current server settings - prepatch

This commit is contained in:
Samuele Lorefice
2026-07-23 16:45:17 +02:00
parent ed843ae9db
commit cbcff736a2
+403 -180
View File
@@ -15,11 +15,19 @@ force force ace_advanced_fatigue_performanceFactor = 1.25;
force force ace_advanced_fatigue_recoveryFactor = 1.5; force force ace_advanced_fatigue_recoveryFactor = 1.5;
force force ace_advanced_fatigue_terrainGradientFactor = 1; force force ace_advanced_fatigue_terrainGradientFactor = 1;
// ACE Advanced Missile Guidance
force ace_missileguidance_chaffEffectivenessCoef = 1;
force ace_missileguidance_flareAngleCoef = 1;
force ace_missileguidance_flareEffectivenessCoef = 1;
// ACE Advanced Throwing // ACE Advanced Throwing
force force ace_advanced_throwing_enabled = true; force force ace_advanced_throwing_enabled = true;
force force ace_advanced_throwing_enablePickUp = true; force force ace_advanced_throwing_enablePickUp = true;
force force ace_advanced_throwing_enablePickUpAttached = true; force force ace_advanced_throwing_enablePickUpAttached = true;
force force ace_advanced_throwing_enableTempWindInfo = true; force force ace_advanced_throwing_enableTempWindInfo = true;
ace_advanced_throwing_showMouseControls = true;
ace_advanced_throwing_showThrowArc = true;
ace_advanced_throwing_throwStepSetting = 8;
// ACE Advanced Vehicle Damage // ACE Advanced Vehicle Damage
force force ace_vehicle_damage_enableCarDamage = true; force force ace_vehicle_damage_enableCarDamage = true;
@@ -31,8 +39,17 @@ force force ace_ai_assignNVG = true;
// ACE Arsenal // ACE Arsenal
force ace_arsenal_allowDefaultLoadouts = true; force ace_arsenal_allowDefaultLoadouts = true;
force force ace_arsenal_allowSharedLoadouts = true; force force ace_arsenal_allowSharedLoadouts = true;
ace_arsenal_camInverted = false;
ace_arsenal_defaultToFavorites = false;
force ace_arsenal_enableIdentityTabs = true; force ace_arsenal_enableIdentityTabs = true;
ace_arsenal_enableModIcons = 1;
ace_arsenal_EnableRPTLog = false;
ace_arsenal_favoritesColor = [0.9,0.875,0.6];
ace_arsenal_fontHeight = 4.5;
ace_arsenal_loadoutsSaveFace = false;
ace_arsenal_loadoutsSaveInsignia = true;
ace_arsenal_loadoutsSaveVoice = false;
ace_arsenal_showUnavailableItems = 0;
// ACE Artillery // ACE Artillery
force ace_artillerytables_advancedCorrections = false; force ace_artillerytables_advancedCorrections = false;
@@ -59,14 +76,22 @@ force ace_common_checkPBOsAction = 0;
force ace_common_checkPBOsCheckAll = false; force ace_common_checkPBOsCheckAll = false;
force ace_common_checkPBOsWhitelist = "[]"; force ace_common_checkPBOsWhitelist = "[]";
force ace_common_deployedSwayFactor = 0.5; force ace_common_deployedSwayFactor = 0.5;
ace_common_displayTextColor = [0,0,0,0.1];
ace_common_displayTextFontColor = [1,1,1,1];
force ace_common_enableSway = true; force ace_common_enableSway = true;
ace_common_epilepsyFriendlyMode = false;
force ace_common_magneticDeclination = false; force ace_common_magneticDeclination = false;
ace_common_progressBarInfo = 2;
force ace_common_restedSwayFactor = 0.75; force ace_common_restedSwayFactor = 0.75;
ace_common_settingFeedbackIcons = 1;
ace_common_settingProgressBarLocation = 0;
force ace_common_swayFactor = 0.9; force ace_common_swayFactor = 0.9;
// ACE Cook-off // ACE Cook-off
force ace_cookoff_ammoCookoffDuration = 1; force ace_cookoff_ammoCookoffDuration = 1;
force ace_cookoff_cookoffDuration = 0.350076; force ace_cookoff_cookoffDuration = 0.350076;
force ace_cookoff_cookoffEnableProjectiles = true;
force ace_cookoff_cookoffEnableSound = true;
force ace_cookoff_destroyVehicleAfterCookoff = true; force ace_cookoff_destroyVehicleAfterCookoff = true;
force ace_cookoff_enableAmmobox = true; force ace_cookoff_enableAmmobox = true;
force ace_cookoff_enableAmmoCookoff = true; force ace_cookoff_enableAmmoCookoff = true;
@@ -77,6 +102,7 @@ force ace_cookoff_removeAmmoDuringCookoff = true;
// ACE Crew Served Weapons // ACE Crew Served Weapons
force ace_csw_ammoHandling = 2; force ace_csw_ammoHandling = 2;
force ace_csw_defaultAssemblyMode = false; force ace_csw_defaultAssemblyMode = false;
ace_csw_dragAfterDeploy = false;
force ace_csw_handleExtraMagazines = true; force ace_csw_handleExtraMagazines = true;
force ace_csw_handleExtraMagazinesType = 0; force ace_csw_handleExtraMagazinesType = 0;
force ace_csw_progressBarTimeCoefficent = 1; force ace_csw_progressBarTimeCoefficent = 1;
@@ -88,6 +114,7 @@ force ace_dragging_skipContainerWeight = true;
force ace_dragging_weightCoefficient = 1; force ace_dragging_weightCoefficient = 1;
// ACE Explosives // ACE Explosives
ace_explosives_customTimerDefault = 30;
force ace_explosives_customTimerMax = 900; force ace_explosives_customTimerMax = 900;
force ace_explosives_customTimerMin = 5; force ace_explosives_customTimerMin = 5;
force ace_explosives_explodeOnDefuse = true; force ace_explosives_explodeOnDefuse = true;
@@ -98,6 +125,9 @@ force ace_explosives_requireSpecialist = false;
force ace_field_rations_zeusUpdates = false; force ace_field_rations_zeusUpdates = false;
force acex_field_rations_affectAdvancedFatigue = true; force acex_field_rations_affectAdvancedFatigue = true;
force acex_field_rations_enabled = false; force acex_field_rations_enabled = false;
acex_field_rations_hudShowLevel = 0;
acex_field_rations_hudTransparency = -1;
acex_field_rations_hudType = 0;
force acex_field_rations_hungerSatiated = 1; force acex_field_rations_hungerSatiated = 1;
force acex_field_rations_nearDepletedConsequence = 1; force acex_field_rations_nearDepletedConsequence = 1;
force acex_field_rations_terrainObjectActions = true; force acex_field_rations_terrainObjectActions = true;
@@ -110,7 +140,13 @@ force acex_field_rations_waterSourceActions = 2;
force ace_fire_dropWeapon = 1; force ace_fire_dropWeapon = 1;
force ace_fire_enabled = true; force ace_fire_enabled = true;
force ace_fire_enableFlare = false; force ace_fire_enableFlare = false;
force ace_fire_enableScreams = true; ace_fire_enableScreams = true;
// ACE Fortify
force ace_fortify_markObjectsOnMap = 1;
force ace_fortify_timeCostCoefficient = 1;
force ace_fortify_timeMin = 1.5;
acex_fortify_settingHint = 2;
// ACE Fragmentation Simulation // ACE Fragmentation Simulation
force ace_frag_enabled = true; force ace_frag_enabled = true;
@@ -122,6 +158,12 @@ force ace_frag_spallIntensity = 0.35;
force ace_gforces_coef = 1; force ace_gforces_coef = 1;
force ace_gforces_enabledFor = 1; force ace_gforces_enabledFor = 1;
// ACE Goggles
ace_goggles_drawOverlay = true;
ace_goggles_effects = 2;
ace_goggles_showClearGlasses = false;
ace_goggles_showInThirdPerson = false;
// ACE Grenades // ACE Grenades
force ace_grenades_convertExplosives = true; force ace_grenades_convertExplosives = true;
@@ -134,6 +176,7 @@ force acex_headless_transferLoadout = 0;
// ACE Hearing // ACE Hearing
force ace_hearing_autoAddEarplugsToUnits = 2; force ace_hearing_autoAddEarplugsToUnits = 2;
ace_hearing_disableEarRinging = false;
force ace_hearing_earplugsVolume = 0.5; force ace_hearing_earplugsVolume = 0.5;
force ace_hearing_enableCombatDeafness = true; force ace_hearing_enableCombatDeafness = true;
force ace_hearing_enabledForZeusUnits = true; force ace_hearing_enabledForZeusUnits = true;
@@ -144,21 +187,52 @@ force ace_hearing_unconsciousnessVolume = 0.4;
// ACE Interaction // ACE Interaction
force ace_interaction_disableNegativeRating = false; force ace_interaction_disableNegativeRating = false;
force ace_interaction_enableAnimActions = true; force ace_interaction_enableAnimActions = true;
force ace_interaction_enableGroupRenaming = true;
ace_interaction_enableMagazinePassing = true;
force ace_interaction_enableTeamManagement = true; force ace_interaction_enableTeamManagement = true;
ace_interaction_enableThrowablePassing = true;
ace_interaction_enableWeaponAttachments = true;
force ace_interaction_interactWithEnemyCrew = 0; force ace_interaction_interactWithEnemyCrew = 0;
force ace_interaction_interactWithTerrainObjects = false; force ace_interaction_interactWithTerrainObjects = false;
force ace_interaction_remoteTeamManagement = true; force ace_interaction_remoteTeamManagement = true;
// ACE Interaction Menu
ace_gestures_showOnInteractionMenu = 2;
ace_interact_menu_actionOnKeyRelease = true;
ace_interact_menu_addBuildingActions = false;
ace_interact_menu_alwaysUseCursorInteraction = false;
ace_interact_menu_alwaysUseCursorSelfInteraction = true;
ace_interact_menu_colorShadowMax = [0,0,0,1];
ace_interact_menu_colorShadowMin = [0,0,0,0.25];
ace_interact_menu_colorTextMax = [1,1,1,1];
ace_interact_menu_colorTextMin = [1,1,1,0.25];
ace_interact_menu_consolidateSingleChild = false;
ace_interact_menu_cursorKeepCentered = false;
ace_interact_menu_cursorKeepCenteredSelfInteraction = false;
ace_interact_menu_menuAnimationSpeed = 0;
ace_interact_menu_menuBackground = 0;
ace_interact_menu_menuBackgroundSelf = 0;
ace_interact_menu_selectorColor = [1,0,0];
ace_interact_menu_shadowSetting = 2;
ace_interact_menu_textSize = 2;
ace_interact_menu_useListMenu = true;
ace_interact_menu_useListMenuSelf = false;
// ACE Kill Tracker // ACE Kill Tracker
force ace_killtracker_showCrewKills = true; force ace_killtracker_showCrewKills = true;
force ace_killtracker_showMedicalWounds = 2; force ace_killtracker_showMedicalWounds = 2;
force ace_killtracker_trackAI = true; force ace_killtracker_trackAI = true;
// ACE Logistics // ACE Logistics
ace_cargo_carryAfterUnload = true;
ace_cargo_checkSizeInteraction = false;
force ace_cargo_enable = true; force ace_cargo_enable = true;
force ace_cargo_enableDeploy = true; force ace_cargo_enableDeploy = true;
ace_cargo_enableRename = true;
force ace_cargo_loadTimeCoefficient = 5; force ace_cargo_loadTimeCoefficient = 5;
ace_cargo_openAfterUnload = 0;
force ace_cargo_paradropTimeCoefficent = 2.5; force ace_cargo_paradropTimeCoefficent = 2.5;
force ace_cargo_unloadOnKilled = 0.5;
force ace_rearm_distance = 20; force ace_rearm_distance = 20;
force ace_rearm_enabled = true; force ace_rearm_enabled = true;
force ace_rearm_level = 0; force ace_rearm_level = 0;
@@ -171,6 +245,8 @@ force ace_refuel_rate = 1;
force ace_towing_addRopeToVehicleInventory = true; force ace_towing_addRopeToVehicleInventory = true;
// ACE Magazine Repack // ACE Magazine Repack
ace_magazinerepack_repackAnimation = true;
ace_magazinerepack_repackLoadedMagazines = true;
force ace_magazinerepack_timePerAmmo = 1.5; force ace_magazinerepack_timePerAmmo = 1.5;
force ace_magazinerepack_timePerBeltLink = 8; force ace_magazinerepack_timePerBeltLink = 8;
force ace_magazinerepack_timePerMagazine = 2; force ace_magazinerepack_timePerMagazine = 2;
@@ -186,7 +262,13 @@ force ace_map_mapIllumination = true;
force ace_map_mapLimitZoom = false; force ace_map_mapLimitZoom = false;
force ace_map_mapShake = true; force ace_map_mapShake = true;
force ace_map_mapShowCursorCoordinates = false; force ace_map_mapShowCursorCoordinates = false;
ace_markers_moveRestriction = 0;
ace_markers_quickNumberMarks = 2;
ace_markers_timestampEnabled = true;
ace_markers_timestampFormat = "HH:MM";
ace_markers_timestampHourFormat = 24;
force ace_markers_timestampTimezone = 0; force ace_markers_timestampTimezone = 0;
ace_markers_TimestampUTCMinutesOffset = 0;
force ace_markers_timestampUTCOffset = 0; force ace_markers_timestampUTCOffset = 0;
// ACE Map Gestures // ACE Map Gestures
@@ -219,7 +301,6 @@ force ace_medical_blood_maxBloodObjects = 300;
force ace_medical_deathChance = 0.95; force ace_medical_deathChance = 0.95;
force ace_medical_dropWeaponUnconsciousChance = 0; force ace_medical_dropWeaponUnconsciousChance = 0;
force ace_medical_enableVehicleCrashes = true; force ace_medical_enableVehicleCrashes = true;
force ace_medical_engine_damagePassThroughEffect = 1;
force ace_medical_fatalDamageSource = 0; force ace_medical_fatalDamageSource = 0;
force ace_medical_fractureChance = 0.3; force ace_medical_fractureChance = 0.3;
force ace_medical_fractures = 2; force ace_medical_fractures = 2;
@@ -239,12 +320,46 @@ force ace_medical_statemachine_fatalInjuriesAI = 0;
force ace_medical_statemachine_fatalInjuriesPlayer = 0; force ace_medical_statemachine_fatalInjuriesPlayer = 0;
force ace_medical_useLimbDamage = 0; force ace_medical_useLimbDamage = 0;
force ace_medical_vitals_simulateSpO2 = true; force ace_medical_vitals_simulateSpO2 = true;
ace_medical_windowOnWakeUp = 1;
// ACE Medical Interface // ACE Medical Interface
ace_medical_feedback_bloodVolumeEffectType = 0;
ace_medical_feedback_enableHUDIndicators = true;
ace_medical_feedback_painEffectType = 0;
ace_medical_gui_bloodLossColor_0 = [1,1,1,1];
ace_medical_gui_bloodLossColor_1 = [1,0.94,0.48,1];
ace_medical_gui_bloodLossColor_2 = [1,0.87,0.25,1];
ace_medical_gui_bloodLossColor_3 = [1,0.79,0.17,1];
ace_medical_gui_bloodLossColor_4 = [1,0.71,0.11,1];
ace_medical_gui_bloodLossColor_5 = [1,0.62,0.05,1];
ace_medical_gui_bloodLossColor_6 = [1,0.53,0.01,1];
ace_medical_gui_bloodLossColor_7 = [1,0.42,0,1];
ace_medical_gui_bloodLossColor_8 = [1,0.29,0,1];
ace_medical_gui_bloodLossColor_9 = [1,0,0,1];
ace_medical_gui_bodyPartOutlineColor = [1,1,1,1];
ace_medical_gui_damageColor_0 = [1,1,1,1];
ace_medical_gui_damageColor_1 = [0.52,0.73,1,1];
ace_medical_gui_damageColor_2 = [0.38,0.68,1,1];
ace_medical_gui_damageColor_3 = [0.37,0.6,1,1];
ace_medical_gui_damageColor_4 = [0.35,0.53,1,1];
ace_medical_gui_damageColor_5 = [0.33,0.45,1,1];
ace_medical_gui_damageColor_6 = [0.3,0.37,1,1];
ace_medical_gui_damageColor_7 = [0.25,0.29,1,1];
ace_medical_gui_damageColor_8 = [0.18,0.18,1,1];
ace_medical_gui_damageColor_9 = [0,0,1,1];
ace_medical_gui_enableActions = 0;
ace_medical_gui_enableMedicalMenu = 1;
ace_medical_gui_enableSelfActions = true;
ace_medical_gui_interactionMenuShowTriage = 1;
force ace_medical_gui_maxDistance = 3; force ace_medical_gui_maxDistance = 3;
ace_medical_gui_openAfterTreatment = true;
ace_medical_gui_peekMedicalInfoReleaseDelay = 1;
ace_medical_gui_peekMedicalOnHit = false;
ace_medical_gui_peekMedicalOnHitDuration = 1;
force ace_medical_gui_showBleeding = 2; force ace_medical_gui_showBleeding = 2;
force ace_medical_gui_showBloodlossEntry = true; force ace_medical_gui_showBloodlossEntry = true;
force ace_medical_gui_showDamageEntry = true; force ace_medical_gui_showDamageEntry = true;
ace_medical_gui_tourniquetWarning = false;
// ACE Medical Treatment // ACE Medical Treatment
force ace_medical_treatment_advancedBandages = 2; force ace_medical_treatment_advancedBandages = 2;
@@ -258,7 +373,7 @@ force ace_medical_treatment_allowSelfPAK = 0;
force ace_medical_treatment_allowSelfStitch = 1; force ace_medical_treatment_allowSelfStitch = 1;
force ace_medical_treatment_allowSharedEquipment = 0; force ace_medical_treatment_allowSharedEquipment = 0;
force ace_medical_treatment_bandageEffectiveness = 1; force ace_medical_treatment_bandageEffectiveness = 1;
force ace_medical_treatment_bandageRollover = true; ace_medical_treatment_bandageRollover = true;
force ace_medical_treatment_clearTrauma = 1; force ace_medical_treatment_clearTrauma = 1;
force ace_medical_treatment_consumePAK = 0; force ace_medical_treatment_consumePAK = 0;
force ace_medical_treatment_consumeSurgicalKit = 0; force ace_medical_treatment_consumeSurgicalKit = 0;
@@ -303,9 +418,21 @@ force ace_medical_treatment_woundStitchTime = 5;
// ACE Name Tags // ACE Name Tags
force ace_nametags_ambientBrightnessAffectViewDist = 1; force ace_nametags_ambientBrightnessAffectViewDist = 1;
ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1];
ace_nametags_nametagColorBlue = [0.67,0.67,1,1];
ace_nametags_nametagColorGreen = [0.67,1,0.67,1];
ace_nametags_nametagColorMain = [1,1,1,1];
ace_nametags_nametagColorRed = [1,0.67,0.67,1];
ace_nametags_nametagColorYellow = [1,1,0.67,1];
force ace_nametags_playerNamesMaxAlpha = 0.8; force ace_nametags_playerNamesMaxAlpha = 0.8;
force ace_nametags_playerNamesViewDistance = 10; force ace_nametags_playerNamesViewDistance = 10;
force ace_nametags_showCursorTagForVehicles = true; force ace_nametags_showCursorTagForVehicles = true;
ace_nametags_showNamesForAI = false;
ace_nametags_showPlayerNames = 1;
ace_nametags_showPlayerRanks = true;
ace_nametags_showSoundWaves = 1;
ace_nametags_showVehicleCrewInfo = true;
ace_nametags_tagSize = 2;
// ACE Nightvision // ACE Nightvision
force ace_nightvision_aimDownSightsBlur = 1; force ace_nightvision_aimDownSightsBlur = 1;
@@ -318,11 +445,15 @@ force ace_nightvision_shutterEffects = true;
// ACE Overheating // ACE Overheating
force ace_overheating_cookoffCoef = 1.5; force ace_overheating_cookoffCoef = 1.5;
force ace_overheating_coolingCoef = 1.25; force ace_overheating_coolingCoef = 1.25;
ace_overheating_displayTextOnJam = true;
force ace_overheating_enabled = true; force ace_overheating_enabled = true;
force ace_overheating_heatCoef = 1; force ace_overheating_heatCoef = 1;
force ace_overheating_jamChanceCoef = 1; force ace_overheating_jamChanceCoef = 1;
force ace_overheating_overheatingDispersion = true; force ace_overheating_overheatingDispersion = true;
force ace_overheating_overheatingRateOfFire = true; force ace_overheating_overheatingRateOfFire = true;
ace_overheating_particleEffectsAndDispersionDistance = 3000;
ace_overheating_showParticleEffects = true;
ace_overheating_showParticleEffectsForEveryone = false;
force ace_overheating_suppressorCoef = 1; force ace_overheating_suppressorCoef = 1;
force ace_overheating_unJamFailChance = 0.1; force ace_overheating_unJamFailChance = 0.1;
force ace_overheating_unJamOnreload = false; force ace_overheating_unJamOnreload = false;
@@ -330,6 +461,7 @@ force ace_overheating_unJamOnSwapBarrel = true;
// ACE Pointing // ACE Pointing
force ace_finger_enabled = true; force ace_finger_enabled = true;
ace_finger_indicatorColor = [0.83,0.68,0.21,0.75];
ace_finger_indicatorForSelf = true; ace_finger_indicatorForSelf = true;
force ace_finger_maxRange = 20; force ace_finger_maxRange = 20;
force ace_finger_proximityScaling = true; force ace_finger_proximityScaling = true;
@@ -355,6 +487,7 @@ force ace_quickmount_speed = 18;
force ace_repair_addSpareParts = true; force ace_repair_addSpareParts = true;
force ace_repair_autoShutOffEngineWhenStartingRepair = false; force ace_repair_autoShutOffEngineWhenStartingRepair = false;
force ace_repair_consumeItem_toolKit = 0; force ace_repair_consumeItem_toolKit = 0;
ace_repair_displayTextOnRepair = true;
force ace_repair_enabled = true; force ace_repair_enabled = true;
force ace_repair_engineerSetting_fullRepair = 2; force ace_repair_engineerSetting_fullRepair = 2;
force ace_repair_engineerSetting_repair = 1; force ace_repair_engineerSetting_repair = 1;
@@ -385,8 +518,9 @@ force ace_scopes_deduceBarometricPressureFromTerrainAltitude = true;
force ace_scopes_defaultZeroRange = 100; force ace_scopes_defaultZeroRange = 100;
force ace_scopes_enabled = true; force ace_scopes_enabled = true;
force ace_scopes_forceUseOfAdjustmentTurrets = true; force ace_scopes_forceUseOfAdjustmentTurrets = true;
ace_scopes_inScopeAdjustment = false;
force ace_scopes_overwriteZeroRange = false; force ace_scopes_overwriteZeroRange = false;
ace_scopes_simplifiedZeroing = false; force ace_scopes_simplifiedZeroing = true;
ace_scopes_useLegacyUI = false; ace_scopes_useLegacyUI = false;
force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force ace_scopes_zeroReferenceBarometricPressure = 1013.25;
force ace_scopes_zeroReferenceHumidity = 0; force ace_scopes_zeroReferenceHumidity = 0;
@@ -419,10 +553,13 @@ force ace_trenches_smallEnvelopeRemoveDuration = 12;
// ACE Uncategorized // ACE Uncategorized
force ace_fastroping_autoAddFRIES = true; force ace_fastroping_autoAddFRIES = true;
force ace_fastroping_requireRopeItems = false; force ace_fastroping_requireRopeItems = false;
ace_flags_enableCarrying = true;
ace_flags_enablePlacing = true;
force ace_gunbag_swapGunbagEnabled = true; force ace_gunbag_swapGunbagEnabled = true;
force ace_hitreactions_minDamageToTrigger = 0.1; force ace_hitreactions_minDamageToTrigger = 0.1;
force ace_hitreactions_weaponDropChanceArmHitAI = 0; force ace_hitreactions_weaponDropChanceArmHitAI = 0;
force ace_hitreactions_weaponDropChanceArmHitPlayer = 0; force ace_hitreactions_weaponDropChanceArmHitPlayer = 0;
ace_inventory_inventoryDisplaySize = 0;
force ace_laser_dispersionCount = 2; force ace_laser_dispersionCount = 2;
force ace_laser_showLaserOnMap = 1; force ace_laser_showLaserOnMap = 1;
force ace_marker_flags_placeAnywhere = false; force ace_marker_flags_placeAnywhere = false;
@@ -433,6 +570,8 @@ ace_optionsmenu_showNewsOnMainMenu = false;
force ace_overpressure_backblastDistanceCoefficient = 1; force ace_overpressure_backblastDistanceCoefficient = 1;
force ace_overpressure_overpressureDistanceCoefficient = 1; force ace_overpressure_overpressureDistanceCoefficient = 1;
force ace_parachute_failureChance = 0; force ace_parachute_failureChance = 0;
ace_parachute_hideAltimeter = true;
ace_tagging_quickTag = 1;
// ACE User Interface // ACE User Interface
force ace_ui_allowSelectiveUI = true; force ace_ui_allowSelectiveUI = true;
@@ -488,6 +627,10 @@ force ace_viewports_enabled = true;
// ACE View Distance Limiter // ACE View Distance Limiter
force ace_viewdistance_enabled = true; force ace_viewdistance_enabled = true;
force ace_viewdistance_limitViewDistance = 12000; force ace_viewdistance_limitViewDistance = 12000;
ace_viewdistance_objectViewDistanceCoeff = 0;
ace_viewdistance_viewDistanceAirVehicle = 0;
ace_viewdistance_viewDistanceLandVehicle = 0;
ace_viewdistance_viewDistanceOnFoot = 0;
// ACE View Restriction // ACE View Restriction
force acex_viewrestriction_mode = 0; force acex_viewrestriction_mode = 0;
@@ -495,6 +638,18 @@ force acex_viewrestriction_modeSelectiveAir = 0;
force acex_viewrestriction_modeSelectiveFoot = 0; force acex_viewrestriction_modeSelectiveFoot = 0;
force acex_viewrestriction_modeSelectiveLand = 0; force acex_viewrestriction_modeSelectiveLand = 0;
force acex_viewrestriction_modeSelectiveSea = 0; force acex_viewrestriction_modeSelectiveSea = 0;
acex_viewrestriction_preserveView = false;
// ACE Volume
acex_volume_enabled = false;
acex_volume_fadeDelay = 1;
acex_volume_lowerInVehicles = false;
acex_volume_reduction = 5;
acex_volume_remindIfLowered = false;
acex_volume_showNotification = true;
// ACE Wardrobe
ace_wardrobe_enableAction = true;
// ACE Weapons // ACE Weapons
ace_common_persistentLaserEnabled = false; ace_common_persistentLaserEnabled = false;
@@ -523,146 +678,6 @@ force ace_zeus_revealMines = 0;
force ace_zeus_zeusAscension = false; force ace_zeus_zeusAscension = false;
force ace_zeus_zeusBird = false; force ace_zeus_zeusBird = false;
// ACRE2
acre_sys_core_automaticAntennaDirection = false;
acre_sys_core_defaultRadioVolume = 0.8;
force acre_sys_core_fullDuplex = false;
acre_sys_core_godVolume = 1;
force acre_sys_core_ignoreAntennaDirection = false;
force acre_sys_core_interference = true;
acre_sys_core_postmixGlobalVolume = 1;
acre_sys_core_premixGlobalVolume = 1;
force acre_sys_core_revealToAI = 1;
acre_sys_core_spectatorVolume = 1;
force acre_sys_core_terrainLoss = 1;
force force acre_sys_core_ts3ChannelName = "InGame";
force force acre_sys_core_ts3ChannelPassword = "";
acre_sys_core_ts3ChannelSwitch = true;
acre_sys_core_unmuteClients = true;
force acre_sys_radio_defaultRadio = "ACRE_PRC343";
force acre_sys_signal_signalModel = 2;
// ACRE2 Gestures
force acre_sys_gestures_enabled = true;
force acre_sys_gestures_showConnectorRopes = true;
force acre_sys_gestures_stopADS = false;
// ACRE2 UI
acre_sys_godmode_rxNotification = true;
acre_sys_godmode_rxNotificationColor = [0.8,0.8,0.8,1];
acre_sys_godmode_txNotification = true;
acre_sys_godmode_txNotificationCurrentChatColor = [0.8,0.8,0.8,1];
acre_sys_godmode_txNotificationGroup1Color = [0.8,0.8,0.8,1];
acre_sys_godmode_txNotificationGroup2Color = [0.8,0.8,0.8,1];
acre_sys_godmode_txNotificationGroup3Color = [0.8,0.8,0.8,1];
acre_sys_gui_volumeColorScale = [[1,1,0,0.5],[1,0.83,0,0.5],[1,0.65,0,0.5],[1,0.44,0,0.5],[1,0,0,0.5]];
acre_sys_list_CycleRadiosColor = [0.66,0.05,1,1];
acre_sys_list_DefaultPTTColor = [1,0.8,0,1];
acre_sys_list_HintBackgroundColor = [0,0,0,0.8];
acre_sys_list_HintTextFont = "RobotoCondensed";
acre_sys_list_LanguageColor = [1,0.29,0.16,1];
acre_sys_list_LanguageHintPersist = true;
acre_sys_list_PTT1Color = [1,0.8,0,1];
acre_sys_list_PTT2Color = [1,0.8,0,1];
acre_sys_list_PTT3Color = [1,0.8,0,1];
acre_sys_list_SwitchChannelColor = [0.66,0.05,1,1];
acre_sys_list_ToggleHeadsetColor = [0.66,0.05,1,1];
// ACRE2 Zeus
acre_sys_zeus_zeusCanSpectate = true;
acre_sys_zeus_zeusCommunicateViaCamera = true;
acre_sys_zeus_zeusDefaultVoiceSource = false;
// CF_BAI
force CF_BAI_subskills_maximum_aimingAccuracy = 0.75;
force CF_BAI_subskills_maximum_aimingShake = 0.7;
force CF_BAI_subskills_maximum_aimingSpeed = 0.7;
force CF_BAI_subskills_maximum_commanding = 0.95;
force CF_BAI_subskills_maximum_courage = 0.9;
force CF_BAI_subskills_maximum_general = 0.5;
force CF_BAI_subskills_maximum_reloadSpeed = 0.65;
force CF_BAI_subskills_maximum_spotDistance = 0.75;
force CF_BAI_subskills_maximum_spotTime = 0.7;
force CF_BAI_subskills_minimum_aimingAccuracy = 0.4;
force CF_BAI_subskills_minimum_aimingShake = 0.5;
force CF_BAI_subskills_minimum_aimingSpeed = 0.5;
force CF_BAI_subskills_minimum_commanding = 0.5;
force CF_BAI_subskills_minimum_courage = 0.5;
force CF_BAI_subskills_minimum_general = 0.25;
force CF_BAI_subskills_minimum_reloadSpeed = 0.5;
force CF_BAI_subskills_minimum_spotDistance = 0.35;
force CF_BAI_subskills_minimum_spotTime = 0.5;
force CF_BAI_subskills_sleep = 30;
force CF_BAI_subskills_terrain_maximum_default = 30;
force CF_BAI_subskills_terrain_maximum_world_code = "[[""pja310"",25],[""Panthera3"",25]]";
force CF_BAI_subskills_terrain_range = 25;
// CF_BAI_boost
force CF_BAI_boost_bulletsToMaxBoost = 5;
force CF_BAI_boost_disableBoost = false;
force CF_BAI_boost_maxBoost = 1.25;
force CF_BAI_boost_minimumShotDistance = 300;
force CF_BAI_boost_minimumShotInterval = 2;
force CF_BAI_boost_targetChangeSleepTime = 0.2;
force CF_BAI_boost_toleranceRange = 50;
// CF_BAI_death
force CF_BAI_death_deathMessageDelay = 10;
force CF_BAI_death_disableDeath = true;
force CF_BAI_death_messageHint = true;
force CF_BAI_death_messageSideChat = true;
force CF_BAI_death_messageSystemChat = false;
// CF_BAI_detect
force CF_BAI_detect_aiplayervision_max_distance = 600;
force CF_BAI_detect_aivision_aware_chance = 0.75;
force CF_BAI_detect_aivision_aware_knowledge = 0.85;
force CF_BAI_detect_aivision_careless_chance = 0.25;
force CF_BAI_detect_aivision_careless_knowledge = 0.33;
force CF_BAI_detect_aivision_combat_chance = 0.9;
force CF_BAI_detect_aivision_combat_knowledge = 0.9;
force CF_BAI_detect_aivision_nobino_chance = 0.75;
force CF_BAI_detect_aivision_nobino_knowledge = 0.7;
force CF_BAI_detect_aivision_nooptics_chance = 0.5;
force CF_BAI_detect_aivision_nooptics_knowledge = 0.5;
force CF_BAI_detect_aivision_nooptics_range = 400;
force CF_BAI_detect_aivision_nvg_percentage = 0.15;
force CF_BAI_detect_aivision_optics_range = 600;
force CF_BAI_detect_aivision_safe_chance = 0.5;
force CF_BAI_detect_aivision_safe_knowledge = 0.4;
force CF_BAI_detect_aivision_stealth_chance = 0.75;
force CF_BAI_detect_aivision_stealth_knowledge = 0.6;
force CF_BAI_detect_disableDetect = false;
force CF_BAI_detect_environmentConiditions_fog = 0.2;
force CF_BAI_detect_environmentConiditions_nightTime = 0.33;
force CF_BAI_detect_environmentConiditions_rain = 0.8;
force CF_BAI_detect_overall_visibility_multiplier = 1;
force CF_BAI_detect_playerVisibility_crouch_chance = 0.65;
force CF_BAI_detect_playerVisibility_crouch_knowledge = 0.85;
force CF_BAI_detect_playerVisibility_movement = 0.85;
force CF_BAI_detect_playerVisibility_movement_knowledge = 0.25;
force CF_BAI_detect_playerVisibility_prone_chance = 0.1;
force CF_BAI_detect_playerVisibility_prone_knowledge = 0.3;
force CF_BAI_detect_playerVisibility_standing_chance = 0.9;
force CF_BAI_detect_playerVisibility_standing_knowledge = 0.9;
force CF_BAI_detect_playerVisibility_terrain_count = 4;
// CF_BAI_suppression
force CF_BAI_suppression_aimingAccuracy = 0.2;
force CF_BAI_suppression_aimingShake = 0.2;
force CF_BAI_suppression_aimingSpeed = 0.2;
force CF_BAI_suppression_bulletImpact = 0.25;
force CF_BAI_suppression_commanding = 0.2;
force CF_BAI_suppression_courage = 0.2;
force CF_BAI_suppression_decay = 0.03;
force CF_BAI_suppression_decaySleep = 5;
force CF_BAI_suppression_disableSuppression = false;
force CF_BAI_suppression_general = 0.5;
force CF_BAI_suppression_heldTime = 20;
force CF_BAI_suppression_reloadSpeed = 0.5;
force CF_BAI_suppression_spotDistance = 0.5;
force CF_BAI_suppression_spotTime = 0.5;
// Community Base Addons // Community Base Addons
cba_diagnostic_ConsoleIndentType = -1; cba_diagnostic_ConsoleIndentType = -1;
force cba_diagnostic_watchInfoRefreshRate = 0.2; force cba_diagnostic_watchInfoRefreshRate = 0.2;
@@ -698,7 +713,7 @@ force SFSM_captiveAutoDeath = -1;
force SFSM_captureAbuseProb = 0.5; force SFSM_captureAbuseProb = 0.5;
force SFSM_captureExecProb = 0.25; force SFSM_captureExecProb = 0.25;
force SFSM_captureExplosive = "grenade"; force SFSM_captureExplosive = "grenade";
force SFSM_captureTargets = "ai"; force SFSM_captureTargets = "Everyone";
force SFSM_cptrAbuseProbPlr = 1; force SFSM_cptrAbuseProbPlr = 1;
force SFSM_cptrExecProbPlr = 0.25; force SFSM_cptrExecProbPlr = 0.25;
force SFSM_cptrPlrEscProb = 0.5; force SFSM_cptrPlrEscProb = 0.5;
@@ -817,18 +832,135 @@ force iterationTimer = 2;
force VehicleAutoRepair = true; force VehicleAutoRepair = true;
force VehMinimumDistance = 450; force VehMinimumDistance = 450;
// Death and Hit Reactions // DUI - Squad Radar - Indicators
force WBK_DeathAnimMod_Death_Chance = "100"; force diwako_dui_indicators_crew_range_enabled = false;
force WBK_DeathAnimMod_Deaths_AI = true; diwako_dui_indicators_fov_scale = false;
force WBK_DeathAnimMod_Deaths_HUGEANIMS = true; diwako_dui_indicators_icon_buddy = true;
force WBK_DeathAnimMod_Deaths_NECKSHOTS = true; diwako_dui_indicators_icon_leader = true;
force WBK_DeathAnimMod_Deaths_PLR = true; diwako_dui_indicators_icon_medic = true;
force WBK_DeathAnimMod_Flinch_AI = true; diwako_dui_indicators_range = 20;
force WBK_DeathAnimMod_Flinch_PLR = true; diwako_dui_indicators_range_crew = 300;
force WBK_DeathAnimMod_Hit_AI = true; diwako_dui_indicators_range_scale = false;
force WBK_DeathAnimMod_Hit_Chance = "100"; force diwako_dui_indicators_rangeLimit = 100;
force WBK_DeathAnimMod_Hit_Chance_PLR = "100"; diwako_dui_indicators_show = true;
force WBK_DeathAnimMod_Hit_PLR = true; diwako_dui_indicators_size = 1;
diwako_dui_indicators_style = "standard";
diwako_dui_indicators_useACENametagsRange = true;
// DUI - Squad Radar - Line Compass
diwako_dui_linecompass_ACEFingeringColor = [1,0.66,0,1];
force diwako_dui_linecompass_AllowNumericDrawBearing = true;
diwako_dui_linecompass_CompassAvailableShown = true;
diwako_dui_linecompass_compassRange = 35;
force diwako_dui_linecompass_compassRangeLimit = 50;
diwako_dui_linecompass_CustomWaypointColor = [0,0,0.87,1];
diwako_dui_linecompass_DefaultIconColor = [0.5,0.87,0.5,1];
diwako_dui_linecompass_DrawBearing = 2;
diwako_dui_linecompass_Enabled = true;
diwako_dui_linecompass_enableOcclusion = false;
diwako_dui_linecompass_enableShowCustomWP = true;
diwako_dui_linecompass_IconOutline = 0;
diwako_dui_linecompass_occlusionFadeSpeed = 3.5;
diwako_dui_linecompass_showSpeaking = true;
diwako_dui_linecompass_SwapOrder = false;
diwako_dui_linecompass_WaypointColor = [0,0,0.87,1];
// DUI - Squad Radar - Main
diwako_dui_ace_hide_interaction = true;
diwako_dui_colors = "standard";
diwako_dui_font = "RobotoCondensed";
diwako_dui_icon_style = "standard";
diwako_dui_main_hide_dialog = true;
diwako_dui_main_hide_ui_by_default = false;
diwako_dui_main_squadBlue = [0,0,1,1];
diwako_dui_main_squadGreen = [0,1,0,1];
diwako_dui_main_squadMain = [1,1,1,1];
diwako_dui_main_squadRed = [1,0,0,1];
diwako_dui_main_squadYellow = [1,1,0,1];
diwako_dui_main_trackingColor = [0.93,0.26,0.93,1];
diwako_dui_reset_ui_pos = false;
// DUI - Squad Radar - Nametags
diwako_dui_nametags_customInfoColor = [1,1,1,1];
diwako_dui_nametags_customInfoShadow = 1;
diwako_dui_nametags_customRankStyle = "[[""PRIVATE"",""CORPORAL"",""SERGEANT"",""LIEUTENANT"",""CAPTAIN"",""MAJOR"",""COLONEL""],[""Pvt."",""Cpl."",""Sgt."",""Lt."",""Capt."",""Maj."",""Col.""]]";
diwako_dui_nametags_deadColor = [0.2,0.2,0.2,1];
diwako_dui_nametags_deadRenderDistance = 3.5;
diwako_dui_nametags_drawRank = true;
diwako_dui_nametags_enabled = true;
diwako_dui_nametags_enableFOVBoost = true;
diwako_dui_nametags_enableOcclusion = true;
diwako_dui_nametags_fadeInTime = 0.05;
diwako_dui_nametags_fadeOutTime = 0.5;
diwako_dui_nametags_fontCustomInfo = "RobotoCondensedLight";
diwako_dui_nametags_fontCustomInfoSize = 7;
diwako_dui_nametags_fontGroup = "RobotoCondensedLight";
diwako_dui_nametags_fontGroupNameSize = 8;
diwako_dui_nametags_fontName = "RobotoCondensedBold";
diwako_dui_nametags_fontNameSize = 10;
diwako_dui_nametags_groupColor = [1,1,1,1];
diwako_dui_nametags_groupFontShadow = 1;
diwako_dui_nametags_groupNameOtherGroupColor = [0.6,0.85,0.6,1];
diwako_dui_nametags_nameFontShadow = 1;
diwako_dui_nametags_nameOtherGroupColor = [0.2,1,0,1];
diwako_dui_nametags_rankNameStyle = "default";
diwako_dui_nametags_renderDistance = 40;
diwako_dui_nametags_showUnconAsDead = true;
diwako_dui_nametags_useLIS = true;
diwako_dui_nametags_useSideIsFriendly = true;
// DUI - Squad Radar - Radar
diwako_dui_compass_hide_alone_group = false;
diwako_dui_compass_hide_blip_alone_group = false;
diwako_dui_compass_icon_scale = 1;
diwako_dui_compass_opacity = 1;
diwako_dui_compass_style = ["\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass_limited.paa","\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass.paa"];
diwako_dui_compassRange = 35;
diwako_dui_compassRefreshrate = 0;
diwako_dui_dir_showMildot = false;
diwako_dui_dir_size = 1.25;
diwako_dui_distanceWarning = 3;
diwako_dui_enable_compass = true;
diwako_dui_enable_compass_dir = 1;
diwako_dui_enable_occlusion = false;
diwako_dui_enable_occlusion_cone = 360;
diwako_dui_hudScaling = 1.33333;
diwako_dui_namelist = true;
diwako_dui_namelist_bg = 0;
diwako_dui_namelist_only_buddy_icon = false;
diwako_dui_namelist_size = 1.5396;
diwako_dui_namelist_text_shadow = 2;
diwako_dui_namelist_width = 215;
diwako_dui_radar_ace_finger = true;
force diwako_dui_radar_ace_medic = true;
diwako_dui_radar_always_show_player_number = true;
diwako_dui_radar_always_show_unit_numbers = false;
diwako_dui_radar_compassRangeCrew = 500;
force diwako_dui_radar_compassRangeLimit = 50;
diwako_dui_radar_dir_padding = 25;
diwako_dui_radar_dir_shadow = 2;
diwako_dui_radar_enable_seat_icons = 2;
diwako_dui_radar_group_by_vehicle = false;
diwako_dui_radar_icon_opacity = 1;
diwako_dui_radar_icon_opacity_no_player = true;
force diwako_dui_radar_icon_priority_setting = 1;
diwako_dui_radar_icon_scale_crew = 6;
diwako_dui_radar_leadingZeroes = false;
diwako_dui_radar_namelist_hideWhenLeader = false;
diwako_dui_radar_namelist_vertical_spacing = 0.75;
diwako_dui_radar_occlusion_fade_in_time = 1;
diwako_dui_radar_occlusion_fade_time = 10;
diwako_dui_radar_pointer_color = [1,0.5,0,1];
diwako_dui_radar_pointer_style = "standard";
diwako_dui_radar_show_cardinal_points = true;
diwako_dui_radar_showSpeaking = true;
diwako_dui_radar_showSpeaking_radioOnly = false;
diwako_dui_radar_showSpeaking_replaceIcon = true;
force diwako_dui_radar_sortType = "none";
force diwako_dui_radar_sqlFirst = false;
force diwako_dui_radar_syncGroup = false;
force diwako_dui_radar_vehicleCompassEnabled = false;
diwako_dui_use_layout_editor = false;
// Enhanced Movement Rework // Enhanced Movement Rework
force emr_main_allowClimbOnStandingUnits = false; force emr_main_allowClimbOnStandingUnits = false;
@@ -842,7 +974,11 @@ force emr_main_climbingEnabled = true;
force emr_main_climbOnDuty = 3.4; force emr_main_climbOnDuty = 3.4;
force emr_main_climbOverDuty = 3; force emr_main_climbOverDuty = 3;
force emr_main_dropDuty = 0.7; force emr_main_dropDuty = 0.7;
emr_main_dropViewElevation = -0.7;
emr_main_enableWalkableSurface = true;
force emr_main_enableWeightCheck = false; force emr_main_enableWeightCheck = false;
emr_main_hintType = 2;
emr_main_interactBehaviorInVehicle = "DISMOUNT";
force emr_main_jumpDuty = 1; force emr_main_jumpDuty = 1;
force emr_main_jumpForwardVelocity = 1.2; force emr_main_jumpForwardVelocity = 1.2;
force emr_main_jumpingEnabled = true; force emr_main_jumpingEnabled = true;
@@ -855,10 +991,16 @@ force emr_main_maxWeightClimb2 = 85;
force emr_main_maxWeightClimb3 = 60; force emr_main_maxWeightClimb3 = 60;
force emr_main_maxWeightJump = 100; force emr_main_maxWeightJump = 100;
force emr_main_minClimbTerrain = 0.3; force emr_main_minClimbTerrain = 0.3;
emr_main_preventHighVaulting = false;
force emr_main_staminaCoefficient = 1; force emr_main_staminaCoefficient = 1;
force emr_main_whitelistStr = ""; force emr_main_whitelistStr = "";
force emr_main_yeetCoefficient = 1.4; force emr_main_yeetCoefficient = 1.4;
// FPV Settings
FPV_DefaultText = "CROCUS";
force FPV_isUavCaptive = true;
force FPV_MaxFlightDistance = 4000;
// GRAD Trenches // GRAD Trenches
force grad_trenches_functions_allowBigEnvelope = true; force grad_trenches_functions_allowBigEnvelope = true;
force grad_trenches_functions_allowCamouflage = true; force grad_trenches_functions_allowCamouflage = true;
@@ -900,6 +1042,11 @@ force grad_trenches_functions_vehicleEnvelopeDigTime = 120;
force grad_trenches_functions_vehicleEnvelopeRemovalTime = -1; force grad_trenches_functions_vehicleEnvelopeRemovalTime = -1;
force grad_trenches_functions_vehicleTrenchBuildSpeed = 5; force grad_trenches_functions_vehicleTrenchBuildSpeed = 5;
// Heavy Weapons Framework
force WBK_HWF_AllowProneShootSetting = true;
force WBK_HWF_AllowRecoilSetting = true;
force WBK_HWF_WeapsArraySetting = "['MMG_01_hex_F','MMG_01_hex_ARCO_LP_F','MMG_01_tan_F','MMG_02_black_F','MMG_02_black_RCO_BI_F','MMG_02_sand_F','MMG_02_sand_RCO_LP_F','MMG_02_camo_F','OPTRE_M247H_Etilka','OPTRE_M247H_Shield_Etilka','JLTS_Z6','SWLW_Z6','IDA_Z6','HLC_wp_M134Painless']";
// KAT - ADV Medical: Airway // KAT - ADV Medical: Airway
force kat_airway_Accuvac_time = 8; force kat_airway_Accuvac_time = 8;
force kat_airway_autoTriage = true; force kat_airway_autoTriage = true;
@@ -942,6 +1089,7 @@ force kat_breathing_deterioratingPneumothorax_interval = 60;
force kat_breathing_enable = true; force kat_breathing_enable = true;
force kat_breathing_enable_selfChestseal = 1; force kat_breathing_enable_selfChestseal = 1;
force kat_breathing_enableCheckBreathing = true; force kat_breathing_enableCheckBreathing = true;
force kat_breathing_enableEverythingOxymask = false;
force kat_breathing_Etco2_Enabled = true; force kat_breathing_Etco2_Enabled = true;
force kat_breathing_Etco2_Units = 0; force kat_breathing_Etco2_Units = 0;
force kat_breathing_HPTXBleedAmount = 0.06; force kat_breathing_HPTXBleedAmount = 0.06;
@@ -983,11 +1131,13 @@ force kat_breathing_SpO2_unconscious = 80;
force kat_breathing_Stable_spo2 = 85; force kat_breathing_Stable_spo2 = 85;
force kat_breathing_staminaLossAtLowSPO2 = true; force kat_breathing_staminaLossAtLowSPO2 = true;
force kat_breathing_stethoscopeListeningTime = 15; force kat_breathing_stethoscopeListeningTime = 15;
kat_breathing_stethoscopeSoundVolume = 2;
force kat_breathing_TensionHemothoraxAlwaysVisible = false; force kat_breathing_TensionHemothoraxAlwaysVisible = false;
// KAT - ADV Medical: Chemical // KAT - ADV Medical: Chemical
force kat_chemical_availGasmask = "'G_AirPurifyingRespirator_01_F', 'kat_mask_M50', 'kat_mask_M04'"; force kat_chemical_availGasmask = "'G_AirPurifyingRespirator_01_F', 'kat_mask_M50', 'kat_mask_M04'";
force kat_chemical_gasmask_durability = 900; force kat_chemical_gasmask_durability = 900;
kat_chemical_gasMaskSoundVolume = 1;
force kat_chemical_infectionTime = 60; force kat_chemical_infectionTime = 60;
force kat_chemical_maskStaminaLoss = false; force kat_chemical_maskStaminaLoss = false;
force kat_chemical_showPoisoning = true; force kat_chemical_showPoisoning = true;
@@ -1036,7 +1186,6 @@ force kat_circulation_CPR_MaxChance_RegularMedic = 40;
force kat_circulation_CPR_MinChance_Default = 10; force kat_circulation_CPR_MinChance_Default = 10;
force kat_circulation_CPR_MinChance_Doctor = 20; force kat_circulation_CPR_MinChance_Doctor = 20;
force kat_circulation_CPR_MinChance_RegularMedic = 20; force kat_circulation_CPR_MinChance_RegularMedic = 20;
force kat_circulation_CPR_OxygenationPeriod = 15;
force kat_circulation_Defibrillator_DistanceLimit = 6; force kat_circulation_Defibrillator_DistanceLimit = 6;
force kat_circulation_DefibrillatorPads_AttachTime = 6; force kat_circulation_DefibrillatorPads_AttachTime = 6;
force kat_circulation_DefibrillatorPads_DetachTime = 3; force kat_circulation_DefibrillatorPads_DetachTime = 3;
@@ -1263,31 +1412,105 @@ force kat_watch_pressureUnit = 0;
force kat_watch_temperatureUnit = 0; force kat_watch_temperatureUnit = 0;
force kat_watch_watchInaccuracy = false; force kat_watch_watchInaccuracy = false;
// KNB // Laxemann Immerse
force KNB_book_aceAction = true; L_Immerse_exShake = true;
force KNB_book_background = 0; L_Immerse_force = true;
force KNB_panel_aceAction = true; L_Immerse_recoil = true;
force KNB_panel_consume = false; L_Immerse_twitch = true;
// Laxemann Align // Mavic Settings
L_Align_enabled = true; Mavic_showInterface = true;
L_Align_steadyShake_enabled = true; force Mavic_windCoef = 0.111111;
// LAxemann's Suppress // NIArms
L_Suppress_buildup = 1; force niarms_accswitch = true;
L_Suppress_enabled = true; force niarms_magSwitch = true;
L_Suppress_flyByEffects = true;
L_Suppress_flyByIntensity = 1; // NMG
L_Suppress_halting = true; NMG_cbasetting_magnifieranimation = true;
L_Suppress_intensity = 1;
L_Suppress_playerSwabEnabled = true;
L_Suppress_recovery = 1;
// SFSM - AI Detection // SFSM - AI Detection
force SFSM_customEH_Timer = 2; force SFSM_customEH_Timer = 2;
force SFSM_enableFullDetection = true; force SFSM_enableFullDetection = true;
// UK3CB Factions // TBD Mortars Main
uk3cb_pipstretchfactor = 0; TBD_MORTARS_main_assemble105Time = 5;
uk3cb_preferedOptic = 0; TBD_MORTARS_main_chargeChangeTime = 5;
uk3cb_preferedOpticHighMag = 0; TBD_MORTARS_main_disassemble105Time = 5;
TBD_MORTARS_main_loadTime = 1;
TBD_MORTARS_main_pack105Time = 5;
TBD_MORTARS_main_unloadTime = 5;
TBD_MORTARS_main_unpack105Time = 5;
// TFAR - Clientside settings
TFAR_curatorCamEars = false;
TFAR_default_radioVolume = 6;
TFAR_intercomDucking = 0.2;
TFAR_intercomVolume = 0.1;
TFAR_moveWhileTabbedOut = false;
TFAR_muteSpectators = false;
TFAR_noAutomoveSpectator = false;
TFAR_oldVolumeHint = false;
TFAR_pluginTimeout = 4;
TFAR_PosUpdateMode = 0.1;
TFAR_showChannelChangedHint = true;
TFAR_ShowDiaryRecord = true;
TFAR_showTransmittingHint = true;
TFAR_ShowVolumeHUD = false;
TFAR_splendidCamEars = false;
TFAR_tangentReleaseDelay = 0;
TFAR_VolumeHudTransparency = 0;
TFAR_volumeModifier_forceSpeech = false;
// TFAR - Global settings
force TFAR_AICanHearPlayer = false;
force TFAR_AICanHearSpeaker = false;
force TFAR_allowDebugging = true;
tfar_core_noTSNotConnectedHint = false;
force TFAR_defaultIntercomSlot = 0;
force TFAR_disableAutoMute = false;
force TFAR_enableIntercom = true;
force TFAR_experimentalVehicleIsolation = true;
force TFAR_externalIntercomEnable = 0;
force TFAR_externalIntercomMaxRange_Phone = 5;
force TFAR_externalIntercomMaxRange_Wireless = 15;
force TFAR_fullDuplex = true;
force TFAR_giveLongRangeRadioToGroupLeaders = false;
force TFAR_giveMicroDagrToSoldier = true;
force TFAR_givePersonalRadioToRegularSoldier = false;
force TFAR_globalRadioRangeCoef = 1;
force TFAR_instantiate_instantiateAtBriefing = false;
force TFAR_objectInterceptionEnabled = true;
force TFAR_objectInterceptionStrength = 400;
force tfar_radiocode_east = "_opfor";
force tfar_radiocode_independent = "_independent";
force tfar_radiocode_west = "_bluefor";
force tfar_radioCodesDisabled = false;
force TFAR_SameLRFrequenciesForSide = false;
force TFAR_SameSRFrequenciesForSide = false;
force TFAR_setting_defaultFrequencies_lr_east = "";
force TFAR_setting_defaultFrequencies_lr_independent = "";
force TFAR_setting_defaultFrequencies_lr_west = "";
force TFAR_setting_defaultFrequencies_sr_east = "";
force TFAR_setting_defaultFrequencies_sr_independent = "";
force TFAR_setting_defaultFrequencies_sr_west = "";
force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l";
force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164";
force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210";
force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000";
force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155";
force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g";
force TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak";
force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem";
force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152";
force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a";
force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154";
force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_rf7800str";
force TFAR_setting_externalIntercomWirelessHeadgear = "";
force TFAR_spectatorCanHearEnemyUnits = true;
force TFAR_spectatorCanHearFriendlies = true;
force TFAR_takingRadio = 2;
force TFAR_Teamspeak_Channel_Name = "TaskForceRadio";
force TFAR_Teamspeak_Channel_Password = "123";
force tfar_terrain_interception_coefficient = 7;
force TFAR_voiceCone = true;