Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -77,6 +77,39 @@ namespace BlendFile.DNA {
public short[] _pad4 = new System.Int16[3];
[DNAFieldAttribute(30, "int", "flags", 4)]
public int flags;
public FluidFlowSettings() {
this.ptr_fmd = default;
this.ptr_mesh = default;
this.ptr_psys = default;
this.ptr_noise_texture = default;
this.ptr_verts_old = default;
this.numverts = default;
this.vel_multi = default;
this.vel_normal = default;
this.vel_random = default;
this.vel_coord = default;
this._pad1 = default;
this.density = default;
this.color = default;
this.fuel_amount = default;
this.temperature = default;
this.volume_density = default;
this.surface_distance = default;
this.particle_size = default;
this.subframes = default;
this.texture_size = default;
this.texture_offset = default;
this._pad2 = default;
this.uvlayer_name = default;
this._pad3 = default;
this.vgroup_density = default;
this.type = default;
this.behavior = default;
this.source = default;
this.texture_type = default;
this._pad4 = default;
this.flags = default;
}
public FluidFlowSettings(
FluidModifierData ptr_fmd,
Mesh ptr_mesh,