From 5047f779e62bf4d2f4c014113358dddddb72086e Mon Sep 17 00:00:00 2001 From: Samuele Lorefice Date: Sat, 12 Jul 2025 16:29:29 +0200 Subject: [PATCH] Adds CF_BAI Base settings --- cba_settings.sqf | 89 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 89 insertions(+) diff --git a/cba_settings.sqf b/cba_settings.sqf index c641278..4a62d7b 100644 --- a/cba_settings.sqf +++ b/cba_settings.sqf @@ -572,6 +572,95 @@ acre_sys_zeus_zeusCanSpectate = true; acre_sys_zeus_zeusCommunicateViaCamera = true; acre_sys_zeus_zeusDefaultVoiceSource = false; +// CF_BAI +force CF_BAI_subskills_maximum_aimingAccuracy = 0; +force CF_BAI_subskills_maximum_aimingShake = 0; +force CF_BAI_subskills_maximum_aimingSpeed = 0; +force CF_BAI_subskills_maximum_commanding = 0; +force CF_BAI_subskills_maximum_courage = 0; +force CF_BAI_subskills_maximum_general = 0; +force CF_BAI_subskills_maximum_reloadSpeed = 0; +force CF_BAI_subskills_maximum_spotDistance = 0; +force CF_BAI_subskills_maximum_spotTime = 0; +force CF_BAI_subskills_minimum_aimingAccuracy = 0.41; +force CF_BAI_subskills_minimum_aimingShake = 0.5; +force CF_BAI_subskills_minimum_aimingSpeed = 0.5; +force CF_BAI_subskills_minimum_commanding = 0.5; +force CF_BAI_subskills_minimum_courage = 0.5; +force CF_BAI_subskills_minimum_general = 1; +force CF_BAI_subskills_minimum_reloadSpeed = 0.5; +force CF_BAI_subskills_minimum_spotDistance = 0.35; +force CF_BAI_subskills_minimum_spotTime = 0.5; +force CF_BAI_subskills_sleep = 30; +force CF_BAI_subskills_terrain_maximum_default = 30; +force CF_BAI_subskills_terrain_maximum_world_code = "[[""pja310"",25],[""Panthera3"",25]]"; +force CF_BAI_subskills_terrain_range = 25; + +// CF_BAI_boost +force CF_BAI_boost_bulletsToMaxBoost = 5; +force CF_BAI_boost_disableBoost = false; +force CF_BAI_boost_maxBoost = 1.1; +force CF_BAI_boost_minimumShotDistance = 300; +force CF_BAI_boost_minimumShotInterval = 2; +force CF_BAI_boost_targetChangeSleepTime = 0.1; +force CF_BAI_boost_toleranceRange = 50; + +// CF_BAI_death +force CF_BAI_death_deathMessageDelay = 10; +force CF_BAI_death_disableDeath = false; +force CF_BAI_death_messageHint = true; +force CF_BAI_death_messageSideChat = true; +force CF_BAI_death_messageSystemChat = false; + +// CF_BAI_detect +force CF_BAI_detect_aiplayervision_max_distance = 1200; +force CF_BAI_detect_aivision_aware_chance = 0.9; +force CF_BAI_detect_aivision_aware_knowledge = 1; +force CF_BAI_detect_aivision_careless_chance = 0.5; +force CF_BAI_detect_aivision_careless_knowledge = 0.5; +force CF_BAI_detect_aivision_combat_chance = 1; +force CF_BAI_detect_aivision_combat_knowledge = 1; +force CF_BAI_detect_aivision_nobino_chance = 0.75; +force CF_BAI_detect_aivision_nobino_knowledge = 0.75; +force CF_BAI_detect_aivision_nooptics_chance = 0.5; +force CF_BAI_detect_aivision_nooptics_knowledge = 0.5; +force CF_BAI_detect_aivision_nooptics_range = 400; +force CF_BAI_detect_aivision_nvg_percentage = 0.25; +force CF_BAI_detect_aivision_optics_range = 1500; +force CF_BAI_detect_aivision_safe_chance = 0.75; +force CF_BAI_detect_aivision_safe_knowledge = 1; +force CF_BAI_detect_aivision_stealth_chance = 0.75; +force CF_BAI_detect_aivision_stealth_knowledge = 0.75; +force CF_BAI_detect_disableDetect = false; +force CF_BAI_detect_environmentConiditions_fog = 0.9; +force CF_BAI_detect_environmentConiditions_nightTime = 0.5; +force CF_BAI_detect_environmentConiditions_rain = 0.2; +force CF_BAI_detect_overall_visibility_multiplier = 1; +force CF_BAI_detect_playerVisibility_crouch_chance = 0.5; +force CF_BAI_detect_playerVisibility_crouch_knowledge = 1; +force CF_BAI_detect_playerVisibility_movement = 0.5; +force CF_BAI_detect_playerVisibility_movement_knowledge = 1; +force CF_BAI_detect_playerVisibility_prone_chance = 0.1; +force CF_BAI_detect_playerVisibility_prone_knowledge = 1; +force CF_BAI_detect_playerVisibility_standing_chance = 1; +force CF_BAI_detect_playerVisibility_standing_knowledge = 1; +force CF_BAI_detect_playerVisibility_terrain_count = 4; + +// CF_BAI_suppression +force CF_BAI_suppression_aimingAccuracy = 0.2; +force CF_BAI_suppression_aimingShake = 0.2; +force CF_BAI_suppression_aimingSpeed = 0.2; +force CF_BAI_suppression_bulletImpact = 0.1; +force CF_BAI_suppression_commanding = 0.2; +force CF_BAI_suppression_courage = 0.2; +force CF_BAI_suppression_decay = 0.03; +force CF_BAI_suppression_decaySleep = 5; +force CF_BAI_suppression_disableSuppression = false; +force CF_BAI_suppression_general = 0.5; +force CF_BAI_suppression_heldTime = 20; +force CF_BAI_suppression_reloadSpeed = 0.5; +force CF_BAI_suppression_spotDistance = 0.5; +force CF_BAI_suppression_spotTime = 0.5; // Community Base Addons cba_diagnostic_ConsoleIndentType = -1; force cba_diagnostic_watchInfoRefreshRate = 0.2;