Generated new code and added initial data handling
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@@ -17,6 +17,9 @@ namespace BlendFile.DNA {
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public struct MovieClip_Runtime {
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[DNAFieldAttribute(0, "ListBase", "gputextures", 16)]
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public ListBase gputextures;
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public MovieClip_Runtime() {
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this.gputextures = default;
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}
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public MovieClip_Runtime(ListBase gputextures) {
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this.gputextures = gputextures;
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}
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