Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -59,6 +59,30 @@ namespace BlendFile.DNA {
public float max_velocity;
[DNAFieldAttribute(21, "float", "smudge_strength", 4)]
public float smudge_strength;
public DynamicPaintBrushSettings() {
this.ptr_pmd = default;
this.ptr_psys = default;
this.flags = default;
this.collision = default;
this.r = default;
this.g = default;
this.b = default;
this.alpha = default;
this.wetness = default;
this.particle_radius = default;
this.particle_smooth = default;
this.paint_distance = default;
this.ptr_paint_ramp = default;
this.ptr_vel_ramp = default;
this.proximity_falloff = default;
this.wave_type = default;
this.ray_dir = default;
this._pad = default;
this.wave_factor = default;
this.wave_clamp = default;
this.max_velocity = default;
this.smudge_strength = default;
}
public DynamicPaintBrushSettings(
DynamicPaintModifierData ptr_pmd,
ParticleSystem ptr_psys,