Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -39,6 +39,20 @@ namespace BlendFile.DNA {
public float alignment_rotation;
[DNAFieldAttribute(11, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
public GreasePencilTextureModifierData() {
this.modifier = default;
this.influence = default;
this.uv_offset = default;
this.uv_scale = default;
this.fill_rotation = default;
this.fill_offset = default;
this.fill_scale = default;
this.layer_pass = default;
this.fit_method = default;
this.mode = default;
this.alignment_rotation = default;
this._pad = default;
}
public GreasePencilTextureModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, float uv_offset, float uv_scale, float fill_rotation, float[] fill_offset, float fill_scale, int layer_pass, short fit_method, short mode, float alignment_rotation, char[] _pad) {
this.modifier = modifier;
this.influence = influence;