Generated new code and added initial data handling
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@@ -35,6 +35,18 @@ namespace BlendFile.DNA {
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public float[] color_after = new System.Single[3];
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[DNAFieldAttribute(9, "char", "_pad2[4]", 1)]
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public char[] _pad2 = new System.Char[4];
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public GreasePencilOnionSkinningSettings() {
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this.opacity = default;
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this.mode = default;
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this.flag = default;
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this.filter = default;
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this._pad = default;
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this.num_frames_before = default;
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this.num_frames_after = default;
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this.color_before = default;
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this.color_after = default;
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this._pad2 = default;
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}
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public GreasePencilOnionSkinningSettings(float opacity, sbyte mode, byte flag, byte filter, char[] _pad, short num_frames_before, short num_frames_after, float[] color_before, float[] color_after, char[] _pad2) {
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this.opacity = opacity;
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this.mode = mode;
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