclelock_defaultLockpickStrength = 10; +force force ace_vehiclelock_lockVehicleInventory = true; +force force ace_vehiclelock_vehicleStartingLockState = -1; + +// ACE Vehicles +force ace_novehicleclanlogo_enabled = false; +force ace_vehicles_hideEjectAction = false; +force ace_vehicles_keepEngineRunning = true; +force force ace_vehicles_speedLimiterStep = 5; +force force ace_viewports_enabled = true; + +// ACE View Distance Limiter +force ace_viewdistance_enabled = true; +force force ace_viewdistance_limitViewDistance = 12000; +ace_viewdistance_objectViewDistanceCoeff = 6; +ace_viewdistance_viewDistanceAirVehicle = 0; +ace_viewdistance_viewDistanceLandVehicle = 0; +ace_viewdistance_viewDistanceOnFoot = 0; + +// ACE View Restriction +force force acex_viewrestriction_mode = 0; +force force acex_viewrestriction_modeSelectiveAir = 0; +force force acex_viewrestriction_modeSelectiveFoot = 0; +force force acex_viewrestriction_modeSelectiveLand = 0; +force force acex_viewrestriction_modeSelectiveSea = 0; +force force acex_viewrestriction_preserveView = false; + +// ACE Volume +acex_volume_enabled = false; +acex_volume_fadeDelay = 1; +acex_volume_lowerInVehicles = true; +acex_volume_reduction = 5; +acex_volume_remindIfLowered = false; +acex_volume_showNotification = true; + +// ACE Weapons +force ace_common_persistentLaserEnabled = true; +force force ace_reload_displayText = true; +force force ace_reload_showCheckAmmoSelf = true; +ace_reloadlaunchers_displayStatusText = true; +force ace_weaponselect_displayText = true; + +// ACE Weather +force force ace_weather_enabled = true; +force force ace_weather_showCheckAirTemperature = true; +force force ace_weather_updateInterval = 60; +force force ace_weather_windSimulation = true; + +// ACE Wind Deflection +force force ace_winddeflection_enabled = true; +force force ace_winddeflection_simulationInterval = 0.05; +force force ace_winddeflection_vehicleEnabled = true; + +// ACE Zeus +force force ace_zeus_autoAddObjects = true; +force force ace_zeus_canCreateZeus = 0; +force force ace_zeus_radioOrdnance = false; +force force ace_zeus_remoteWind = false; +force force ace_zeus_revealMines = 0; +force force ace_zeus_zeusAscension = false; +force force ace_zeus_zeusBird = true; + +// ACRE2 +acre_sys_core_automaticAntennaDirection = false; +acre_sys_core_defaultRadioVolume = 0.8; +force acre_sys_core_fullDuplex = false; +acre_sys_core_godVolume = 1; +force acre_sys_core_ignoreAntennaDirection = false; +force acre_sys_core_interference = true; +acre_sys_core_postmixGlobalVolume = 1; +acre_sys_core_premixGlobalVolume = 1; +force acre_sys_core_revealToAI = 1; +acre_sys_core_spectatorVolume = 1; +force acre_sys_core_terrainLoss = 1; +force force acre_sys_core_ts3ChannelName = "InGame"; +force force acre_sys_core_ts3ChannelPassword = ""; +acre_sys_core_ts3ChannelSwitch = true; +acre_sys_core_unmuteClients = true; +force acre_sys_radio_defaultRadio = "ACRE_PRC343"; +force acre_sys_signal_signalModel = 2; + +// ACRE2 Gestures +acre_sys_gestures_enabled = true; +force acre_sys_gestures_showConnectorRopes = true; +acre_sys_gestures_stopADS = false; + +// ACRE2 UI +acre_sys_godmode_rxNotification = true; +acre_sys_godmode_rxNotificationColor = [0.8,0.8,0.8,1]; +acre_sys_godmode_txNotification = true; +acre_sys_godmode_txNotificationCurrentChatColor = [0.8,0.8,0.8,1]; +acre_sys_godmode_txNotificationGroup1Color = [0.8,0.8,0.8,1]; +acre_sys_godmode_txNotificationGroup2Color = [0.8,0.8,0.8,1]; +acre_sys_godmode_txNotificationGroup3Color = [0.8,0.8,0.8,1]; +acre_sys_gui_volumeColorScale = [[1,1,0,0.5],[1,0.83,0,0.5],[1,0.65,0,0.5],[1,0.44,0,0.5],[1,0,0,0.5]]; +acre_sys_list_CycleRadiosColor = [0.66,0.05,1,1]; +acre_sys_list_DefaultPTTColor = [1,0.8,0,1]; +acre_sys_list_HintBackgroundColor = [0,0,0,0.8]; +acre_sys_list_HintTextFont = "RobotoCondensed"; +acre_sys_list_LanguageColor = [1,0.29,0.16,1]; +acre_sys_list_LanguageHintPersist = true; +acre_sys_list_PTT1Color = [1,0.8,0,1]; +acre_sys_list_PTT2Color = [1,0.8,0,1]; +acre_sys_list_PTT3Color = [1,0.8,0,1]; +acre_sys_list_SwitchChannelColor = [0.66,0.05,1,1]; +acre_sys_list_ToggleHeadsetColor = [0.66,0.05,1,1]; + +// ACRE2 Zeus +acre_sys_zeus_zeusCanSpectate = true; +acre_sys_zeus_zeusCommunicateViaCamera = true; +acre_sys_zeus_zeusDefaultVoiceSource = false; + +// Community Base Addons +cba_diagnostic_ConsoleIndentType = -1; +force cba_diagnostic_watchInfoRefreshRate = 0.2; +force force cba_disposable_dropUsedLauncher = 2; +force force cba_disposable_replaceDisposableLauncher = true; +cba_events_repetitionMode = 1; +force force cba_network_loadoutValidation = 0; +cba_optics_usePipOptics = true; +cba_quicktime_qteShorten = false; +cba_ui_notifyLifetime = 4; +cba_ui_StorePasswords = 1; + +// DCO soldier FSM | 1.48 +SFSM_BFFknowledgeType = "one side"; +SFSM_DebugType = "curator"; +SFSM_disablefipo_module = false; +SFSM_globalUD = false; +force SFSM_KnowledgeToFight = 0.1; +SFSM_noRubber = false; +SFSM_simpleBff = true; +SFSM_spawnBffActions = true; +SFSM_storeMoraleData = false; + +// DCO soldier FSM | Actions +SFSM_audioFeedbackType = "voice"; +SFSM_emergencyRearm = true; +force SFSM_reactFireCoolDown = 180; +SFSM_throwBackGrenade = true; + +// DCO soldier FSM | Capture +SFSM_bombOnCapture = 0.2; +SFSM_captiveAutoDeath = -1; +SFSM_captureAbuseProb = 0.5; +SFSM_captureExecProb = 0.251182; +SFSM_captureExplosive = "grenade"; +SFSM_captureTargets = "Everyone"; +SFSM_cptrAbuseProbPlr = 1; +SFSM_cptrExecProbPlr = 0.246985; +SFSM_cptrPlrEscProb = 0.5; +SFSM_cptrPlrEscTime = 7; + +// DCO soldier FSM | Close Quarter Combat (CQB) +SFSM_clearHouse = true; +force SFSM_CQBdistance = 70; +force SFSM_CQBunitCap = 4; +SFSM_houseDemolition = true; +SFSM_rpgHouse = true; + +// DCO soldier FSM | Evasion Attack +SFSM_allowEvasionAttack = true; +SFSM_EA_feintPushLeft = true; +SFSM_EA_feintPushRight = true; +SFSM_EA_flankLeft = true; +SFSM_EA_flankRight = true; +SFSM_EA_ZigZag = true; +force SFSM_evasionAttackCoolDown = 10; +force SFSM_evasionAttackSpeed = 1.2; + +// DCO soldier FSM | Fighting Positions (FIPO) +FIPO_idleAnimations = "['Acts_Executioner_Squat', 'Acts_AidlPercMstpSlowWrflDnon_pissing', 'Acts_AidlPercMstpSlowWrflDnon_warmup03', 'Acts_AidlPercMstpSnonWnonDnon_warmup_7_loop', 'Acts_AidlPercMstpSnonWnonDnon_warmup_6_loop']"; +SFSM_allowFipoTeleport = true; +SFSM_fipoGetInDistance = 70; +SFSM_fipoKnockOutTime = 120; +SFSM_playerSpotTeleportDist = 200; +SFSM_playerSquadFipo = false; + +// DCO soldier FSM | Headless Client +force PR_Allow_HC = false; +force PR_HC1 = "HC"; +force PR_Use_HC = false; + +// DCO soldier FSM | Medical +SFSM_ACE_Revive = true; +SFSM_dragWounded = true; +SFSM_EmergencyHealing = "legs-only"; +force SFSM_maxDragDistance = 40; +force SFSM_medicSearchDistance = 100; +force SFSM_minEnemyDistForHealing = 100; + +// DCO soldier FSM | Movement +SFSM_allowDodging = true; +SFSM_allowEvasion = true; +SFSM_allowFlinching = true; +SFSM_breakCoverOnHit = true; +force SFSM_DodgeCoolDown = 10; +force SFSM_DodgeDistance = 60; +SFSM_dodgeIndoors = true; +force SFSM_DodgeTimer = 40; +SFSM_ExcludeZcommand = false; +force SFSM_explosionCoverRad = 70; +force SFSM_FlinchCoolDown = 5; +SFSM_flinchStopDodge = false; +force SFSM_maxSprinters = 15; +SFSM_noCoverPanic = false; +force SFSM_panicCoef = 0.5; +SFSM_PlayerGrpDodge = false; +force SFSM_RpsDodgeTrigger = 4; +force SFSM_sprintSpeed = 1.2; +force SFSM_stayCoverPosTime = 20; + +// DCO soldier FSM | Overrun +SFSM_allowPanic = true; +SFSM_allowSurrender = true; +SFSM_overRun = true; +SFSM_overRunDistance = 40; +SFSM_playerSquadOverRun = true; + +// DCO soldier FSM | Player Options +SFSM_autoStanceAction = true; +SFSM_autoStanceEnabled = true; +SFSM_buddyHeal = true; +SFSM_buddyRearm = true; + +// DCO soldier FSM | Sound Reaction +force SFSM_shotDistanceAss = 400; +force SFSM_shotDistanceDef = 300; +force SFSM_shotDistanceMac = 600; +force SFSM_shotDistanceSil = 100; +force SFSM_shotDistanceSni = 800; + +// DCO soldier FSM | Specialists +SFSM_AtSpecHuntVehicles = true; +SFSM_disableSpecialists = "player-squads"; +force SFSM_huntCooldown = 10; +SFSM_marksmanFSM = true; +force SFSM_maxAts = 4; +force SFSM_maxHuntTime = 300; +force SFSM_maxMgs = 4; +SFSM_mgSuppression = true; +force SFSM_specRegroupDist = 150; + +// DCO soldier FSM | Vehicles +force SFSM_hearingDistance = 250; +SFSM_hearingHide = true; +SFSM_hideFromVehicles = true; +force SFSM_hidingTimeOut = 30; +SFSM_hijackVehicles = "action"; +force SFSM_turretLeaderDist = 40; + +// DCO Vehicle FSM +DCOCourageMultiplier = true; +force force DCOexcludePlayerGroups = true; +DCOnoFlankGlobal = false; +DCOnoGroupReset = true; +DCOnoHideGlobal = false; +DCOnoPushGlobal = false; +DCOnoSmoke = false; +DCOquickReaction = 0; +FSMD3Bugger = false; +force globalAgressionMultiplier = 1; +force iterationTimer = 2; +VehicleAutoRepair = true; +force VehMinimumDistance = 450; + +// Death and Hit Reactions +force WBK_DeathAnimMod_Death_Chance = "100"; +force WBK_DeathAnimMod_Deaths_AI = true; +force WBK_DeathAnimMod_Deaths_HUGEANIMS = true; +force WBK_DeathAnimMod_Deaths_NECKSHOTS = true; +force WBK_DeathAnimMod_Deaths_PLR = true; +force WBK_DeathAnimMod_Flinch_AI = true; +force WBK_DeathAnimMod_Flinch_PLR = true; +force WBK_DeathAnimMod_Hit_AI = true; +force WBK_DeathAnimMod_Hit_Chance = "100"; +force WBK_DeathAnimMod_Hit_Chance_PLR = "100"; +force WBK_DeathAnimMod_Hit_PLR = true; + +// Enhanced Movement Rework +force emr_main_allowClimbOnStandingUnits = false; +force emr_main_allowMidairClimbing = true; +force emr_main_animSpeedCoef = 1; +force emr_main_animSpeedStaminaCoef = 0.4; +force emr_main_assistDuty = 1.5; +force emr_main_assistHeight = 1; +force emr_main_blacklistStr = ""; +force emr_main_climbingEnabled = true; +force emr_main_climbOnDuty = 3.4; +force emr_main_climbOverDuty = 3; +force emr_main_dropDuty = 0.7; +emr_main_dropViewElevation = -0.7; +emr_main_enableWalkableSurface = true; +force emr_main_enableWeightCheck = false; +emr_main_hintType = 2; +emr_main_interactBehaviorInVehicle = "DISMOUNT"; +force emr_main_jumpDuty = 1; +force emr_main_jumpForwardVelocity = 1.2; +force emr_main_jumpingEnabled = true; +force emr_main_jumpingLoadCoefficient = 1; +force emr_main_jumpVelocity = 3.5; +force emr_main_maxClimbHeight = 2.6; +force emr_main_maxDropHeight = 6; +force emr_main_maxWeightClimb1 = 100; +force emr_main_maxWeightClimb2 = 85; +force emr_main_maxWeightClimb3 = 60; +force emr_main_maxWeightJump = 100; +force emr_main_minClimbTerrain = 0.3; +emr_main_preventHighVaulting = false; +force emr_main_staminaCoefficient = 1; +force emr_main_whitelistStr = ""; +force emr_main_yeetCoefficient = 1.4; + +// GRAD Trenches +force grad_trenches_functions_allowBigEnvelope = true; +force grad_trenches_functions_allowCamouflage = true; +force grad_trenches_functions_allowDigging = true; +force grad_trenches_functions_allowEffects = true; +force grad_trenches_functions_allowGiantEnvelope = true; +force grad_trenches_functions_allowHitDecay = true; +force grad_trenches_functions_allowLongEnvelope = true; +force grad_trenches_functions_allowShortEnvelope = true; +force grad_trenches_functions_allowSmallEnvelope = true; +force grad_trenches_functions_allowTextureLock = true; +force grad_trenches_functions_allowTrenchDecay = true; +force grad_trenches_functions_allowVehicleEnvelope = true; +force grad_trenches_functions_bigEnvelopeDamageMultiplier = 2; +force grad_trenches_functions_bigEnvelopeDigTime = 40; +force grad_trenches_functions_bigEnvelopeRemovalTime = -1; +force grad_trenches_functions_buildFatigueFactor = 1; +force grad_trenches_functions_camouflageRequireEntrenchmentTool = true; +force force grad_trenches_functions_createTrenchMarker = true; +force grad_trenches_functions_decayTime = 1800; +force grad_trenches_functions_giantEnvelopeDamageMultiplier = 1; +force grad_trenches_functions_giantEnvelopeDigTime = 90; +force grad_trenches_functions_giantEnvelopeRemovalTime = -1; +force grad_trenches_functions_hitDecayMultiplier = 1; +force grad_trenches_functions_LongEnvelopeDigTime = 100; +force grad_trenches_functions_LongEnvelopeRemovalTime = -1; +force grad_trenches_functions_playersInAreaRadius = 0; +force grad_trenches_functions_shortEnvelopeDamageMultiplier = 2; +force grad_trenches_functions_shortEnvelopeDigTime = 15; +force grad_trenches_functions_shortEnvelopeRemovalTime = -1; +force grad_trenches_functions_smallEnvelopeDamageMultiplier = 3; +force grad_trenches_functions_smallEnvelopeDigTime = 30; +force grad_trenches_functions_smallEnvelopeRemovalTime = -1; +force grad_trenches_functions_stopBuildingAtFatigueMax = true; +force grad_trenches_functions_textureLockDistance = 5; +force grad_trenches_functions_timeoutToDecay = 7200; +force grad_trenches_functions_vehicleEnvelopeDamageMultiplier = 1; +force grad_trenches_functions_vehicleEnvelopeDigTime = 120; +force grad_trenches_functions_vehicleEnvelopeRemovalTime = -1; +force grad_trenches_functions_vehicleTrenchBuildSpeed = 5; + +// KAT - ADV Medical: Airway +force kat_airway_Accuvac_time = 8; +force kat_airway_autoTriage = true; +force kat_airway_block_headTurning_ifAirwayItem = true; +force kat_airway_CancelRecoveryPosition_Time = 3; +force kat_airway_CheckAirway_time = 2; +force kat_airway_checkbox_puking_sound = true; +force kat_airway_enable = true; +force kat_airway_Guedeltubus_time = 6; +force kat_airway_HeadTurn_Interval = 3; +force kat_airway_Hyperextend_Time = 3; +force kat_airway_Larynxtubus_time = 3; +force kat_airway_medLvl_Accuvac = 1; +force kat_airway_medLvl_Guedeltubus = 1; +force kat_airway_medLvl_Larynxtubus = 1; +force kat_airway_medLvl_Suction = 0; +force kat_airway_occlusion_cooldownPeriod = 6; +force kat_airway_occlusion_repeatTimer = 60; +force kat_airway_probability_headturning = 50; +force kat_airway_probability_obstruction = 15; +force kat_airway_probability_occluded = 10; +force kat_airway_RecoveryPosition_Time = 6; +force kat_airway_RecoveryPosition_TimeToDrain = 10; +force kat_airway_ReusableAirwayItems = false; +force kat_airway_string_exit = ""; +force kat_airway_Suction_reuse = true; +force kat_airway_Suction_time = 12; + +// KAT - ADV Medical: Breathing +force kat_breathing_advPtxChance = 5; +force kat_breathing_advPtxEnable = true; +force kat_breathing_arrestPneumothorax_interval = 30; +force kat_breathing_availOxyHelmet = "'H_PilotHelmetFighter_B', 'H_PilotHelmetFighter_O', 'H_PilotHelmetFighter_I', 'H_PilotHelmetFighter_I_E'"; +force kat_breathing_availOxyMask = "'kat_mask_solr'"; +force kat_breathing_BVMOxygen_Multiplier = 1; +force kat_breathing_clearChestSealAfterTreatment = false; +force kat_breathing_deepPenetratingInjuryChance = 30; +force kat_breathing_deterioratingPneumothorax_chance = 50; +force kat_breathing_deterioratingPneumothorax_interval = 60; +force kat_breathing_enable = true; +force kat_breathing_enable_selfChestseal = 1; +force kat_breathing_enableCheckBreathing = true; +force kat_breathing_Etco2_Enabled = true; +force kat_breathing_Etco2_Units = 0; +force kat_breathing_HPTXBleedAmount = 0.06; +force kat_breathing_hptxChance = 5; +force kat_breathing_inspectChest_enable = 2; +force kat_breathing_inspectChest_medLvl = 0; +force kat_breathing_inspectChest_time = 6; +force kat_breathing_locationProvideOxygen = 3; +force kat_breathing_medLvl_BVM = 0; +force kat_breathing_medLvl_BVM_Oxygen = 1; +force kat_breathing_medLvl_Chestseal = 0; +force kat_breathing_medLvl_hemopneumothoraxTreatment = 1; +force kat_breathing_medLvl_NasalCannula = 1; +force kat_breathing_medLvl_PocketBVM = 0; +force kat_breathing_medLvl_Pulseoximeter = 0; +force kat_breathing_mildValue = 75; +force kat_breathing_NasalCannula_time = 3; +force kat_breathing_paco2Active = false; +force kat_breathing_PneumothoraxAlwaysVisible = false; +force kat_breathing_PneumothoraxArrest = true; +force kat_breathing_pneumothoraxChance = 5; +force kat_breathing_pneumothoraxDamageThreshold = 0.4; +force kat_breathing_pneumothoraxDamageThreshold_TakenDamage = true; +force kat_breathing_PortableOxygenTank_RefillTime = 5; +force kat_breathing_PulseOximeter_SpO2Warning = 90; +force kat_breathing_severeValue = 66; +force kat_breathing_showCyanosis = true; +force kat_breathing_showPneumothorax_dupe = false; +force kat_breathing_slightValue = 90; +force kat_breathing_SpO2_cardiacActive = false; +force kat_breathing_SpO2_cardiacValue = 75; +force kat_breathing_SpO2_dieActive = true; +force kat_breathing_SpO2_dieValue = 65; +force kat_breathing_SpO2_MultiplyNegative = 1; +force kat_breathing_SpO2_MultiplyPositive = 1; +force kat_breathing_SpO2_perfusion = true; +force kat_breathing_SpO2_PerfusionMultiplier = 1; +force kat_breathing_SpO2_unconscious = 80; +force kat_breathing_Stable_spo2 = 85; +force kat_breathing_staminaLossAtLowSPO2 = true; +force kat_breathing_stethoscopeListeningTime = 15; +kat_breathing_stethoscopeSoundVolume = 2; +force kat_breathing_TensionHemothoraxAlwaysVisible = false; + +// KAT - ADV Medical: Chemical +force kat_chemical_availGasmask = "'G_AirPurifyingRespirator_01_F', 'kat_mask_M50', 'kat_mask_M04'"; +force kat_chemical_gasmask_durability = 900; +kat_chemical_gasMaskSoundVolume = 1; +force kat_chemical_infectionTime = 60; +force kat_chemical_maskStaminaLoss = false; +force kat_chemical_showPoisoning = true; +force kat_chemical_tearGasDropChance = 0; + +// KAT - ADV Medical: Circulation +force kat_circulation_abgEnable = false; +force kat_circulation_AdvRhythm = true; +force kat_circulation_AdvRhythm_AED_ROSC_Chance = 50; +force kat_circulation_AdvRhythm_asystoleBloodlossThreshold = 3.6; +force kat_circulation_AdvRhythm_canDeteriorate = true; +force kat_circulation_AdvRhythm_CPR_ROSC_Chance = 5; +force kat_circulation_AdvRhythm_deteriorateAfterTreatment = true; +force kat_circulation_AdvRhythm_deteriorateTimeMax = 900; +force kat_circulation_AdvRhythm_deteriorateTimeWeight = 180; +force kat_circulation_AdvRhythm_Hardcore_Enable = false; +force kat_circulation_AdvRhythm_hardcoreDeteriorationChance = 10; +force kat_circulation_AdvRhythm_HTHold = false; +force kat_circulation_AdvRhythm_PEAChance = 50; +force kat_circulation_AdvRhythm_VTChance = 50; +force kat_circulation_AED_duringCpr = true; +force kat_circulation_AED_MaxChance = 80; +force kat_circulation_AED_MinChance = 45; +force kat_circulation_AED_X_MaxChance = 90; +force kat_circulation_AED_X_MinChance = 50; +force kat_circulation_AED_X_Monitor_SpO2Warning = 85; +force kat_circulation_AED_X_VitalsMonitor_BloodPressureInterval = 0; +force kat_circulation_AED_X_VitalsMonitor_BloodPressureInterval_Time = 30; +force kat_circulation_AED_X_VitalsMonitor_SoundsSelect = 1; +force kat_circulation_AEDX_VitalsMonitor_AttachTime = 6; +force kat_circulation_AEDX_VitalsMonitor_DetachTime = 3; +force kat_circulation_blood_draw_limit = 3.6; +force kat_circulation_blood_drawTime_250ml = 25; +force kat_circulation_blood_drawTime_500ml = 50; +force kat_circulation_bloodGroups = true; +force kat_circulation_bloodTypeCustomList = "O,O,A,A,O_N,B,A_N,AB,B_N,AB_N"; +force kat_circulation_bloodTypeRandomWeighted = true; +force kat_circulation_bloodTypeSetting = 0; +kat_circulation_bloodTypeSettingPlayer = "O_N"; +force kat_circulation_cardiacArrestBleedRate = 0.05; +force kat_circulation_CPR_ChanceInterval = 15; +force kat_circulation_CPR_MaxChance_Default = 20; +force kat_circulation_CPR_MaxChance_Doctor = 40; +force kat_circulation_CPR_MaxChance_RegularMedic = 40; +force kat_circulation_CPR_MinChance_Default = 10; +force kat_circulation_CPR_MinChance_Doctor = 20; +force kat_circulation_CPR_MinChance_RegularMedic = 20; +force kat_circulation_CPR_OxygenationPeriod = 15; +force kat_circulation_Defibrillator_DistanceLimit = 6; +force kat_circulation_DefibrillatorPads_AttachTime = 6; +force kat_circulation_DefibrillatorPads_DetachTime = 3; +force kat_circulation_deterioratingTamponade_chance = 35; +force kat_circulation_deterioratingTamponade_interval = 60; +force kat_circulation_enable = true; +force kat_circulation_enable_CPR_Chances = true; +force kat_circulation_enable_selfBloodDraw = 1; +force kat_circulation_hardcoreDiagnose = false; +force kat_circulation_medLvl_AED = 1; +force kat_circulation_medLvl_AED_Station_Interact = 0; +force kat_circulation_medLvl_AED_X = 1; +force kat_circulation_medLvl_BPCuff = 0; +force kat_circulation_medLvl_StethHR = 1; +force kat_circulation_tamponadeChance = 10; +force kat_circulation_treatmentTime_BPCuff = 12; +force kat_circulation_treatmentTime_StethHR = 8; +force kat_circulation_useLocation_AED = 0; + +// KAT - ADV Medical: Feedback +force kat_feedback_effectLowSpO2 = 90; +force kat_feedback_enableOpioidEffect = true; + +// KAT - ADV Medical: GUI +force kat_gui_ColoredLogs = true; +kat_gui_showPatientSideLabels = false; + +// KAT - ADV Medical: Hypothermia +force kat_hypothermia_hypothermiaActive = true; + +// KAT - ADV Medical: Misc +kat_misc_AFAK_Container = 0; +kat_misc_AFAK_Item_Color = [0.67,0.84,0.9]; +force kat_misc_AFAK_RemoveWhenEmpty = true; +kat_misc_AFAK_Slot_Color = [1,0.96,0.32]; +force kat_misc_AFAKFifthSlotItem = "[['kat_guedel', 4]]"; +force kat_misc_AFAKFirstSlotItem = "[['ACE_tourniquet', 4], ['ACE_splint', 2]]"; +force kat_misc_AFAKFourthSlotItem = "[['kat_chestSeal', 3], ['kat_ncdKit', 3]]"; +force kat_misc_AFAKSecondSlotItem = "[['ACE_packingBandage', 10], ['ACE_quikclot', 10]]"; +force kat_misc_AFAKSixthSlotItem = "[['ACE_epinephrine', 3], ['kat_Carbonate', 1]]"; +force kat_misc_AFAKThirdSlotItem = "[['ACE_morphine', 3], ['kat_Penthrox', 1], ['kat_Painkiller', 1]]"; +force kat_misc_allowSharedVehicleEquipment = 1; +kat_misc_armbandSlingLeftArm = "[0.2, -0.39, -0.2]"; +kat_misc_armbandSlingLeftArmRotation = "[240, 33, 26]"; +kat_misc_armbandSlingLeftLeg = "[0.435, -0.075, -0.38]"; +kat_misc_armbandSlingLeftLegRotation = "[-160, -5, 45]"; +kat_misc_armbandSlingRightArm = "[-0.228, -0.1, -0.43]"; +kat_misc_armbandSlingRightArmRotation = "[5, -5, -5]"; +kat_misc_armbandSlingRightLeg = "[-0.32, -0.29, -0.42]"; +kat_misc_armbandSlingRightLegRotation = "[-30, -5, 38]"; +force kat_misc_enable = true; +force kat_misc_enableStitchFullBody = false; +kat_misc_IFAK_Container = 0; +kat_misc_IFAK_Item_Color = [0.67,0.84,0.9]; +force kat_misc_IFAK_RemoveWhenEmpty = true; +kat_misc_IFAK_Slot_Color = [1,0.3,0.3]; +force kat_misc_IFAKFirstSlotItem = "[['ACE_tourniquet', 2]]"; +force kat_misc_IFAKFourthSlotItem = "[['kat_chestSeal', 1]]"; +force kat_misc_IFAKSecondSlotItem = "[['ACE_packingBandage', 5], ['ACE_quikclot', 5]]"; +force kat_misc_IFAKThirdSlotItem = "[['kat_Painkiller', 1]]"; +force kat_misc_incompatibilityWarning = true; +kat_misc_MFAK_Container = 0; +kat_misc_MFAK_Item_Color = [0.67,0.84,0.9]; +force kat_misc_MFAK_RemoveWhenEmpty = true; +kat_misc_MFAK_Slot_Color = [0.56,0.93,0.56]; +force kat_misc_MFAKEighthSlotItem = "[['kat_Pulseoximeter', 1], ['kat_pocketBVM', 1], ['kat_AED', 1]]"; +force kat_misc_MFAKFifthSlotItem = "[['kat_larynx', 6]]"; +force kat_misc_MFAKFirstSlotItem = "[['ACE_tourniquet', 6], ['ACE_splint', 4]]"; +force kat_misc_MFAKFourthSlotItem = "[['kat_chestSeal', 6], ['kat_aatKit', 3], ['kat_ncdKit', 3], ['kat_stethoscope', 1]]"; +force kat_misc_MFAKSecondSlotItem = "[['ACE_packingBandage', 15], ['ACE_quikclot', 15], ['ACE_fieldDressing', 15]]"; +force kat_misc_MFAKSeventhSlotItem = "[['ACE_salineIV_250', 4], ['kat_IV_16', 4]]"; +force kat_misc_MFAKSixthSlotItem = "[['ACE_epinephrine', 6], ['kat_IV_16', 4], ['kat_nitroglycerin', 2], ['kat_phenylephrine', 2], ['kat_atropine', 2], ['kat_naloxone', 2], ['kat_Carbonate', 1]]"; +force kat_misc_MFAKThirdSlotItem = "[['ACE_morphine', 6], ['kat_Painkiller', 2], ['kat_Penthrox', 2]]"; +force kat_misc_tourniquetEffects_Enable = true; +force kat_misc_tourniquetEffects_NegativeMultiplier = 1; +force kat_misc_tourniquetEffects_PositiveMultiplier = 1; +force kat_misc_treatmentTimeDetachTourniquet = 7; + +// KAT - ADV Medical: Pharmacy +force kat_pharma_allowStackScript_EACA = false; +force kat_pharma_allowStackScript_TXA = false; +force kat_pharma_bandageCycleTime_EACA = 8; +force kat_pharma_bandageCycleTime_TXA = 5; +force kat_pharma_blockChance = 15; +force kat_pharma_carbonateChance = 100; +force kat_pharma_CheckCoag_Location = 0; +force kat_pharma_CheckCoag_MedLevel = 1; +force kat_pharma_CheckCoag_TreatmentTime = 10; +force kat_pharma_coagulation = true; +force kat_pharma_coagulation_allow_clot_text = true; +force kat_pharma_coagulation_allow_EACA_script = true; +force kat_pharma_coagulation_allow_LargeWounds = true; +force kat_pharma_coagulation_allow_MediumWounds = true; +force kat_pharma_coagulation_allow_MinorWounds = true; +force kat_pharma_coagulation_allow_TXA_script = true; +force kat_pharma_coagulation_allowOnAI = false; +force kat_pharma_coagulation_factor_count = 30; +force kat_pharma_coagulation_factor_limit = 60; +force kat_pharma_coagulation_factor_regenerate_time = 150; +force kat_pharma_coagulation_on_all_Bodyparts = true; +force kat_pharma_coagulation_requireBV = 3.6; +force kat_pharma_coagulation_requireHR = true; +force kat_pharma_coagulation_time = 10; +force kat_pharma_coagulation_time_large = 45; +force kat_pharma_coagulation_time_medium = 30; +force kat_pharma_coagulation_time_minor = 15; +force kat_pharma_coagulation_tourniquetBlock = true; +force kat_pharma_eacaClearTrauma = false; +force kat_pharma_ivCheckLimbDamage = true; +force kat_pharma_IVdrop = 600; +force kat_pharma_IVdropEnable = true; +force kat_pharma_IVflowControl = true; +force kat_pharma_IVreuse = false; +force kat_pharma_keepScriptRunning_EACA = true; +force kat_pharma_keepScriptRunning_TXA = true; +force kat_pharma_kidneyAction = false; +force kat_pharma_MedicationsRequireInsIV = true; +force kat_pharma_medLvl_Amiodarone = 1; +force kat_pharma_medLvl_ApplyIO = 1; +force kat_pharma_medLvl_ApplyIV = 1; +force kat_pharma_medLvl_Atropine = 0; +force kat_pharma_medLvl_Caffeine = 0; +force kat_pharma_medLvl_Carbonate = 0; +force kat_pharma_medLvl_CWMP = 0; +force kat_pharma_medLvl_EACA = 1; +force kat_pharma_medLvl_EpinephrineIV = 1; +force kat_pharma_medLvl_Etomidate = 1; +force kat_pharma_medLvl_Fentanyl = 1; +force kat_pharma_medLvl_Flumezenil = 1; +force kat_pharma_medLvl_Ketamine = 1; +force kat_pharma_medLvl_Lidocaine = 1; +force kat_pharma_medLvl_Lorazepam = 1; +force kat_pharma_medLvl_Nalbuphine = 1; +force kat_pharma_medLvl_Naloxone = 1; +force kat_pharma_medLvl_Nitroglycerin = 1; +force kat_pharma_medLvl_Norepinephrine = 1; +force kat_pharma_medLvl_Penthrox = 0; +force kat_pharma_medLvl_Pervitin = 0; +force kat_pharma_medLvl_Phenylephrine = 1; +force kat_pharma_medLvl_Reorientation = 0; +force kat_pharma_medLvl_TXA = 1; +force kat_pharma_pervitinSpeed = 1.15; +force kat_pharma_Reorientation_Enable = true; +force kat_pharma_Reorientation_Slap = true; +force kat_pharma_reorientationChance = 50; +force kat_pharma_RequireInsIV = true; +force kat_pharma_RequireInsIVBloodDraw = true; +force kat_pharma_staminaMedication = true; +force kat_pharma_treatmentTime_Amiodarone = 7; +force kat_pharma_treatmentTime_ApplyIO = 7; +force kat_pharma_treatmentTime_ApplyIV = 7; +force kat_pharma_treatmentTime_Atropine = 7; +force kat_pharma_treatmentTime_Caffeine = 7; +force kat_pharma_treatmentTime_Carbonate = 7; +force kat_pharma_treatmentTime_CWMP = 7; +force kat_pharma_treatmentTime_EACA = 7; +force kat_pharma_treatmentTime_EpinephrineIV = 7; +force kat_pharma_treatmentTime_Etomidate = 2; +force kat_pharma_treatmentTime_Fentanyl = 7; +force kat_pharma_treatmentTime_Flumazenil = 2; +force kat_pharma_treatmentTime_Ketamine = 7; +force kat_pharma_treatmentTime_Lidocaine = 7; +force kat_pharma_treatmentTime_Lorazepam = 2; +force kat_pharma_treatmentTime_Nalbuphine = 7; +force kat_pharma_treatmentTime_Naloxone = 7; +force kat_pharma_treatmentTime_Nitroglycerin = 7; +force kat_pharma_treatmentTime_Norepinephrine = 7; +force kat_pharma_treatmentTime_Penthrox = 8; +force kat_pharma_treatmentTime_Pervitin = 5; +force kat_pharma_treatmentTime_Phenylephrine = 7; +force kat_pharma_treatmentTime_Reorientation = 2; +force kat_pharma_treatmentTime_TXA = 7; +force kat_pharma_weapon_sway_pervitin = true; + +// KAT - ADV Medical: Surgery +force kat_surgery_closedLocation = 0; +force kat_surgery_closedReduction_MedLevel = 2; +force kat_surgery_closedReductionFailChance = 10; +force kat_surgery_closedTime = 10; +force kat_surgery_compoundChance = 30; +force kat_surgery_enable_fracture = true; +force kat_surgery_enable_selfCheckFracture = 1; +force kat_surgery_fractureCheck_MedLevel = 0; +force kat_surgery_fractureCheck_Time = 10; +force kat_surgery_incisionTime = 10; +force kat_surgery_intermediateTime = 8; +force kat_surgery_npwt_MedLevel = 1; +force kat_surgery_npwtLocation = 0; +force kat_surgery_npwtTime = 5; +force kat_surgery_openTime = 15; +force kat_surgery_pericardialtap_MedLevel = 2; +force kat_surgery_pericardialtapLocation = 3; +force kat_surgery_pericardialtapTime = 8; +force kat_surgery_reboa_MedLevel = 2; +force kat_surgery_reboaLocation = 3; +force kat_surgery_reboaTime = 8; +force kat_surgery_simpleChance = 60; +force kat_surgery_Surgery_ConsciousnessRequirement = 1; +force kat_surgery_surgicalAction_MedLevel = 2; +force kat_surgery_surgicalLocation = 3; +force kat_surgery_ultrasound_MedLevel = 1; +force kat_surgery_ultrasoundLocation = 0; +force kat_surgery_ultrasoundTime = 8; + +// KAT - ADV Medical: Vitals +force kat_vitals_basicDiagnosticTime = 15; +force kat_vitals_enableBasicDiagnostic = false; +force kat_vitals_enableFluidShift = true; +force kat_vitals_enableSimpleMedical = false; + +// KAT - ADV Medical: Watch +force kat_watch_altitudeUnit = 0; +force kat_watch_pressureUnit = 0; +force kat_watch_temperatureUnit = 0; +force kat_watch_watchInaccuracy = false; + +// KNB +force KNB_book_aceAction = true; +force KNB_book_background = 0; +force KNB_panel_aceAction = true; +force KNB_panel_consume = false; + +// LAMBS Danger +force lambs_danger_cqbRange = 60; +lambs_danger_disableAIAutonomousManoeuvres = false; +lambs_danger_disableAIDeployStaticWeapons = false; +lambs_danger_disableAIFindStaticWeapons = false; +lambs_danger_disableAIHideFromTanksAndAircraft = false; +lambs_danger_disableAIPlayerGroup = false; +lambs_danger_disableAIPlayerGroupReaction = false; +lambs_danger_disableAutonomousFlares = false; +lambs_danger_disableAutonomousSmokeGrenades = false; +force lambs_danger_panicChance = 0.1; + +// LAMBS Danger Eventhandlers +force lambs_eventhandlers_ExplosionEventHandlerEnabled = true; +force lambs_eventhandlers_ExplosionReactionTime = 9; + +// LAMBS Danger WP +force lambs_wp_autoAddArtillery = false; + +// LAMBS Main +force lambs_main_combatShareRange = 200; +force lambs_main_debug_drawAllUnitsInVehicles = false; +force lambs_main_debug_Drawing = false; +force lambs_main_debug_FSM = false; +force lambs_main_debug_FSM_civ = false; +force lambs_main_debug_functions = false; +force lambs_main_debug_RenderExpectedDestination = false; +lambs_main_disableAICallouts = false; +lambs_main_disableAIDodge = false; +lambs_main_disableAIFleeing = false; +lambs_main_disableAIGestures = false; +lambs_main_disableAutonomousMunitionSwitching = false; +lambs_main_disablePlayerGroupSuppression = false; +force lambs_main_indoorMove = 0.1; +force lambs_main_maxRevealValue = 1; +force lambs_main_minFriendlySuppressionDistance = 5; +force lambs_main_minObstacleProximity = 5; +force lambs_main_minSuppressionRange = 50; +force lambs_main_radioBackpack = 2000; +lambs_main_radioDisabled = false; +force lambs_main_radioEast = 500; +force lambs_main_radioGuer = 500; +force lambs_main_radioShout = 100; +force lambs_main_radioWest = 500; + +// Laxemann Align +L_Align_enabled = true; +L_Align_steadyShake_enabled = true; + +// LAxemann's Suppress +L_Suppress_buildup = 1; +L_Suppress_enabled = true; +L_Suppress_flyByEffects = true; +L_Suppress_flyByIntensity = 1; +L_Suppress_halting = true; +L_Suppress_intensity = 1; +L_Suppress_playerSwabEnabled = true; +L_Suppress_recovery = 1; + +// Project SFX: Remastered +SFX_BreathingSounds_1 = true; +SFX_BreathingSounds_1_1 = 0.5; +SFX_BreathingSounds_2 = true; +SFX_BreathingSounds_2_1 = 1; +SFX_BreathingSounds_3 = true; +SFX_BreathingSounds_3_1 = 1; +SFX_DeathSounds_1 = true; +SFX_DeathSounds_1_1 = true; +SFX_DeathSounds_1_2 = true; +SFX_DeathSounds_2 = 2; +SFX_DeathSounds_2_1 = 40; +SFX_DeathSounds_3 = 4.5; +SFX_DeathSounds_3_1 = 1000; +SFX_DeathSounds_4 = 5; +SFX_DeathSounds_4_1 = 130; +force SFX_FemaleFacesArraySetting = "['F_clair','F_jill','B_female_bun_01','B_female_bun_02','B_female_bun_03','B_female_bun_04','fsof_femaleCauc01_BlueEyes_NoHair','fsof_femaleCauc01_BrownEyes_NoHair','fsof_femaleCauc01_GreenEyes_NoHair','fsof_femaleCauc01_HazelEyes_NoHair','fsof_femaleCauc01_BlueEyes_Bun_BlondeHair','fsof_femaleCauc01_BrownEyes_Bun_BlondeHair','fsof_femaleCauc01_GreenEyes_Bun_BlondeHair','fsof_femaleCauc01_HazelEyes_Bun_BlondeHair','fsof_femaleCauc01_BlueEyes_Bun_LBrownHair','fsof_femaleCauc01_BrownEyes_Bun_LBrownHair','fsof_femaleCauc01_GreenEyes_Bun_LBrownHair','fsof_femaleCauc01_HazelEyes_Bun_LBrownHair','fsof_femaleCauc01_BlueEyes_Bun_BrownHair','fsof_femaleCauc01_BrownEyes_Bun_BrownHair','fsof_femaleCauc01_GreenEyes_Bun_BrownHair','fsof_femaleCauc01_HazelEyes_Bun_BrownHair','fsof_femaleCauc01_BlueEyes_Bun_BlackHair','fsof_femaleCauc01_BrownEyes_Bun_BlackHair','fsof_femaleCauc01_GreenEyes_Bun_BlackHair','fsof_femaleCauc01_HazelEyes_Bun_BlackHair','fsof_femaleCauc01t2_BlueEyes_NoHair','fsof_femaleCauc01t2_BrownEyes_NoHair','fsof_femaleCauc01t2_GreenEyes_NoHair','fsof_femaleCauc01t2_HazelEyes_NoHair','fsof_FemaleCauc01t2_BlueEyes_Bun_BlondeHair','fsof_FemaleCauc01t2_BrownEyes_Bun_BlondeHair','fsof_FemaleCauc01t2_GreenEyes_Bun_BlondeHair','fsof_FemaleCauc01t2_HazelEyes_Bun_BlondeHair','fsof_FemaleCauc01t2_BlueEyes_Bun_LBrownHair','fsof_FemaleCauc01t2_BrownEyes_Bun_LBrownHair','fsof_FemaleCauc01t2_GreenEyes_Bun_LBrownHair','fsof_FemaleCauc01t2_HazelEyes_Bun_LBrownHair','fsof_FemaleCauc01t2_BlueEyes_Bun_BrownHair','fsof_FemaleCauc01t2_BrownEyes_Bun_BrownHair','fsof_FemaleCauc01t2_GreenEyes_Bun_BrownHair','fsof_FemaleCauc01t2_HazelEyes_Bun_BrownHair','fsof_FemaleCauc01t2_BlueEyes_Bun_BlackHair','fsof_FemaleCauc01t2_BrownEyes_Bun_BlackHair','fsof_FemaleCauc01t2_GreenEyes_Bun_BlackHair','fsof_FemaleCauc01t2_HazelEyes_Bun_BlackHair','fsof_FemaleCauc01t3_BlueEyes_NoHair','fsof_FemaleCauc01t3_BrownEyes_NoHair','fsof_FemaleCauc01t3_GreenEyes_NoHair','fsof_FemaleCauc01t3_HazelEyes_NoHair','fsof_FemaleCauc01t3_BlueEyes_Bun_BlondeHair','fsof_FemaleCauc01t3_BrownEyes_Bun_BlondeHair','fsof_FemaleCauc01t3_GreenEyes_Bun_BlondeHair','fsof_FemaleCauc01t3_HazelEyes_Bun_BlondeHair','fsof_FemaleCauc01t3_BlueEyes_Bun_LBrownHair','fsof_FemaleCauc01t3_BrownEyes_Bun_LBrownHair','fsof_FemaleCauc01t3_GreenEyes_Bun_LBrownHair','fsof_FemaleCauc01t3_HazelEyes_Bun_LBrownHair','fsof_FemaleCauc01t3_BlueEyes_Bun_BrownHair','fsof_FemaleCauc01t3_BrownEyes_Bun_BrownHair','fsof_FemaleCauc01t3_GreenEyes_Bun_BrownHair','fsof_FemaleCauc01t3_HazelEyes_Bun_BrownHair','fsof_FemaleCauc01t3_BlueEyes_Bun_BlackHair','fsof_FemaleCauc01t3_BrownEyes_Bun_BlackHair','fsof_FemaleCauc01t3_GreenEyes_Bun_BlackHair','fsof_FemaleCauc01t3_HazelEyes_Bun_BlackHair','fsof_FemaleCauc01t4_BlueEyes_NoHair','fsof_FemaleCauc01t4_BrownEyes_NoHair','fsof_FemaleCauc01t4_GreenEyes_NoHair','fsof_FemaleCauc01t4_HazelEyes_NoHair','fsof_FemaleCauc01t4_BlueEyes_Bun_BlondeHair','fsof_FemaleCauc01t4_BrownEyes_Bun_BlondeHair','fsof_FemaleCauc01t4_GreenEyes_Bun_BlondeHair','fsof_FemaleCauc01t4_HazelEyes_Bun_BlondeHair','fsof_FemaleCauc01t4_BlueEyes_Bun_LBrownHair','fsof_FemaleCauc01t4_BrownEyes_Bun_LBrownHair','fsof_FemaleCauc01t4_GreenEyes_Bun_LBrownHair','fsof_FemaleCauc01t4_HazelEyes_Bun_LBrownHair','fsof_FemaleCauc01t4_BlueEyes_Bun_BrownHair','fsof_FemaleCauc01t4_BrownEyes_Bun_BrownHair','fsof_FemaleCauc01t4_GreenEyes_Bun_BrownHair','fsof_FemaleCauc01t4_HazelEyes_Bun_BrownHair','fsof_FemaleCauc01t4_BlueEyes_Bun_BlackHair','fsof_FemaleCauc01t4_BrownEyes_Bun_BlackHair','fsof_FemaleCauc01t4_GreenEyes_Bun_BlackHair','fsof_FemaleCauc01t4_HazelEyes_Bun_BlackHair','fsof_femaleCauc02_BlueEyes_NoHair','fsof_femaleCauc02_BrownEyes_NoHair','fsof_femaleCauc02_GreenEyes_NoHair','fsof_femaleCauc02_HazelEyes_NoHair','fsof_femaleCauc02_BlueEyes_Bun_BlondeHair','fsof_femaleCauc02_BrownEyes_Bun_BlondeHair','fsof_femaleCauc02_GreenEyes_Bun_BlondeHair','fsof_femaleCauc02_HazelEyes_Bun_BlondeHair','fsof_femaleCauc02_BlueEyes_Bun_LBrownHair','fsof_femaleCauc02_BrownEyes_Bun_LBrownHair','fsof_femaleCauc02_GreenEyes_Bun_LBrownHair','fsof_femaleCauc02_HazelEyes_Bun_LBrownHair','fsof_femaleCauc02_BlueEyes_Bun_BrownHair','fsof_femaleCauc02_BrownEyes_Bun_BrownHair','fsof_femaleCauc02_GreenEyes_Bun_BrownHair','fsof_femaleCauc02_HazelEyes_Bun_BrownHair','fsof_femaleCauc02_BlueEyes_Bun_BlackHair','fsof_femaleCauc02_BrownEyes_Bun_BlackHair','fsof_femaleCauc02_GreenEyes_Bun_BlackHair','fsof_femaleCauc02_HazelEyes_Bun_BlackHair','fsof_femaleCauc02t2_BlueEyes_NoHair','fsof_femaleCauc02t2_BrownEyes_NoHair','fsof_femaleCauc02t2_GreenEyes_NoHair','fsof_femaleCauc02t2_HazelEyes_NoHair','fsof_femaleCauc02t2_BlueEyes_Bun_BlondeHair','fsof_femaleCauc02t2_BrownEyes_Bun_BlondeHair','fsof_femaleCauc02t2_GreenEyes_Bun_BlondeHair','fsof_femaleCauc02t2_HazelEyes_Bun_BlondeHair','fsof_femaleCauc02t2_BlueEyes_Bun_LBrownHair','fsof_femaleCauc02t2_BrownEyes_Bun_LBrownHair','fsof_femaleCauc02t2_GreenEyes_Bun_LBrownHair','fsof_femaleCauc02t2_HazelEyes_Bun_LBrownHair','fsof_femaleCauc02t2_BlueEyes_Bun_BrownHair','fsof_femaleCauc02t2_BrownEyes_Bun_BrownHair','fsof_femaleCauc02t2_GreenEyes_Bun_BrownHair','fsof_femaleCauc02t2_HazelEyes_Bun_BrownHair','fsof_femaleCauc02t2_BlueEyes_Bun_BlackHair','fsof_femaleCauc02t2_BrownEyes_Bun_BlackHair','fsof_femaleCauc02t2_GreenEyes_Bun_BlackHair','fsof_femaleCauc02t2_HazelEyes_Bun_BlackHair','fsof_femaleCauc02t3_BlueEyes_NoHair','fsof_femaleCauc02t3_BrownEyes_NoHair','fsof_femaleCauc02t3_GreenEyes_NoHair','fsof_femaleCauc02t3_HazelEyes_NoHair','fsof_femaleCauc02t3_BlueEyes_Bun_BlondeHair','fsof_femaleCauc02t3_BrownEyes_Bun_BlondeHair','fsof_femaleCauc02t3_GreenEyes_Bun_BlondeHair','fsof_femaleCauc02t3_HazelEyes_Bun_BlondeHair','fsof_femaleCauc02t3_BlueEyes_Bun_LBrownHair','fsof_femaleCauc02t3_BrownEyes_Bun_LBrownHair','fsof_femaleCauc02t3_GreenEyes_Bun_LBrownHair','fsof_femaleCauc02t3_HazelEyes_Bun_LBrownHair','fsof_femaleCauc02t3_BlueEyes_Bun_BrownHair','fsof_femaleCauc02t3_BrownEyes_Bun_BrownHair','fsof_femaleCauc02t3_GreenEyes_Bun_BrownHair','fsof_femaleCauc02t3_HazelEyes_Bun_BrownHair','fsof_femaleCauc02t3_BlueEyes_Bun_BlackHair','fsof_femaleCauc02t3_BrownEyes_Bun_BlackHair','fsof_femaleCauc02t3_GreenEyes_Bun_BlackHair','fsof_femaleCauc02t3_HazelEyes_Bun_BlackHair','fsof_femaleCauc02t4_BlueEyes_NoHair','fsof_femaleCauc02t4_BrownEyes_NoHair','fsof_femaleCauc02t4_GreenEyes_NoHair','fsof_femaleCauc02t4_HazelEyes_NoHair','fsof_femaleCauc02t4_BlueEyes_Bun_BlondeHair','fsof_femaleCauc02t4_BrownEyes_Bun_BlondeHair','fsof_femaleCauc02t4_GreenEyes_Bun_BlondeHair','fsof_femaleCauc02t4_HazelEyes_Bun_BlondeHair','fsof_femaleCauc02t4_BlueEyes_Bun_LBrownHair','fsof_femaleCauc02t4_BrownEyes_Bun_LBrownHair','fsof_femaleCauc02t4_GreenEyes_Bun_LBrownHair','fsof_femaleCauc02t4_HazelEyes_Bun_LBrownHair','fsof_femaleCauc02t4_BlueEyes_Bun_BrownHair','fsof_femaleCauc02t4_BrownEyes_Bun_BrownHair','fsof_femaleCauc02t4_GreenEyes_Bun_BrownHair','fsof_femaleCauc02t4_HazelEyes_Bun_BrownHair','fsof_femaleCauc02t4_BlueEyes_Bun_BlackHair','fsof_femaleCauc02t4_BrownEyes_Bun_BlackHair','fsof_femaleCauc02t4_GreenEyes_Bun_BlackHair','fsof_femaleCauc02t4_HazelEyes_Bun_BlackHair','fsof_femaleBlk01_HazelEyes_BlkHair','fsof_femaleBlk01_BrownEyes_BlkHair','fsof_femaleBlk01_BrownEyes_NoHair','fsof_femaleBlk01_HazelEyes_NoHair','fsof_femaleAsi01_BrownEyes_BlkHair','fsof_femaleAsi01_BrownEyes_NoHair','TCGM_Fem_Gonzalez','TCGM_Fem_Fox','TCGM_Fem_FoxBun','TCGM_Fem_Fenty','TCGM_Fem_Liu','TCGM_Fem_Zhu','TCGM_Fem_Stone','TCGM_Fem_StoneBun','TCGM_Fem_Eilish','TCGM_Fem_EilishBun','TCGM_Fem_Portman','TCGM_Fem_Ayres','TCGM_Fem_Hobson','TCGM_Fem_Lynch','TCGM_MakF_FoxClub1','TCGM_MakF_FoxClub2','TCGM_MakF_FoxGothic1','TCGM_MakF_FoxViking1','TCGM_MakF_FoxPunk1','TCGM_MakF_FoxCommand','TCGM_MakF_FoxQuiet','TCGM_MakF_GonzalezClub1','TCGM_MakF_GonzalezClub2','TCGM_MakF_GonzalezGothic1','TCGM_MakF_GonzalezViking1','TCGM_MakF_GonzalezPunk1','TCGM_MakF_GonzalezCommand','TCGM_MakF_GonzalezQuiet','TCGM_MakF_FentyClub1','TCGM_MakF_FentyClub2','TCGM_MakF_FentyGothic1','TCGM_MakF_FentyViking1','TCGM_MakF_FentyPunk1','TCGM_MakF_FentyCommand','TCGM_MakF_FentyQuiet','TCGM_MakF_LiuClub1','TCGM_MakF_LiuClub2','TCGM_MakF_LiuGothic1','TCGM_MakF_LiuViking1','TCGM_MakF_LiuPunk1','TCGM_MakF_LiuCommand','TCGM_MakF_LiuQuiet','TCGM_MakF_StoneClub1','TCGM_MakF_StoneClub2','TCGM_MakF_StoneGothic1','TCGM_MakF_StoneViking1','TCGM_MakF_StonePunk1','TCGM_MakF_StoneCommand','TCGM_MakF_StoneQuiet','TCGM_MakF_EilishClub1','TCGM_MakF_EilishClub2','TCGM_MakF_EilishGothic1','TCGM_MakF_EilishViking1','TCGM_MakF_EilishPunk1','TCGM_MakF_EilishCommand','TCGM_MakF_EilishQuiet','TCGM_MakF_PortmanClub1','TCGM_MakF_PortmanClub2','TCGM_MakF_PortmanGothic1','TCGM_MakF_PortmanViking1','TCGM_MakF_PortmanPunk1','TCGM_MakF_PortmanCommand','TCGM_MakF_PortmanQuiet','TCGM_MakF_AyresClub1','TCGM_MakF_AyresClub2','TCGM_MakF_AyresGothic1','TCGM_MakF_AyresViking1','TCGM_MakF_AyresPunk1','TCGM_MakF_AyresCommand','TCGM_MakF_AyresQuiet','TCGM_MakF_HobsonClub1','TCGM_MakF_HobsonClub2','TCGM_MakF_HobsonGothic1','TCGM_MakF_HobsonViking1','TCGM_MakF_HobsonPunk1','TCGM_MakF_HobsonCommand','TCGM_MakF_HobsonQuiet','TCGM_MakF_ZhuClub1','TCGM_MakF_ZhuClub2','TCGM_MakF_ZhuGothic1','TCGM_MakF_ZhuViking1','TCGM_MakF_ZhuPunk1','TCGM_MakF_ZhuCommand','TCGM_MakF_ZhuQuiet','TCGM_MakF_LynchClub1','TCGM_MakF_LynchClub2','TCGM_MakF_LynchGothic1','TCGM_MakF_LynchViking1','TCGM_MakF_LynchPunk1','TCGM_MakF_LynchCommand','TCGM_MakF_LynchQuiet','ZEPHIK_Female_face_1','Smith_v2','Tyler','Oakes_v2', 'Mason_v2','Arnott','Arnott_h','Mason','Mason_h','Oakes','Oakes_h','Smith','Smith_h', 'max_female1','max_female2','max_female3','max_female4','max_female5','max_female6','max_female7','max_female8','max_female9','max_female10','max_female11','max_female12','max_female13','max_female14','max_female15','Fem_1','Fem_2','Fem_3','Fem_4','Fem_5','Fem_6','Fem_7','Fem_8','Fem_9','Fem_3B','Fem_5B','Fem_7B','Fem_A','Fem_B','Fem_C','Fem_D','Fem_E','Fem_F']"; +SFX_FiringSounds_1 = true; +SFX_FiringSounds_1_1 = 1.1; +SFX_FiringSounds_2 = true; +SFX_FoleySounds_1 = true; +SFX_FoleySounds_2 = true; +SFX_FoleySounds_3 = true; +SFX_InventorySounds_1 = true; +SFX_InventorySounds_2 = true; +SFX_SupressionSounds_1 = true; +SFX_SupressionSounds_2 = true; +SFX_SupressionSounds_3 = true; +SFX_SupressionSounds_4 = true; +SFX_VehicleSounds_1 = true; +SFX_VehicleSounds_2 = 3; +SFX_VehicleSounds_2_1 = 300; +SFX_VehicleSounds_3 = 3; +SFX_VehicleSounds_3_1 = 5000; + +// UK3CB Factions +uk3cb_pipstretchfactor = 0; +uk3cb_preferedOptic = 0; +uk3cb_preferedOpticHighMag = 0;