Generated new code and added initial data handling
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@@ -27,6 +27,14 @@ namespace BlendFile.DNA {
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public char[] _pad3 = new System.Char[1];
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[DNAFieldAttribute(5, "float", "blend_factor", 4)]
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public float blend_factor;
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public MaskSpaceInfo() {
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this.ptr_mask = default;
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this.draw_flag = default;
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this.draw_type = default;
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this.overlay_mode = default;
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this._pad3 = default;
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this.blend_factor = default;
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}
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public MaskSpaceInfo(Mask ptr_mask, char draw_flag, char draw_type, char overlay_mode, char[] _pad3, float blend_factor) {
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this.ptr_mask = ptr_mask;
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this.draw_flag = draw_flag;
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