// ACE Advanced Ballistics force force ace_advanced_ballistics_ammoTemperatureEnabled = true; force force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; force force ace_advanced_ballistics_bulletTraceEnabled = true; force force ace_advanced_ballistics_enabled = true; force force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; force force ace_advanced_ballistics_simulationInterval = 0.05; // ACE Advanced Fatigue force force ace_advanced_fatigue_enabled = true; force force ace_advanced_fatigue_enableStaminaBar = true; force force ace_advanced_fatigue_fadeStaminaBar = false; force force ace_advanced_fatigue_loadFactor = 1; force force ace_advanced_fatigue_performanceFactor = 1.25; force force ace_advanced_fatigue_recoveryFactor = 1.5; force force ace_advanced_fatigue_terrainGradientFactor = 1; // ACE Advanced Throwing force force ace_advanced_throwing_enabled = true; force force ace_advanced_throwing_enablePickUp = true; force force ace_advanced_throwing_enablePickUpAttached = true; force force ace_advanced_throwing_enableTempWindInfo = true; // ACE Advanced Vehicle Damage force force ace_vehicle_damage_enableCarDamage = true; force force ace_vehicle_damage_enabled = true; // ACE AI force force ace_ai_assignNVG = true; // ACE Arsenal force ace_arsenal_allowDefaultLoadouts = true; force force ace_arsenal_allowSharedLoadouts = true; force ace_arsenal_enableIdentityTabs = true; // ACE Artillery force ace_artillerytables_advancedCorrections = false; force ace_artillerytables_disableArtilleryComputer = false; force ace_mk6mortar_airResistanceEnabled = false; force ace_mk6mortar_allowCompass = true; force ace_mk6mortar_allowComputerRangefinder = true; force ace_mk6mortar_useAmmoHandling = false; // ACE Captives force ace_captives_allowHandcuffOwnSide = true; force ace_captives_allowSurrender = true; force ace_captives_requireSurrender = 2; force ace_captives_requireSurrenderAi = false; // ACE Casings ace_casings_enabled = true; ace_casings_maxCasings = 250; // ACE Common force ace_common_allowFadeMusic = true; force ace_common_checkExtensions = false; force ace_common_checkPBOsAction = 0; force ace_common_checkPBOsCheckAll = false; force ace_common_checkPBOsWhitelist = "[]"; force ace_common_deployedSwayFactor = 0.5; force ace_common_enableSway = true; force ace_common_magneticDeclination = false; force ace_common_restedSwayFactor = 0.75; force ace_common_swayFactor = 0.9; // ACE Cook-off force ace_cookoff_ammoCookoffDuration = 1; force ace_cookoff_cookoffDuration = 0.350076; force ace_cookoff_destroyVehicleAfterCookoff = true; force ace_cookoff_enableAmmobox = true; force ace_cookoff_enableAmmoCookoff = true; force ace_cookoff_enableFire = true; force ace_cookoff_probabilityCoef = 0.65; force ace_cookoff_removeAmmoDuringCookoff = true; // ACE Crew Served Weapons force ace_csw_ammoHandling = 2; force ace_csw_defaultAssemblyMode = false; force ace_csw_handleExtraMagazines = true; force ace_csw_handleExtraMagazinesType = 0; force ace_csw_progressBarTimeCoefficent = 1; // ACE Dragging force ace_dragging_allowRunWithLightweight = true; force ace_dragging_dragAndFire = true; force ace_dragging_skipContainerWeight = true; force ace_dragging_weightCoefficient = 1; // ACE Explosives force ace_explosives_customTimerMax = 900; force ace_explosives_customTimerMin = 5; force ace_explosives_explodeOnDefuse = true; force ace_explosives_punishNonSpecialists = true; force ace_explosives_requireSpecialist = false; // ACE Field Rations force ace_field_rations_zeusUpdates = false; force acex_field_rations_affectAdvancedFatigue = true; force acex_field_rations_enabled = false; force acex_field_rations_hungerSatiated = 1; force acex_field_rations_nearDepletedConsequence = 1; force acex_field_rations_terrainObjectActions = true; force acex_field_rations_thirstQuenched = 1; force acex_field_rations_timeWithoutFood = 6; force acex_field_rations_timeWithoutWater = 2; force acex_field_rations_waterSourceActions = 2; // ACE Fire force ace_fire_dropWeapon = 1; force ace_fire_enabled = true; force ace_fire_enableFlare = false; force ace_fire_enableScreams = true; // ACE Fragmentation Simulation force ace_frag_enabled = true; force ace_frag_reflectionsEnabled = true; force ace_frag_spallEnabled = true; force ace_frag_spallIntensity = 0.35; // ACE G-Forces force ace_gforces_coef = 1; force ace_gforces_enabledFor = 1; // ACE Grenades force ace_grenades_convertExplosives = true; // ACE Headless force acex_headless_delay = 15; force acex_headless_enabled = false; force acex_headless_endMission = 0; force acex_headless_log = false; force acex_headless_transferLoadout = 0; // ACE Hearing force ace_hearing_autoAddEarplugsToUnits = 2; force ace_hearing_earplugsVolume = 0.5; force ace_hearing_enableCombatDeafness = true; force ace_hearing_enabledForZeusUnits = true; force ace_hearing_enableNoiseDucking = true; force ace_hearing_explosionDeafnessCoefficient = 1; force ace_hearing_unconsciousnessVolume = 0.4; // ACE Interaction force ace_interaction_disableNegativeRating = false; force ace_interaction_enableAnimActions = true; force ace_interaction_enableTeamManagement = true; force ace_interaction_interactWithEnemyCrew = 0; force ace_interaction_interactWithTerrainObjects = false; force ace_interaction_remoteTeamManagement = true; // ACE Kill Tracker force ace_killtracker_showCrewKills = true; force ace_killtracker_showMedicalWounds = 2; force ace_killtracker_trackAI = true; // ACE Logistics force ace_cargo_enable = true; force ace_cargo_enableDeploy = true; force ace_cargo_loadTimeCoefficient = 5; force ace_cargo_paradropTimeCoefficent = 2.5; force ace_rearm_distance = 20; force ace_rearm_enabled = true; force ace_rearm_level = 0; force ace_rearm_supply = 0; force ace_refuel_cargoRate = 10; force ace_refuel_enabled = true; force ace_refuel_hoseLength = 12; force ace_refuel_progressDuration = 2; force ace_refuel_rate = 1; force ace_towing_addRopeToVehicleInventory = true; // ACE Magazine Repack force ace_magazinerepack_timePerAmmo = 1.5; force ace_magazinerepack_timePerBeltLink = 8; force ace_magazinerepack_timePerMagazine = 2; // ACE Map force ace_map_BFT_Enabled = false; force ace_map_BFT_HideAiGroups = false; force ace_map_BFT_Interval = 30; force ace_map_BFT_ShowPlayerNames = false; force ace_map_DefaultChannel = 1; force ace_map_mapGlow = true; force ace_map_mapIllumination = true; force ace_map_mapLimitZoom = false; force ace_map_mapShake = true; force ace_map_mapShowCursorCoordinates = false; force ace_markers_timestampTimezone = 0; force ace_markers_timestampUTCOffset = 0; // ACE Map Gestures ace_map_gestures_allowCurator = true; ace_map_gestures_allowSpectator = true; ace_map_gestures_briefingMode = 0; ace_map_gestures_defaultColor = [1,0.88,0,0.7]; ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95]; force ace_map_gestures_enabled = true; force ace_map_gestures_interval = 0.03; force ace_map_gestures_maxRange = 10; force ace_map_gestures_maxRangeCamera = 15; ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3]; force ace_map_gestures_onlyShowFriendlys = false; // ACE Map Tools ace_maptools_drawStraightLines = true; ace_maptools_plottingBoardAllowChannelDrawing = 1; ace_maptools_rotateModifierKey = 1; // ACE Medical force ace_medical_ai_enabledFor = 2; force ace_medical_ai_requireItems = 0; force ace_medical_AIDamageThreshold = 1; force ace_medical_bleedingCoefficient = 1; force ace_medical_blood_bloodLifetime = 900; force ace_medical_blood_enabledFor = 2; force ace_medical_blood_maxBloodObjects = 300; force ace_medical_deathChance = 0.95; force ace_medical_dropWeaponUnconsciousChance = 0; force ace_medical_enableVehicleCrashes = true; force ace_medical_engine_damagePassThroughEffect = 1; force ace_medical_fatalDamageSource = 0; force ace_medical_fractureChance = 0.3; force ace_medical_fractures = 2; force ace_medical_ivFlowRate = 1; force ace_medical_limbDamageThreshold = 5; force ace_medical_limping = 1; force ace_medical_painCoefficient = 1; force ace_medical_painUnconsciousChance = 0.1; force ace_medical_painUnconsciousThreshold = 0.5; force ace_medical_playerDamageThreshold = 1.5; force ace_medical_spontaneousWakeUpChance = 0.1; force ace_medical_spontaneousWakeUpEpinephrineBoost = 10; force ace_medical_statemachine_AIUnconsciousness = true; force ace_medical_statemachine_cardiacArrestBleedoutEnabled = true; force ace_medical_statemachine_cardiacArrestTime = 300; force ace_medical_statemachine_fatalInjuriesAI = 0; force ace_medical_statemachine_fatalInjuriesPlayer = 0; force ace_medical_useLimbDamage = 0; force ace_medical_vitals_simulateSpO2 = true; // ACE Medical Interface force ace_medical_gui_maxDistance = 3; force ace_medical_gui_showBleeding = 2; force ace_medical_gui_showBloodlossEntry = true; force ace_medical_gui_showDamageEntry = true; // ACE Medical Treatment force ace_medical_treatment_advancedBandages = 1; force ace_medical_treatment_advancedDiagnose = 2; force ace_medical_treatment_advancedMedication = true; force ace_medical_treatment_allowBodyBagUnconscious = false; force ace_medical_treatment_allowGraveDigging = 1; force ace_medical_treatment_allowLitterCreation = true; force ace_medical_treatment_allowSelfIV = 1; force ace_medical_treatment_allowSelfPAK = 0; force ace_medical_treatment_allowSelfStitch = 0; force ace_medical_treatment_allowSharedEquipment = 0; force ace_medical_treatment_bandageEffectiveness = 1; ace_medical_treatment_bandageRollover = true; force ace_medical_treatment_clearTrauma = 1; force ace_medical_treatment_consumePAK = 0; force ace_medical_treatment_consumeSurgicalKit = 0; force ace_medical_treatment_convertItems = 0; force ace_medical_treatment_cprSuccessChanceMax = 0.75; force ace_medical_treatment_cprSuccessChanceMin = 0.25; force ace_medical_treatment_graveDiggingMarker = true; force ace_medical_treatment_holsterRequired = 2; force ace_medical_treatment_litterCleanupDelay = 600; force ace_medical_treatment_locationAdenosine = 0; force ace_medical_treatment_locationEpinephrine = 0; force ace_medical_treatment_locationIV = 0; force ace_medical_treatment_locationMorphine = 0; force ace_medical_treatment_locationPAK = 3; force ace_medical_treatment_locationsBoostTraining = true; force ace_medical_treatment_locationSplint = 0; force ace_medical_treatment_locationSurgicalKit = 3; force ace_medical_treatment_maxLitterObjects = 500; force ace_medical_treatment_medicAdenosine = 0; force ace_medical_treatment_medicEpinephrine = 0; force ace_medical_treatment_medicIV = 1; force ace_medical_treatment_medicMorphine = 0; force ace_medical_treatment_medicPAK = 1; force ace_medical_treatment_medicSplint = 0; force ace_medical_treatment_medicSurgicalKit = 1; force ace_medical_treatment_numericalPulse = 1; force ace_medical_treatment_timeCoefficientPAK = 1; force ace_medical_treatment_treatmentTimeAutoinjector = 3; force ace_medical_treatment_treatmentTimeBodyBag = 15; ace_medical_treatment_treatmentTimeCoeffZeus = 1; force ace_medical_treatment_treatmentTimeCPR = 15; force ace_medical_treatment_treatmentTimeGrave = 30; force ace_medical_treatment_treatmentTimeIV = 9; force ace_medical_treatment_treatmentTimeSplint = 7; force ace_medical_treatment_treatmentTimeTourniquet = 7; force ace_medical_treatment_treatmentTimeTrainedAutoinjector = 5; force ace_medical_treatment_treatmentTimeTrainedIV = 12; force ace_medical_treatment_treatmentTimeTrainedSplint = 7; force ace_medical_treatment_treatmentTimeTrainedTourniquet = 7; force ace_medical_treatment_woundReopenChance = 1; force ace_medical_treatment_woundStitchTime = 5; // ACE Name Tags force ace_nametags_ambientBrightnessAffectViewDist = 1; force ace_nametags_playerNamesMaxAlpha = 0.8; force ace_nametags_playerNamesViewDistance = 10; force ace_nametags_showCursorTagForVehicles = true; // ACE Nightvision force ace_nightvision_aimDownSightsBlur = 1; force ace_nightvision_disableNVGsWithSights = false; force ace_nightvision_effectScaling = 1; force ace_nightvision_fogScaling = 1; force ace_nightvision_noiseScaling = 1; force ace_nightvision_shutterEffects = true; // ACE Overheating force ace_overheating_cookoffCoef = 1; force ace_overheating_coolingCoef = 1; force ace_overheating_enabled = true; force ace_overheating_heatCoef = 1; force ace_overheating_jamChanceCoef = 1; force ace_overheating_overheatingDispersion = true; force ace_overheating_overheatingRateOfFire = true; force ace_overheating_suppressorCoef = 1; force ace_overheating_unJamFailChance = 0.1; force ace_overheating_unJamOnreload = false; force ace_overheating_unJamOnSwapBarrel = true; // ACE Pointing force ace_finger_enabled = true; ace_finger_indicatorForSelf = true; force ace_finger_maxRange = 20; force ace_finger_proximityScaling = true; force ace_finger_sizeCoef = 1; // ACE Pylons force ace_pylons_enabledForZeus = true; force ace_pylons_enabledFromAmmoTrucks = true; force ace_pylons_rearmNewPylons = true; force ace_pylons_requireEngineer = false; force ace_pylons_requireToolkit = false; force ace_pylons_searchDistance = 25; force ace_pylons_timePerPylon = 5; // ACE Quick Mount force ace_quickmount_distance = 3; force ace_quickmount_enabled = true; ace_quickmount_enableMenu = 3; ace_quickmount_priority = 0; force ace_quickmount_speed = 18; // ACE Repair force ace_repair_addSpareParts = true; force ace_repair_autoShutOffEngineWhenStartingRepair = false; force ace_repair_consumeItem_toolKit = 0; force ace_repair_enabled = true; force ace_repair_engineerSetting_fullRepair = 2; force ace_repair_engineerSetting_repair = 1; force ace_repair_engineerSetting_wheel = 0; force ace_repair_fullRepairLocation = 2; force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"]; force ace_repair_locationsBoostTraining = false; force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"]; force ace_repair_miscRepairTime = 15; force ace_repair_patchWheelEnabled = 0; force ace_repair_patchWheelLocation = ["ground","vehicle"]; force ace_repair_patchWheelMaximumRepair = 0.3; force ace_repair_patchWheelRequiredItems = ["ace_repair_anyToolKit"]; force ace_repair_patchWheelTime = 5; force ace_repair_repairDamageThreshold = 0.6; force ace_repair_repairDamageThreshold_engineer = 0.4; force ace_repair_timeCoefficientFullRepair = 1.5; force ace_repair_wheelChangeTime = 10; force ace_repair_wheelRepairRequiredItems = []; // ACE Respawn force ace_respawn_removeDeadBodiesDisconnected = true; force ace_respawn_savePreDeathGear = false; // ACE Scopes force ace_scopes_correctZeroing = true; force ace_scopes_deduceBarometricPressureFromTerrainAltitude = true; force ace_scopes_defaultZeroRange = 100; force ace_scopes_enabled = true; force ace_scopes_forceUseOfAdjustmentTurrets = true; force ace_scopes_overwriteZeroRange = false; force ace_scopes_simplifiedZeroing = false; ace_scopes_useLegacyUI = false; force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force ace_scopes_zeroReferenceHumidity = 0; force ace_scopes_zeroReferenceTemperature = 15; // ACE Sitting force acex_sitting_enable = true; // ACE Spectator force ace_spectator_enableAI = false; ace_spectator_maxFollowDistance = 5; force ace_spectator_restrictModes = 0; force ace_spectator_restrictVisions = 0; // ACE Switch Units force ace_switchunits_enableSafeZone = true; force ace_switchunits_enableSwitchUnits = false; force ace_switchunits_safeZoneRadius = 100; force ace_switchunits_switchToCivilian = false; force ace_switchunits_switchToEast = false; force ace_switchunits_switchToIndependent = false; force ace_switchunits_switchToWest = false; // ACE Trenches force ace_trenches_bigEnvelopeDigDuration = 30; force ace_trenches_bigEnvelopeRemoveDuration = 15; force ace_trenches_smallEnvelopeDigDuration = 20; force ace_trenches_smallEnvelopeRemoveDuration = 12; // ACE Uncategorized force ace_fastroping_autoAddFRIES = true; force ace_fastroping_requireRopeItems = false; force ace_gunbag_swapGunbagEnabled = true; force ace_hitreactions_minDamageToTrigger = 0.1; force ace_hitreactions_weaponDropChanceArmHitAI = 0; force ace_hitreactions_weaponDropChanceArmHitPlayer = 0; force ace_laser_dispersionCount = 2; force ace_laser_showLaserOnMap = 1; force ace_marker_flags_placeAnywhere = false; force ace_microdagr_mapDataAvailable = 2; force ace_microdagr_waypointPrecision = 3; force ace_noradio_enabled = true; ace_optionsmenu_showNewsOnMainMenu = false; force ace_overpressure_backblastDistanceCoefficient = 1; force ace_overpressure_overpressureDistanceCoefficient = 1; force ace_parachute_failureChance = 0; // ACE User Interface force ace_ui_allowSelectiveUI = true; ace_ui_ammoCount = false; ace_ui_ammoType = true; ace_ui_commandMenu = true; force ace_ui_enableSpeedIndicator = true; ace_ui_firingMode = true; ace_ui_groupBar = true; ace_ui_gunnerAmmoCount = true; ace_ui_gunnerAmmoType = true; ace_ui_gunnerFiringMode = true; ace_ui_gunnerLaunchableCount = true; ace_ui_gunnerLaunchableName = true; ace_ui_gunnerMagCount = true; ace_ui_gunnerWeaponLowerInfoBackground = true; ace_ui_gunnerWeaponName = true; ace_ui_gunnerWeaponNameBackground = true; ace_ui_gunnerZeroing = true; ace_ui_hideDefaultActionIcon = false; ace_ui_magCount = true; ace_ui_soldierVehicleWeaponInfo = true; ace_ui_staminaBar = true; ace_ui_stance = true; ace_ui_throwableCount = true; ace_ui_throwableName = true; ace_ui_vehicleAltitude = true; ace_ui_vehicleCompass = true; ace_ui_vehicleDamage = true; ace_ui_vehicleFuelBar = true; ace_ui_vehicleInfoBackground = true; ace_ui_vehicleName = true; ace_ui_vehicleNameBackground = true; ace_ui_vehicleRadar = true; ace_ui_vehicleSpeed = true; ace_ui_weaponLowerInfoBackground = true; ace_ui_weaponName = true; ace_ui_weaponNameBackground = true; ace_ui_zeroing = true; // ACE Vehicle Lock force ace_vehiclelock_defaultLockpickStrength = 10; force ace_vehiclelock_lockVehicleInventory = false; force ace_vehiclelock_vehicleStartingLockState = -1; // ACE Vehicles force ace_novehicleclanlogo_enabled = false; ace_vehicles_hideEjectAction = true; force ace_vehicles_keepEngineRunning = false; ace_vehicles_speedLimiterStep = 5; force ace_viewports_enabled = true; // ACE View Distance Limiter force ace_viewdistance_enabled = true; force ace_viewdistance_limitViewDistance = 12000; // ACE View Restriction force acex_viewrestriction_mode = 0; force acex_viewrestriction_modeSelectiveAir = 0; force acex_viewrestriction_modeSelectiveFoot = 0; force acex_viewrestriction_modeSelectiveLand = 0; force acex_viewrestriction_modeSelectiveSea = 0; // ACE Weapons ace_common_persistentLaserEnabled = false; ace_reload_displayText = true; ace_reload_showCheckAmmoSelf = false; ace_reloadlaunchers_displayStatusText = true; ace_weaponselect_displayText = true; // ACE Weather force ace_weather_enabled = true; ace_weather_showCheckAirTemperature = true; force ace_weather_updateInterval = 60; force ace_weather_windSimulation = true; // ACE Wind Deflection force ace_winddeflection_enabled = true; force ace_winddeflection_simulationInterval = 0.05; force ace_winddeflection_vehicleEnabled = true; // ACE Zeus force ace_zeus_autoAddObjects = true; force ace_zeus_canCreateZeus = 2; force ace_zeus_radioOrdnance = false; force ace_zeus_remoteWind = false; force ace_zeus_revealMines = 0; force ace_zeus_zeusAscension = false; force ace_zeus_zeusBird = false; // ACRE2 acre_sys_core_automaticAntennaDirection = false; acre_sys_core_defaultRadioVolume = 0.8; force acre_sys_core_fullDuplex = false; acre_sys_core_godVolume = 1; force acre_sys_core_ignoreAntennaDirection = false; force acre_sys_core_interference = true; acre_sys_core_postmixGlobalVolume = 1; acre_sys_core_premixGlobalVolume = 1; force acre_sys_core_revealToAI = 1; acre_sys_core_spectatorVolume = 1; force acre_sys_core_terrainLoss = 1; force force acre_sys_core_ts3ChannelName = "InGame"; force force acre_sys_core_ts3ChannelPassword = ""; acre_sys_core_ts3ChannelSwitch = true; acre_sys_core_unmuteClients = true; force acre_sys_radio_defaultRadio = "ACRE_PRC343"; force acre_sys_signal_signalModel = 2; // ACRE2 Gestures force acre_sys_gestures_enabled = true; force acre_sys_gestures_showConnectorRopes = true; force acre_sys_gestures_stopADS = false; // ACRE2 UI acre_sys_godmode_rxNotification = true; acre_sys_godmode_rxNotificationColor = [0.8,0.8,0.8,1]; acre_sys_godmode_txNotification = true; acre_sys_godmode_txNotificationCurrentChatColor = [0.8,0.8,0.8,1]; acre_sys_godmode_txNotificationGroup1Color = [0.8,0.8,0.8,1]; acre_sys_godmode_txNotificationGroup2Color = [0.8,0.8,0.8,1]; acre_sys_godmode_txNotificationGroup3Color = [0.8,0.8,0.8,1]; acre_sys_gui_volumeColorScale = [[1,1,0,0.5],[1,0.83,0,0.5],[1,0.65,0,0.5],[1,0.44,0,0.5],[1,0,0,0.5]]; acre_sys_list_CycleRadiosColor = [0.66,0.05,1,1]; acre_sys_list_DefaultPTTColor = [1,0.8,0,1]; acre_sys_list_HintBackgroundColor = [0,0,0,0.8]; acre_sys_list_HintTextFont = "RobotoCondensed"; acre_sys_list_LanguageColor = [1,0.29,0.16,1]; acre_sys_list_LanguageHintPersist = true; acre_sys_list_PTT1Color = [1,0.8,0,1]; acre_sys_list_PTT2Color = [1,0.8,0,1]; acre_sys_list_PTT3Color = [1,0.8,0,1]; acre_sys_list_SwitchChannelColor = [0.66,0.05,1,1]; acre_sys_list_ToggleHeadsetColor = [0.66,0.05,1,1]; // ACRE2 Zeus acre_sys_zeus_zeusCanSpectate = true; acre_sys_zeus_zeusCommunicateViaCamera = true; acre_sys_zeus_zeusDefaultVoiceSource = false; // CF_BAI force CF_BAI_subskills_maximum_aimingAccuracy = 0; force CF_BAI_subskills_maximum_aimingShake = 0; force CF_BAI_subskills_maximum_aimingSpeed = 0; force CF_BAI_subskills_maximum_commanding = 0; force CF_BAI_subskills_maximum_courage = 0; force CF_BAI_subskills_maximum_general = 0; force CF_BAI_subskills_maximum_reloadSpeed = 0; force CF_BAI_subskills_maximum_spotDistance = 0; force CF_BAI_subskills_maximum_spotTime = 0; force CF_BAI_subskills_minimum_aimingAccuracy = 0.41; force CF_BAI_subskills_minimum_aimingShake = 0.5; force CF_BAI_subskills_minimum_aimingSpeed = 0.5; force CF_BAI_subskills_minimum_commanding = 0.5; force CF_BAI_subskills_minimum_courage = 0.5; force CF_BAI_subskills_minimum_general = 1; force CF_BAI_subskills_minimum_reloadSpeed = 0.5; force CF_BAI_subskills_minimum_spotDistance = 0.35; force CF_BAI_subskills_minimum_spotTime = 0.5; force CF_BAI_subskills_sleep = 30; force CF_BAI_subskills_terrain_maximum_default = 30; force CF_BAI_subskills_terrain_maximum_world_code = "[[""pja310"",25],[""Panthera3"",25]]"; force CF_BAI_subskills_terrain_range = 25; // CF_BAI_boost force CF_BAI_boost_bulletsToMaxBoost = 5; force CF_BAI_boost_disableBoost = false; force CF_BAI_boost_maxBoost = 1.1; force CF_BAI_boost_minimumShotDistance = 300; force CF_BAI_boost_minimumShotInterval = 2; force CF_BAI_boost_targetChangeSleepTime = 0.1; force CF_BAI_boost_toleranceRange = 50; // CF_BAI_death force CF_BAI_death_deathMessageDelay = 10; force CF_BAI_death_disableDeath = false; force CF_BAI_death_messageHint = true; force CF_BAI_death_messageSideChat = true; force CF_BAI_death_messageSystemChat = false; // CF_BAI_detect force CF_BAI_detect_aiplayervision_max_distance = 1200; force CF_BAI_detect_aivision_aware_chance = 0.9; force CF_BAI_detect_aivision_aware_knowledge = 1; force CF_BAI_detect_aivision_careless_chance = 0.5; force CF_BAI_detect_aivision_careless_knowledge = 0.5; force CF_BAI_detect_aivision_combat_chance = 1; force CF_BAI_detect_aivision_combat_knowledge = 1; force CF_BAI_detect_aivision_nobino_chance = 0.75; force CF_BAI_detect_aivision_nobino_knowledge = 0.75; force CF_BAI_detect_aivision_nooptics_chance = 0.5; force CF_BAI_detect_aivision_nooptics_knowledge = 0.5; force CF_BAI_detect_aivision_nooptics_range = 400; force CF_BAI_detect_aivision_nvg_percentage = 0.25; force CF_BAI_detect_aivision_optics_range = 1500; force CF_BAI_detect_aivision_safe_chance = 0.75; force CF_BAI_detect_aivision_safe_knowledge = 1; force CF_BAI_detect_aivision_stealth_chance = 0.75; force CF_BAI_detect_aivision_stealth_knowledge = 0.75; force CF_BAI_detect_disableDetect = false; force CF_BAI_detect_environmentConiditions_fog = 0.9; force CF_BAI_detect_environmentConiditions_nightTime = 0.5; force CF_BAI_detect_environmentConiditions_rain = 0.2; force CF_BAI_detect_overall_visibility_multiplier = 1; force CF_BAI_detect_playerVisibility_crouch_chance = 0.5; force CF_BAI_detect_playerVisibility_crouch_knowledge = 1; force CF_BAI_detect_playerVisibility_movement = 0.5; force CF_BAI_detect_playerVisibility_movement_knowledge = 1; force CF_BAI_detect_playerVisibility_prone_chance = 0.1; force CF_BAI_detect_playerVisibility_prone_knowledge = 1; force CF_BAI_detect_playerVisibility_standing_chance = 1; force CF_BAI_detect_playerVisibility_standing_knowledge = 1; force CF_BAI_detect_playerVisibility_terrain_count = 4; // CF_BAI_suppression force CF_BAI_suppression_aimingAccuracy = 0.2; force CF_BAI_suppression_aimingShake = 0.2; force CF_BAI_suppression_aimingSpeed = 0.2; force CF_BAI_suppression_bulletImpact = 0.1; force CF_BAI_suppression_commanding = 0.2; force CF_BAI_suppression_courage = 0.2; force CF_BAI_suppression_decay = 0.03; force CF_BAI_suppression_decaySleep = 5; force CF_BAI_suppression_disableSuppression = false; force CF_BAI_suppression_general = 0.5; force CF_BAI_suppression_heldTime = 20; force CF_BAI_suppression_reloadSpeed = 0.5; force CF_BAI_suppression_spotDistance = 0.5; force CF_BAI_suppression_spotTime = 0.5; // Community Base Addons cba_diagnostic_ConsoleIndentType = -1; force cba_diagnostic_watchInfoRefreshRate = 0.2; cba_disposable_dropUsedLauncher = 2; force cba_disposable_replaceDisposableLauncher = true; cba_events_repetitionMode = 1; force cba_network_loadoutValidation = 0; cba_optics_usePipOptics = true; cba_quicktime_qteShorten = false; cba_ui_notifyLifetime = 4; cba_ui_StorePasswords = 1; // DCO soldier FSM | 1.48 force SFSM_BFFknowledgeType = "one side"; force SFSM_DebugType = "never"; force SFSM_disablefipo_module = false; force SFSM_globalUD = false; force SFSM_KnowledgeToFight = 0.1; force SFSM_noRubber = false; force SFSM_simpleBff = true; force SFSM_spawnBffActions = true; force SFSM_storeMoraleData = false; // DCO soldier FSM | Actions force SFSM_audioFeedbackType = "voice"; force SFSM_emergencyRearm = true; force SFSM_reactFireCoolDown = 180; force SFSM_throwBackGrenade = true; // DCO soldier FSM | Capture force SFSM_bombOnCapture = 0.2; force SFSM_captiveAutoDeath = -1; force SFSM_captureAbuseProb = 0.5; force SFSM_captureExecProb = 0.25; force SFSM_captureExplosive = "grenade"; force SFSM_captureTargets = "Everyone"; force SFSM_cptrAbuseProbPlr = 1; force SFSM_cptrExecProbPlr = 0.25; force SFSM_cptrPlrEscProb = 0.5; force SFSM_cptrPlrEscTime = 7; // DCO soldier FSM | Close Quarter Combat (CQB) force SFSM_clearHouse = true; force SFSM_CQBdistance = 70; force SFSM_CQBunitCap = 4; force SFSM_houseDemolition = true; force SFSM_rpgHouse = true; // DCO soldier FSM | Evasion Attack force SFSM_allowEvasionAttack = true; force SFSM_EA_feintPushLeft = true; force SFSM_EA_feintPushRight = true; force SFSM_EA_flankLeft = true; force SFSM_EA_flankRight = true; force SFSM_EA_ZigZag = true; force SFSM_evasionAttackCoolDown = 10; force SFSM_evasionAttackSpeed = 1.2; // DCO soldier FSM | Fighting Positions (FIPO) force FIPO_idleAnimations = "['Acts_Executioner_Squat', 'Acts_AidlPercMstpSlowWrflDnon_pissing', 'Acts_AidlPercMstpSlowWrflDnon_warmup03', 'Acts_AidlPercMstpSnonWnonDnon_warmup_7_loop', 'Acts_AidlPercMstpSnonWnonDnon_warmup_6_loop']"; force SFSM_allowFipoTeleport = true; force SFSM_fipoGetInDistance = 70; force SFSM_fipoKnockOutTime = 120; force SFSM_playerSpotTeleportDist = 200; force SFSM_playerSquadFipo = false; // DCO soldier FSM | Headless Client force PR_Allow_HC = false; force PR_HC1 = "HC"; force PR_Use_HC = false; // DCO soldier FSM | Medical force SFSM_ACE_Revive = true; force SFSM_dragWounded = true; force SFSM_EmergencyHealing = "legs-only"; force SFSM_maxDragDistance = 40; force SFSM_medicSearchDistance = 100; force SFSM_minEnemyDistForHealing = 50; // DCO soldier FSM | Movement force SFSM_allowDodging = true; force SFSM_allowEvasion = true; force SFSM_allowFlinching = true; force SFSM_breakCoverOnHit = true; force SFSM_DodgeCoolDown = 10; force SFSM_DodgeDistance = 60; force SFSM_dodgeIndoors = true; force SFSM_DodgeTimer = 40; force SFSM_ExcludeZcommand = false; force SFSM_explosionCoverRad = 70; force SFSM_FlinchCoolDown = 5; force SFSM_flinchStopDodge = false; force SFSM_maxSprinters = 15; force SFSM_noCoverPanic = false; force SFSM_panicCoef = 0.5; force SFSM_PlayerGrpDodge = false; force SFSM_RpsDodgeTrigger = 4; force SFSM_sprintSpeed = 1.2; force SFSM_stayCoverPosTime = 20; // DCO soldier FSM | Overrun force SFSM_allowPanic = true; force SFSM_allowSurrender = true; force SFSM_overRun = true; force SFSM_overRunDistance = 40; force SFSM_playerSquadOverRun = true; // DCO soldier FSM | Player Options force SFSM_autoStanceAction = true; force SFSM_autoStanceEnabled = true; force SFSM_buddyHeal = true; force SFSM_buddyRearm = true; // DCO soldier FSM | Sound Reaction force SFSM_shotDistanceAss = 400; force SFSM_shotDistanceDef = 300; force SFSM_shotDistanceMac = 600; force SFSM_shotDistanceSil = 100; force SFSM_shotDistanceSni = 800; // DCO soldier FSM | Specialists force SFSM_AtSpecHuntVehicles = true; force SFSM_disableSpecialists = "player-squads"; force SFSM_huntCooldown = 10; force SFSM_marksmanFSM = true; force SFSM_maxAts = 4; force SFSM_maxHuntTime = 300; force SFSM_maxMgs = 4; force SFSM_mgSuppression = true; force SFSM_specRegroupDist = 150; // DCO soldier FSM | Vehicles force SFSM_hearingDistance = 250; force SFSM_hearingHide = true; force SFSM_hideFromVehicles = true; force SFSM_hidingTimeOut = 30; force SFSM_hijackVehicles = "action"; force SFSM_turretLeaderDist = 40; // DCO Vehicle FSM force DCOCourageMultiplier = true; force DCOexcludePlayerGroups = true; force DCOnoFlankGlobal = false; force DCOnoGroupReset = false; force DCOnoHideGlobal = false; force DCOnoPushGlobal = false; force DCOnoSmoke = false; force DCOquickReaction = 2; force FSMD3Bugger = true; force globalAgressionMultiplier = 1; force iterationTimer = 2; force VehicleAutoRepair = true; force VehMinimumDistance = 450; // Death and Hit Reactions force WBK_DeathAnimMod_Death_Chance = "100"; force WBK_DeathAnimMod_Deaths_AI = true; force WBK_DeathAnimMod_Deaths_HUGEANIMS = true; force WBK_DeathAnimMod_Deaths_NECKSHOTS = true; force WBK_DeathAnimMod_Deaths_PLR = true; force WBK_DeathAnimMod_Flinch_AI = true; force WBK_DeathAnimMod_Flinch_PLR = true; force WBK_DeathAnimMod_Hit_AI = true; force WBK_DeathAnimMod_Hit_Chance = "100"; force WBK_DeathAnimMod_Hit_Chance_PLR = "100"; force WBK_DeathAnimMod_Hit_PLR = true; // Enhanced Movement Rework force emr_main_allowClimbOnStandingUnits = false; force emr_main_allowMidairClimbing = true; force emr_main_animSpeedCoef = 1; force emr_main_animSpeedStaminaCoef = 0.4; force emr_main_assistDuty = 1.5; force emr_main_assistHeight = 1; force emr_main_blacklistStr = ""; force emr_main_climbingEnabled = true; force emr_main_climbOnDuty = 3.4; force emr_main_climbOverDuty = 3; force emr_main_dropDuty = 0.7; force emr_main_enableWeightCheck = false; force emr_main_jumpDuty = 1; force emr_main_jumpForwardVelocity = 1.2; force emr_main_jumpingEnabled = true; force emr_main_jumpingLoadCoefficient = 1; force emr_main_jumpVelocity = 3.5; force emr_main_maxClimbHeight = 2.6; force emr_main_maxDropHeight = 6; force emr_main_maxWeightClimb1 = 100; force emr_main_maxWeightClimb2 = 85; force emr_main_maxWeightClimb3 = 60; force emr_main_maxWeightJump = 100; force emr_main_minClimbTerrain = 0.3; force emr_main_staminaCoefficient = 1; force emr_main_whitelistStr = ""; force emr_main_yeetCoefficient = 1.4; // GRAD Trenches force grad_trenches_functions_allowBigEnvelope = true; force grad_trenches_functions_allowCamouflage = true; force grad_trenches_functions_allowDigging = true; force grad_trenches_functions_allowEffects = true; force grad_trenches_functions_allowGiantEnvelope = true; force grad_trenches_functions_allowHitDecay = true; force grad_trenches_functions_allowLongEnvelope = true; force grad_trenches_functions_allowShortEnvelope = true; force grad_trenches_functions_allowSmallEnvelope = true; force grad_trenches_functions_allowTextureLock = true; force grad_trenches_functions_allowTrenchDecay = true; force grad_trenches_functions_allowVehicleEnvelope = true; force grad_trenches_functions_bigEnvelopeDamageMultiplier = 2; force grad_trenches_functions_bigEnvelopeDigTime = 40; force grad_trenches_functions_bigEnvelopeRemovalTime = -1; force grad_trenches_functions_buildFatigueFactor = 1; force grad_trenches_functions_camouflageRequireEntrenchmentTool = true; force grad_trenches_functions_createTrenchMarker = true; force grad_trenches_functions_decayTime = 1800; force grad_trenches_functions_giantEnvelopeDamageMultiplier = 1; force grad_trenches_functions_giantEnvelopeDigTime = 90; force grad_trenches_functions_giantEnvelopeRemovalTime = -1; force grad_trenches_functions_hitDecayMultiplier = 1; force grad_trenches_functions_LongEnvelopeDigTime = 100; force grad_trenches_functions_LongEnvelopeRemovalTime = -1; force grad_trenches_functions_playersInAreaRadius = 0; force grad_trenches_functions_shortEnvelopeDamageMultiplier = 2; force grad_trenches_functions_shortEnvelopeDigTime = 15; force grad_trenches_functions_shortEnvelopeRemovalTime = -1; force grad_trenches_functions_smallEnvelopeDamageMultiplier = 3; force grad_trenches_functions_smallEnvelopeDigTime = 30; force grad_trenches_functions_smallEnvelopeRemovalTime = -1; force grad_trenches_functions_stopBuildingAtFatigueMax = true; force grad_trenches_functions_textureLockDistance = 5; force grad_trenches_functions_timeoutToDecay = 7200; force grad_trenches_functions_vehicleEnvelopeDamageMultiplier = 1; force grad_trenches_functions_vehicleEnvelopeDigTime = 120; force grad_trenches_functions_vehicleEnvelopeRemovalTime = -1; force grad_trenches_functions_vehicleTrenchBuildSpeed = 5; // KAT - ADV Medical: Airway force kat_airway_Accuvac_time = 8; force kat_airway_autoTriage = true; force kat_airway_block_headTurning_ifAirwayItem = true; force kat_airway_CancelRecoveryPosition_Time = 3; force kat_airway_CheckAirway_time = 2; force kat_airway_checkbox_puking_sound = true; force kat_airway_enable = true; force kat_airway_Guedeltubus_time = 6; force kat_airway_HeadTurn_Interval = 3; force kat_airway_Hyperextend_Time = 3; force kat_airway_Larynxtubus_time = 3; force kat_airway_medLvl_Accuvac = 1; force kat_airway_medLvl_Guedeltubus = 1; force kat_airway_medLvl_Larynxtubus = 1; force kat_airway_medLvl_Suction = 0; force kat_airway_occlusion_cooldownPeriod = 6; force kat_airway_occlusion_repeatTimer = 60; force kat_airway_probability_headturning = 50; force kat_airway_probability_obstruction = 15; force kat_airway_probability_occluded = 10; force kat_airway_RecoveryPosition_Time = 6; force kat_airway_RecoveryPosition_TimeToDrain = 10; force kat_airway_ReusableAirwayItems = false; force kat_airway_string_exit = ""; force kat_airway_Suction_reuse = true; force kat_airway_Suction_time = 12; // KAT - ADV Medical: Breathing force kat_breathing_advPtxChance = 5; force kat_breathing_advPtxEnable = true; force kat_breathing_arrestPneumothorax_interval = 30; force kat_breathing_availOxyHelmet = "'H_PilotHelmetFighter_B', 'H_PilotHelmetFighter_O', 'H_PilotHelmetFighter_I', 'H_PilotHelmetFighter_I_E'"; force kat_breathing_availOxyMask = "'kat_mask_solr'"; force kat_breathing_BVMOxygen_Multiplier = 1; force kat_breathing_clearChestSealAfterTreatment = false; force kat_breathing_deepPenetratingInjuryChance = 30; force kat_breathing_deterioratingPneumothorax_chance = 50; force kat_breathing_deterioratingPneumothorax_interval = 60; force kat_breathing_enable = true; force kat_breathing_enable_selfChestseal = 1; force kat_breathing_enableCheckBreathing = true; force kat_breathing_Etco2_Enabled = true; force kat_breathing_Etco2_Units = 0; force kat_breathing_HPTXBleedAmount = 0.06; force kat_breathing_hptxChance = 5; force kat_breathing_inspectChest_enable = 2; force kat_breathing_inspectChest_medLvl = 0; force kat_breathing_inspectChest_time = 6; force kat_breathing_locationProvideOxygen = 3; force kat_breathing_medLvl_BVM = 0; force kat_breathing_medLvl_BVM_Oxygen = 1; force kat_breathing_medLvl_Chestseal = 0; force kat_breathing_medLvl_hemopneumothoraxTreatment = 1; force kat_breathing_medLvl_NasalCannula = 1; force kat_breathing_medLvl_PocketBVM = 0; force kat_breathing_medLvl_Pulseoximeter = 0; force kat_breathing_mildValue = 75; force kat_breathing_NasalCannula_time = 3; force kat_breathing_paco2Active = false; force kat_breathing_PneumothoraxAlwaysVisible = false; force kat_breathing_PneumothoraxArrest = true; force kat_breathing_pneumothoraxChance = 5; force kat_breathing_pneumothoraxDamageThreshold = 0.4; force kat_breathing_pneumothoraxDamageThreshold_TakenDamage = true; force kat_breathing_PortableOxygenTank_RefillTime = 5; force kat_breathing_PulseOximeter_SpO2Warning = 90; force kat_breathing_severeValue = 66; force kat_breathing_showCyanosis = true; force kat_breathing_showPneumothorax_dupe = false; force kat_breathing_slightValue = 90; force kat_breathing_SpO2_cardiacActive = true; force kat_breathing_SpO2_cardiacValue = 75; force kat_breathing_SpO2_dieActive = true; force kat_breathing_SpO2_dieValue = 65; force kat_breathing_SpO2_MultiplyNegative = 1; force kat_breathing_SpO2_MultiplyPositive = 1; force kat_breathing_SpO2_perfusion = true; force kat_breathing_SpO2_PerfusionMultiplier = 1; force kat_breathing_SpO2_unconscious = 80; force kat_breathing_Stable_spo2 = 85; force kat_breathing_staminaLossAtLowSPO2 = true; force kat_breathing_stethoscopeListeningTime = 15; force kat_breathing_TensionHemothoraxAlwaysVisible = false; // KAT - ADV Medical: Chemical force kat_chemical_availGasmask = "'G_AirPurifyingRespirator_01_F', 'kat_mask_M50', 'kat_mask_M04'"; force kat_chemical_gasmask_durability = 900; force kat_chemical_infectionTime = 60; force kat_chemical_maskStaminaLoss = false; force kat_chemical_showPoisoning = true; force kat_chemical_tearGasDropChance = 0; // KAT - ADV Medical: Circulation force kat_circulation_abgEnable = false; force kat_circulation_AdvRhythm = true; force kat_circulation_AdvRhythm_AED_ROSC_Chance = 50; force kat_circulation_AdvRhythm_asystoleBloodlossThreshold = 3.6; force kat_circulation_AdvRhythm_canDeteriorate = true; force kat_circulation_AdvRhythm_CPR_ROSC_Chance = 5; force kat_circulation_AdvRhythm_deteriorateAfterTreatment = true; force kat_circulation_AdvRhythm_deteriorateTimeMax = 900; force kat_circulation_AdvRhythm_deteriorateTimeWeight = 180; force kat_circulation_AdvRhythm_Hardcore_Enable = false; force kat_circulation_AdvRhythm_hardcoreDeteriorationChance = 10; force kat_circulation_AdvRhythm_HTHold = false; force kat_circulation_AdvRhythm_PEAChance = 50; force kat_circulation_AdvRhythm_PEAEnabled = false; force kat_circulation_AdvRhythm_VTChance = 50; force kat_circulation_AED_duringCpr = true; force kat_circulation_AED_MaxChance = 80; force kat_circulation_AED_MinChance = 45; force kat_circulation_AED_X_MaxChance = 90; force kat_circulation_AED_X_MinChance = 50; force kat_circulation_AED_X_Monitor_SpO2Warning = 85; force kat_circulation_AED_X_VitalsMonitor_BloodPressureInterval = 0; force kat_circulation_AED_X_VitalsMonitor_BloodPressureInterval_Time = 30; force kat_circulation_AED_X_VitalsMonitor_SoundsSelect = 1; force kat_circulation_AEDX_VitalsMonitor_AttachTime = 6; force kat_circulation_AEDX_VitalsMonitor_DetachTime = 3; force kat_circulation_blood_draw_limit = 3.6; force kat_circulation_blood_drawTime_250ml = 25; force kat_circulation_blood_drawTime_500ml = 50; force kat_circulation_bloodGroups = true; force kat_circulation_bloodTypeCustomList = "O,O,A,A,O_N,B,A_N,AB,B_N,AB_N"; force kat_circulation_bloodTypeRandomWeighted = true; force kat_circulation_bloodTypeSetting = 0; kat_circulation_bloodTypeSettingPlayer = "O_N"; force kat_circulation_cardiacArrestBleedRate = 0.05; force kat_circulation_CPR_ChanceInterval = 15; force kat_circulation_CPR_MaxChance_Default = 20; force kat_circulation_CPR_MaxChance_Doctor = 40; force kat_circulation_CPR_MaxChance_RegularMedic = 40; force kat_circulation_CPR_MinChance_Default = 10; force kat_circulation_CPR_MinChance_Doctor = 20; force kat_circulation_CPR_MinChance_RegularMedic = 20; force kat_circulation_CPR_OxygenationPeriod = 15; force kat_circulation_Defibrillator_DistanceLimit = 6; force kat_circulation_DefibrillatorPads_AttachTime = 6; force kat_circulation_DefibrillatorPads_DetachTime = 3; force kat_circulation_deterioratingTamponade_chance = 35; force kat_circulation_deterioratingTamponade_interval = 60; force kat_circulation_enable = true; force kat_circulation_enable_CPR_Chances = true; force kat_circulation_enable_selfBloodDraw = 1; force kat_circulation_hardcoreDiagnose = false; force kat_circulation_medLvl_AED = 1; force kat_circulation_medLvl_AED_Station_Interact = 0; force kat_circulation_medLvl_AED_X = 1; force kat_circulation_medLvl_BPCuff = 0; force kat_circulation_medLvl_StethHR = 1; force kat_circulation_tamponadeChance = 10; force kat_circulation_treatmentTime_BPCuff = 12; force kat_circulation_treatmentTime_StethHR = 8; force kat_circulation_useLocation_AED = 0; // KAT - ADV Medical: Feedback force kat_feedback_effectLowSpO2 = 90; force kat_feedback_enableOpioidEffect = true; // KAT - ADV Medical: GUI force kat_gui_ColoredLogs = true; kat_gui_showPatientSideLabels = false; // KAT - ADV Medical: Hypothermia force kat_hypothermia_hypothermiaActive = true; // KAT - ADV Medical: Misc kat_misc_AFAK_Container = 0; kat_misc_AFAK_Item_Color = [0.67,0.84,0.9]; force kat_misc_AFAK_RemoveWhenEmpty = true; kat_misc_AFAK_Slot_Color = [1,0.96,0.32]; force kat_misc_AFAKFifthSlotItem = "[['kat_guedel', 4]]"; force kat_misc_AFAKFirstSlotItem = "[['ACE_tourniquet', 4], ['ACE_splint', 2]]"; force kat_misc_AFAKFourthSlotItem = "[['kat_chestSeal', 3], ['kat_ncdKit', 3]]"; force kat_misc_AFAKSecondSlotItem = "[['ACE_packingBandage', 10], ['ACE_quikclot', 10]]"; force kat_misc_AFAKSixthSlotItem = "[['ACE_epinephrine', 3], ['kat_Carbonate', 1]]"; force kat_misc_AFAKThirdSlotItem = "[['ACE_morphine', 3], ['kat_Penthrox', 1], ['kat_Painkiller', 1]]"; force kat_misc_allowSharedVehicleEquipment = 1; kat_misc_armbandSlingLeftArm = "[0.2, -0.39, -0.2]"; kat_misc_armbandSlingLeftArmRotation = "[240, 33, 26]"; kat_misc_armbandSlingLeftLeg = "[0.435, -0.075, -0.38]"; kat_misc_armbandSlingLeftLegRotation = "[-160, -5, 45]"; kat_misc_armbandSlingRightArm = "[-0.228, -0.1, -0.43]"; kat_misc_armbandSlingRightArmRotation = "[5, -5, -5]"; kat_misc_armbandSlingRightLeg = "[-0.32, -0.29, -0.42]"; kat_misc_armbandSlingRightLegRotation = "[-30, -5, 38]"; force kat_misc_enable = true; force kat_misc_enableStitchFullBody = true; kat_misc_IFAK_Container = 0; kat_misc_IFAK_Item_Color = [0.67,0.84,0.9]; force kat_misc_IFAK_RemoveWhenEmpty = true; kat_misc_IFAK_Slot_Color = [1,0.3,0.3]; force kat_misc_IFAKFirstSlotItem = "[['ACE_tourniquet', 2]]"; force kat_misc_IFAKFourthSlotItem = "[['kat_chestSeal', 1]]"; force kat_misc_IFAKSecondSlotItem = "[['ACE_packingBandage', 5], ['ACE_quikclot', 5]]"; force kat_misc_IFAKThirdSlotItem = "[['kat_Painkiller', 1]]"; force kat_misc_incompatibilityWarning = true; kat_misc_MFAK_Container = 0; kat_misc_MFAK_Item_Color = [0.67,0.84,0.9]; force kat_misc_MFAK_RemoveWhenEmpty = true; kat_misc_MFAK_Slot_Color = [0.56,0.93,0.56]; force kat_misc_MFAKEighthSlotItem = "[['kat_Pulseoximeter', 1], ['kat_pocketBVM', 1], ['kat_AED', 1]]"; force kat_misc_MFAKFifthSlotItem = "[['kat_larynx', 6]]"; force kat_misc_MFAKFirstSlotItem = "[['ACE_tourniquet', 6], ['ACE_splint', 4]]"; force kat_misc_MFAKFourthSlotItem = "[['kat_chestSeal', 6], ['kat_aatKit', 3], ['kat_ncdKit', 3], ['kat_stethoscope', 1]]"; force kat_misc_MFAKSecondSlotItem = "[['ACE_packingBandage', 15], ['ACE_quikclot', 15], ['ACE_fieldDressing', 15]]"; force kat_misc_MFAKSeventhSlotItem = "[['ACE_salineIV_250', 4], ['kat_IV_16', 4]]"; force kat_misc_MFAKSixthSlotItem = "[['ACE_epinephrine', 6], ['kat_IV_16', 4], ['kat_nitroglycerin', 2], ['kat_phenylephrine', 2], ['kat_atropine', 2], ['kat_naloxone', 2], ['kat_Carbonate', 1]]"; force kat_misc_MFAKThirdSlotItem = "[['ACE_morphine', 6], ['kat_Painkiller', 2], ['kat_Penthrox', 2]]"; force kat_misc_tourniquetEffects_Enable = true; force kat_misc_tourniquetEffects_NegativeMultiplier = 1; force kat_misc_tourniquetEffects_PositiveMultiplier = 1; force kat_misc_treatmentTimeDetachTourniquet = 7; // KAT - ADV Medical: Ophthalmology force kat_ophthalmology_enable = true; force kat_ophthalmology_eyeshield_medic_required = 0; force kat_ophthalmology_eyeshield_treatment_time = 2; force kat_ophthalmology_eyewash_medic_required = 0; force kat_ophthalmology_eyewash_treatment_time = 2; force kat_ophthalmology_probability_dust = 5; force kat_ophthalmology_probability_dust_heavy = 1; force kat_ophthalmology_probability_treatment_dust = 20; // KAT - ADV Medical: Pharmacy force kat_pharma_allowStackScript_EACA = false; force kat_pharma_allowStackScript_TXA = false; force kat_pharma_bandageCycleTime_EACA = 8; force kat_pharma_bandageCycleTime_TXA = 5; force kat_pharma_blockChance = 15; force kat_pharma_carbonateChance = 100; force kat_pharma_CheckCoag_Location = 0; force kat_pharma_CheckCoag_MedLevel = 1; force kat_pharma_CheckCoag_TreatmentTime = 10; force kat_pharma_coagulation = true; force kat_pharma_coagulation_allow_clot_text = true; force kat_pharma_coagulation_allow_EACA_script = true; force kat_pharma_coagulation_allow_LargeWounds = false; force kat_pharma_coagulation_allow_MediumWounds = false; force kat_pharma_coagulation_allow_MinorWounds = true; force kat_pharma_coagulation_allow_TXA_script = true; force kat_pharma_coagulation_allowOnAI = false; force kat_pharma_coagulation_factor_count = 30; force kat_pharma_coagulation_factor_limit = 60; force kat_pharma_coagulation_factor_regenerate_time = 150; force kat_pharma_coagulation_on_all_Bodyparts = true; force kat_pharma_coagulation_requireBV = 3.6; force kat_pharma_coagulation_requireHR = true; force kat_pharma_coagulation_time = 10; force kat_pharma_coagulation_time_large = 45; force kat_pharma_coagulation_time_medium = 30; force kat_pharma_coagulation_time_minor = 15; force kat_pharma_coagulation_tourniquetBlock = true; force kat_pharma_eacaClearTrauma = false; force kat_pharma_ivCheckLimbDamage = true; force kat_pharma_IVdrop = 600; force kat_pharma_IVdropEnable = true; force kat_pharma_IVflowControl = true; force kat_pharma_IVreuse = false; force kat_pharma_keepScriptRunning_EACA = true; force kat_pharma_keepScriptRunning_TXA = true; force kat_pharma_kidneyAction = false; force kat_pharma_MedicationsRequireInsIV = true; force kat_pharma_medLvl_Amiodarone = 1; force kat_pharma_medLvl_ApplyIO = 1; force kat_pharma_medLvl_ApplyIV = 1; force kat_pharma_medLvl_Atropine = 0; force kat_pharma_medLvl_Caffeine = 0; force kat_pharma_medLvl_Carbonate = 0; force kat_pharma_medLvl_CWMP = 0; force kat_pharma_medLvl_EACA = 1; force kat_pharma_medLvl_EpinephrineIV = 1; force kat_pharma_medLvl_Etomidate = 1; force kat_pharma_medLvl_Fentanyl = 1; force kat_pharma_medLvl_Flumezenil = 1; force kat_pharma_medLvl_Ketamine = 1; force kat_pharma_medLvl_Lidocaine = 1; force kat_pharma_medLvl_Lorazepam = 1; force kat_pharma_medLvl_Nalbuphine = 1; force kat_pharma_medLvl_Naloxone = 1; force kat_pharma_medLvl_Nitroglycerin = 1; force kat_pharma_medLvl_Norepinephrine = 1; force kat_pharma_medLvl_Penthrox = 0; force kat_pharma_medLvl_Pervitin = 0; force kat_pharma_medLvl_Phenylephrine = 1; force kat_pharma_medLvl_Reorientation = 0; force kat_pharma_medLvl_TXA = 1; force kat_pharma_pervitinSpeed = 1.15; force kat_pharma_Reorientation_Enable = true; force kat_pharma_Reorientation_Slap = true; force kat_pharma_reorientationChance = 50; force kat_pharma_RequireInsIV = true; force kat_pharma_RequireInsIVBloodDraw = true; force kat_pharma_staminaMedication = true; force kat_pharma_treatmentTime_Amiodarone = 7; force kat_pharma_treatmentTime_ApplyIO = 7; force kat_pharma_treatmentTime_ApplyIV = 7; force kat_pharma_treatmentTime_Atropine = 7; force kat_pharma_treatmentTime_Caffeine = 7; force kat_pharma_treatmentTime_Carbonate = 7; force kat_pharma_treatmentTime_CWMP = 7; force kat_pharma_treatmentTime_EACA = 7; force kat_pharma_treatmentTime_EpinephrineIV = 7; force kat_pharma_treatmentTime_Etomidate = 2; force kat_pharma_treatmentTime_Fentanyl = 7; force kat_pharma_treatmentTime_Flumazenil = 2; force kat_pharma_treatmentTime_Ketamine = 7; force kat_pharma_treatmentTime_Lidocaine = 7; force kat_pharma_treatmentTime_Lorazepam = 2; force kat_pharma_treatmentTime_Nalbuphine = 7; force kat_pharma_treatmentTime_Naloxone = 7; force kat_pharma_treatmentTime_Nitroglycerin = 7; force kat_pharma_treatmentTime_Norepinephrine = 7; force kat_pharma_treatmentTime_Penthrox = 8; force kat_pharma_treatmentTime_Pervitin = 5; force kat_pharma_treatmentTime_Phenylephrine = 7; force kat_pharma_treatmentTime_Reorientation = 2; force kat_pharma_treatmentTime_TXA = 7; force kat_pharma_weapon_sway_pervitin = true; // KAT - ADV Medical: Surgery force kat_surgery_closedLocation = 0; force kat_surgery_closedReduction_MedLevel = 2; force kat_surgery_closedReductionFailChance = 10; force kat_surgery_closedTime = 10; force kat_surgery_compoundChance = 30; force kat_surgery_enable_fracture = true; force kat_surgery_enable_selfCheckFracture = 1; force kat_surgery_fractureCheck_MedLevel = 0; force kat_surgery_fractureCheck_Time = 10; force kat_surgery_incisionTime = 10; force kat_surgery_intermediateTime = 8; force kat_surgery_npwt_MedLevel = 1; force kat_surgery_npwtLocation = 0; force kat_surgery_npwtTime = 5; force kat_surgery_openTime = 15; force kat_surgery_pericardialtap_MedLevel = 2; force kat_surgery_pericardialtapLocation = 3; force kat_surgery_pericardialtapTime = 8; force kat_surgery_reboa_MedLevel = 2; force kat_surgery_reboaLocation = 3; force kat_surgery_reboaTime = 8; force kat_surgery_simpleChance = 60; force kat_surgery_Surgery_ConsciousnessRequirement = 1; force kat_surgery_surgicalAction_MedLevel = 2; force kat_surgery_surgicalLocation = 3; force kat_surgery_ultrasound_MedLevel = 1; force kat_surgery_ultrasoundLocation = 0; force kat_surgery_ultrasoundTime = 8; // KAT - ADV Medical: Vitals force kat_vitals_basicDiagnosticTime = 15; force kat_vitals_enableBasicDiagnostic = false; force kat_vitals_enableFluidShift = true; force kat_vitals_enableSimpleMedical = false; // KAT - ADV Medical: Watch force kat_watch_altitudeUnit = 0; force kat_watch_pressureUnit = 0; force kat_watch_temperatureUnit = 0; force kat_watch_watchInaccuracy = false; // KNB force KNB_book_aceAction = true; force KNB_book_background = 0; force KNB_panel_aceAction = true; force KNB_panel_consume = false; // Laxemann Align L_Align_enabled = true; L_Align_steadyShake_enabled = true; // LAxemann's Suppress L_Suppress_buildup = 1; L_Suppress_enabled = true; L_Suppress_flyByEffects = true; L_Suppress_flyByIntensity = 1; L_Suppress_halting = true; L_Suppress_intensity = 1; L_Suppress_playerSwabEnabled = true; L_Suppress_recovery = 1; // SFSM - AI Detection force SFSM_customEH_Timer = 2; force SFSM_enableFullDetection = true; // UK3CB Factions uk3cb_pipstretchfactor = 0; uk3cb_preferedOptic = 0; uk3cb_preferedOpticHighMag = 0;