Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -31,6 +31,16 @@ namespace BlendFile.DNA {
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(7, "ShaderFxData_Runtime", "runtime", 40)]
public ShaderFxData_Runtime runtime;
public ColorizeShaderFxData() {
this.shaderfx = default;
this.mode = default;
this.low_color = default;
this.high_color = default;
this.factor = default;
this.flag = default;
this._pad = default;
this.runtime = default;
}
public ColorizeShaderFxData(ShaderFxData shaderfx, int mode, float[] low_color, float[] high_color, float factor, int flag, char[] _pad, ShaderFxData_Runtime runtime) {
this.shaderfx = shaderfx;
this.mode = mode;