Generated new code and added initial data handling
This commit is contained in:
@@ -39,6 +39,20 @@ namespace BlendFile.DNA {
|
||||
public float alignment_rotation;
|
||||
[DNAFieldAttribute(11, "char", "_pad[4]", 1)]
|
||||
public char[] _pad = new System.Char[4];
|
||||
public GreasePencilTextureModifierData() {
|
||||
this.modifier = default;
|
||||
this.influence = default;
|
||||
this.uv_offset = default;
|
||||
this.uv_scale = default;
|
||||
this.fill_rotation = default;
|
||||
this.fill_offset = default;
|
||||
this.fill_scale = default;
|
||||
this.layer_pass = default;
|
||||
this.fit_method = default;
|
||||
this.mode = default;
|
||||
this.alignment_rotation = default;
|
||||
this._pad = default;
|
||||
}
|
||||
public GreasePencilTextureModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, float uv_offset, float uv_scale, float fill_rotation, float[] fill_offset, float fill_scale, int layer_pass, short fit_method, short mode, float alignment_rotation, char[] _pad) {
|
||||
this.modifier = modifier;
|
||||
this.influence = influence;
|
||||
|
||||
Reference in New Issue
Block a user