Generated new code and added initial data handling
This commit is contained in:
@@ -29,6 +29,15 @@ namespace BlendFile.DNA {
|
||||
public char[] _pad = new System.Char[4];
|
||||
[DNAFieldAttribute(6, "ShaderFxData_Runtime", "runtime", 40)]
|
||||
public ShaderFxData_Runtime runtime;
|
||||
public BlurShaderFxData() {
|
||||
this.shaderfx = default;
|
||||
this.radius = default;
|
||||
this.flag = default;
|
||||
this.samples = default;
|
||||
this.rotation = default;
|
||||
this._pad = default;
|
||||
this.runtime = default;
|
||||
}
|
||||
public BlurShaderFxData(ShaderFxData shaderfx, float[] radius, int flag, int samples, float rotation, char[] _pad, ShaderFxData_Runtime runtime) {
|
||||
this.shaderfx = shaderfx;
|
||||
this.radius = radius;
|
||||
|
||||
Reference in New Issue
Block a user