Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -85,6 +85,43 @@ namespace BlendFile.DNA {
public float data_display_size;
[DNAFieldAttribute(34, "char", "_pad1[4]", 1)]
public char[] _pad1 = new System.Char[4];
public LightProbe() {
this.id = default;
this.ptr_adt = default;
this.type = default;
this.flag = default;
this.attenuation_type = default;
this.parallax_type = default;
this.grid_flag = default;
this._pad0 = default;
this.distinf = default;
this.distpar = default;
this.falloff = default;
this.clipsta = default;
this.clipend = default;
this.vis_bias = default;
this.vis_bleedbias = default;
this.vis_blur = default;
this.intensity = default;
this.grid_resolution_x = default;
this.grid_resolution_y = default;
this.grid_resolution_z = default;
this.grid_bake_samples = default;
this.grid_surface_bias = default;
this.grid_escape_bias = default;
this.grid_normal_bias = default;
this.grid_view_bias = default;
this.grid_facing_bias = default;
this.grid_validity_threshold = default;
this.grid_dilation_threshold = default;
this.grid_dilation_radius = default;
this.grid_clamp_direct = default;
this.grid_clamp_indirect = default;
this.grid_surfel_density = default;
this.ptr_visibility_grp = default;
this.data_display_size = default;
this._pad1 = default;
}
public LightProbe(
ID id,
AnimData ptr_adt,