Generated new code and added initial data handling
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@@ -29,6 +29,15 @@ namespace BlendFile.DNA {
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(6, "void", "*_pad1", 0)]
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public object ptr__pad1;
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public GreasePencilSmoothModifierData() {
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this.modifier = default;
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this.influence = default;
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this.flag = default;
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this.factor = default;
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this.step = default;
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this._pad = default;
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this.ptr__pad1 = default;
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}
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public GreasePencilSmoothModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, float factor, int step, char[] _pad, object ptr__pad1) {
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this.modifier = modifier;
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this.influence = influence;
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