Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -61,6 +61,31 @@ namespace BlendFile.DNA {
public float land_stick_force;
[DNAFieldAttribute(22, "ListBase", "states", 16)]
public ListBase states;
public BoidSettings() {
this.options = default;
this.last_state_id = default;
this.landing_smoothness = default;
this.height = default;
this.banking = default;
this.pitch = default;
this.health = default;
this.aggression = default;
this.strength = default;
this.accuracy = default;
this.range = default;
this.air_min_speed = default;
this.air_max_speed = default;
this.air_max_acc = default;
this.air_max_ave = default;
this.air_personal_space = default;
this.land_jump_speed = default;
this.land_max_speed = default;
this.land_max_acc = default;
this.land_max_ave = default;
this.land_personal_space = default;
this.land_stick_force = default;
this.states = default;
}
public BoidSettings(
int options,
int last_state_id,