From 43f805f1bbc8628a1ffef4416c5aed6e98c7ad6c Mon Sep 17 00:00:00 2001 From: Samuele Lorefice Date: Sun, 13 Jul 2025 18:18:16 +0200 Subject: [PATCH] Disable AI capturing players, disabled surrendering and panicking states --- cba_settings.sqf | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/cba_settings.sqf b/cba_settings.sqf index ac4a937..981f130 100644 --- a/cba_settings.sqf +++ b/cba_settings.sqf @@ -697,7 +697,7 @@ force SFSM_captiveAutoDeath = -1; force SFSM_captureAbuseProb = 0.5; force SFSM_captureExecProb = 0.25; force SFSM_captureExplosive = "grenade"; -force SFSM_captureTargets = "Everyone"; +force SFSM_captureTargets = "ai"; force SFSM_cptrAbuseProbPlr = 1; force SFSM_cptrExecProbPlr = 0.25; force SFSM_cptrPlrEscProb = 0.5; @@ -763,11 +763,11 @@ force SFSM_sprintSpeed = 1.2; force SFSM_stayCoverPosTime = 20; // DCO soldier FSM | Overrun -force SFSM_allowPanic = true; -force SFSM_allowSurrender = true; +force SFSM_allowPanic = false; +force SFSM_allowSurrender = false; force SFSM_overRun = true; force SFSM_overRunDistance = 40; -force SFSM_playerSquadOverRun = true; +force SFSM_playerSquadOverRun = false; // DCO soldier FSM | Player Options force SFSM_autoStanceAction = true;