Generated new code and added initial data handling
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@@ -27,6 +27,14 @@ namespace BlendFile.DNA {
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(5, "char", "error[64]", 1)]
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public char[] error = new System.Char[64];
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public DynamicPaintCanvasSettings() {
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this.ptr_pmd = default;
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this.surfaces = default;
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this.active_sur = default;
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this.flags = default;
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this._pad = default;
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this.error = default;
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}
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public DynamicPaintCanvasSettings(DynamicPaintModifierData ptr_pmd, ListBase surfaces, short active_sur, short flags, char[] _pad, char[] error) {
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this.ptr_pmd = ptr_pmd;
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this.surfaces = surfaces;
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