Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -119,6 +119,60 @@ namespace BlendFile.DNA {
public int lastgoodframe;
[DNAFieldAttribute(51, "float", "animRate", 4)]
public float animRate;
public FluidsimSettings() {
this.ptr_fmd = default;
this.threads = default;
this._pad1 = default;
this.type = default;
this.show_advancedoptions = default;
this.resolutionxyz = default;
this.previewresxyz = default;
this.realsize = default;
this.guiDisplayMode = default;
this.renderDisplayMode = default;
this.viscosityValue = default;
this.viscosityMode = default;
this.viscosityExponent = default;
this.grav = default;
this.animStart = default;
this.animEnd = default;
this.bakeStart = default;
this.bakeEnd = default;
this.frameOffset = default;
this._pad2 = default;
this.gstar = default;
this.maxRefine = default;
this.iniVelx = default;
this.iniVely = default;
this.iniVelz = default;
this.surfdataPath = default;
this.bbStart = default;
this.bbSize = default;
this.ptr_ipo = default;
this.typeFlags = default;
this.domainNovecgen = default;
this.volumeInitType = default;
this.partSlipValue = default;
this.generateTracers = default;
this.generateParticles = default;
this.surfaceSmoothing = default;
this.surfaceSubdivs = default;
this.flag = default;
this.particleInfSize = default;
this.particleInfAlpha = default;
this.farFieldSize = default;
this.ptr_meshVelocities = default;
this.totvert = default;
this.cpsTimeStart = default;
this.cpsTimeEnd = default;
this.cpsQuality = default;
this.attractforceStrength = default;
this.attractforceRadius = default;
this.velocityforceStrength = default;
this.velocityforceRadius = default;
this.lastgoodframe = default;
this.animRate = default;
}
public FluidsimSettings(
FluidsimModifierData ptr_fmd,
int threads,