Generated new code and added initial data handling
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@@ -45,6 +45,23 @@ namespace BlendFile.DNA {
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(14, "void", "*_pad2", 0)]
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public object ptr__pad2;
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public GreasePencilOffsetModifierData() {
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this.modifier = default;
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this.influence = default;
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this.flag = default;
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this.offset_mode = default;
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this.loc = default;
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this.rot = default;
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this.scale = default;
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this.stroke_loc = default;
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this.stroke_rot = default;
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this.stroke_scale = default;
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this.seed = default;
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this.stroke_step = default;
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this.stroke_start_offset = default;
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this._pad1 = default;
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this.ptr__pad2 = default;
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}
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public GreasePencilOffsetModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, int offset_mode, float[] loc, float[] rot, float[] scale, float[] stroke_loc, float[] stroke_rot, float[] stroke_scale, int seed, int stroke_step, int stroke_start_offset, char[] _pad1, object ptr__pad2) {
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this.modifier = modifier;
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this.influence = influence;
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