Generated new code and added initial data handling
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@@ -31,6 +31,16 @@ namespace BlendFile.DNA {
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(7, "void", "*_pad2", 0)]
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public object ptr__pad2;
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public ExplodeModifierData() {
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this.modifier = default;
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this.ptr_facepa = default;
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this.flag = default;
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this.vgroup = default;
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this.protect = default;
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this.uvname = default;
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this._pad1 = default;
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this.ptr__pad2 = default;
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}
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public ExplodeModifierData(ModifierData modifier, int ptr_facepa, short flag, short vgroup, float protect, char[] uvname, char[] _pad1, object ptr__pad2) {
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this.modifier = modifier;
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this.ptr_facepa = ptr_facepa;
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