Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -39,6 +39,20 @@ namespace BlendFile.DNA {
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(11, "ShaderFxData_Runtime", "runtime", 40)]
public ShaderFxData_Runtime runtime;
public GlowShaderFxData() {
this.shaderfx = default;
this.glow_color = default;
this.select_color = default;
this.threshold = default;
this.flag = default;
this.mode = default;
this.blur = default;
this.samples = default;
this.rotation = default;
this.blend_mode = default;
this._pad = default;
this.runtime = default;
}
public GlowShaderFxData(ShaderFxData shaderfx, float[] glow_color, float[] select_color, float threshold, int flag, int mode, float[] blur, int samples, float rotation, int blend_mode, char[] _pad, ShaderFxData_Runtime runtime) {
this.shaderfx = shaderfx;
this.glow_color = glow_color;