Generated new code and added initial data handling
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@@ -21,6 +21,11 @@ namespace BlendFile.DNA {
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public float distance;
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[DNAFieldAttribute(2, "float", "flee_distance", 4)]
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public float flee_distance;
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public BoidRuleFight() {
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this.rule = default;
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this.distance = default;
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this.flee_distance = default;
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}
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public BoidRuleFight(BoidRule rule, float distance, float flee_distance) {
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this.rule = rule;
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this.distance = distance;
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