Generated new code and added initial data handling
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@@ -103,6 +103,52 @@ namespace BlendFile.DNA {
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public Stereo3dFormat ptr_stereo3d_format;
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[DNAFieldAttribute(43, "Image_Runtime", "runtime", 32)]
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public Image_Runtime runtime;
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public Image() {
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this.id = default;
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this.ptr_adt = default;
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this.drawdata = default;
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this.name = default;
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this.ptr_cache = default;
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this.ptr_gputext = default;
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this.anims = default;
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this.ptr_rr = default;
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this.renderslots = default;
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this.render_slot = default;
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this.last_render_slot = default;
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this.flag = default;
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this.source = default;
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this.type = default;
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this.lastframe = default;
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this.gpuframenr = default;
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this.gpuflag = default;
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this.gpu_pass = default;
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this.gpu_layer = default;
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this.gpu_view = default;
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this.seam_margin = default;
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this._pad2 = default;
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this.ptr_packedfile = default;
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this.packedfiles = default;
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this.ptr_preview = default;
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this.lastused = default;
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this.gen_x = default;
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this.gen_y = default;
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this.gen_type = default;
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this.gen_flag = default;
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this.gen_depth = default;
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this.gen_color = default;
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this.aspx = default;
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this.aspy = default;
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this.colorspace_settings = default;
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this.alpha_mode = default;
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this._pad = default;
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this.eye = default;
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this.views_format = default;
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this.active_tile_index = default;
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this.tiles = default;
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this.views = default;
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this.ptr_stereo3d_format = default;
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this.runtime = default;
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}
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public Image(
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ID id,
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AnimData ptr_adt,
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