Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -53,6 +53,27 @@ namespace BlendFile.DNA {
public float act_influence;
[DNAFieldAttribute(18, "uchar", "_pad2[4]", 1)]
public byte[] _pad2 = new System.Byte[4];
public AnimData() {
this.ptr_action = default;
this.slot_handle = default;
this.slot_name = default;
this._pad0 = default;
this.ptr_tmpact = default;
this.tmp_slot_handle = default;
this.tmp_slot_name = default;
this._pad1 = default;
this.nla_tracks = default;
this.ptr_act_track = default;
this.ptr_actstrip = default;
this.drivers = default;
this.overrides = default;
this.ptr_ptr_driver_array = default;
this.flag = default;
this.act_blendmode = default;
this.act_extendmode = default;
this.act_influence = default;
this._pad2 = default;
}
public AnimData(
bAction ptr_action,
int slot_handle,