Generated new code and added initial data handling
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@@ -43,6 +43,22 @@ namespace BlendFile.DNA {
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public char flag;
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[DNAFieldAttribute(13, "char", "restrictflag", 1)]
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public char restrictflag;
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public MaskLayer() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.name = default;
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this.splines = default;
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this.splines_shapes = default;
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this.ptr_act_spline = default;
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this.ptr_act_point = default;
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this.alpha = default;
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this.blend = default;
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this.blend_flag = default;
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this.falloff = default;
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this._pad = default;
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this.flag = default;
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this.restrictflag = default;
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}
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public MaskLayer(MaskLayer ptr_next, MaskLayer ptr_prev, char[] name, ListBase splines, ListBase splines_shapes, MaskSpline ptr_act_spline, MaskSplinePoint ptr_act_point, float alpha, char blend, char blend_flag, char falloff, char[] _pad, char flag, char restrictflag) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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