Generated new code and added initial data handling
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@@ -39,6 +39,20 @@ namespace BlendFile.DNA {
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public float hair_grid_cellsize;
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[DNAFieldAttribute(11, "ClothSolverResult", "*solver_result", 0)]
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public ClothSolverResult ptr_solver_result;
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public ClothModifierData() {
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this.modifier = default;
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this.ptr_clothObject = default;
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this.ptr_sim_parms = default;
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this.ptr_coll_parms = default;
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this.ptr_point_cache = default;
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this.ptcaches = default;
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this.ptr_hairdata = default;
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this.hair_grid_min = default;
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this.hair_grid_max = default;
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this.hair_grid_res = default;
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this.hair_grid_cellsize = default;
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this.ptr_solver_result = default;
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}
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public ClothModifierData(ModifierData modifier, Cloth ptr_clothObject, ClothSimSettings ptr_sim_parms, ClothCollSettings ptr_coll_parms, PointCache ptr_point_cache, ListBase ptcaches, ClothHairData ptr_hairdata, float[] hair_grid_min, float[] hair_grid_max, int[] hair_grid_res, float hair_grid_cellsize, ClothSolverResult ptr_solver_result) {
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this.modifier = modifier;
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this.ptr_clothObject = ptr_clothObject;
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