Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -103,6 +103,52 @@ namespace BlendFile.DNA {
public Stereo3dFormat ptr_stereo3d_format;
[DNAFieldAttribute(43, "Image_Runtime", "runtime", 32)]
public Image_Runtime runtime;
public Image() {
this.id = default;
this.ptr_adt = default;
this.drawdata = default;
this.name = default;
this.ptr_cache = default;
this.ptr_gputext = default;
this.anims = default;
this.ptr_rr = default;
this.renderslots = default;
this.render_slot = default;
this.last_render_slot = default;
this.flag = default;
this.source = default;
this.type = default;
this.lastframe = default;
this.gpuframenr = default;
this.gpuflag = default;
this.gpu_pass = default;
this.gpu_layer = default;
this.gpu_view = default;
this.seam_margin = default;
this._pad2 = default;
this.ptr_packedfile = default;
this.packedfiles = default;
this.ptr_preview = default;
this.lastused = default;
this.gen_x = default;
this.gen_y = default;
this.gen_type = default;
this.gen_flag = default;
this.gen_depth = default;
this.gen_color = default;
this.aspx = default;
this.aspy = default;
this.colorspace_settings = default;
this.alpha_mode = default;
this._pad = default;
this.eye = default;
this.views_format = default;
this.active_tile_index = default;
this.tiles = default;
this.views = default;
this.ptr_stereo3d_format = default;
this.runtime = default;
}
public Image(
ID id,
AnimData ptr_adt,