Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -43,6 +43,22 @@ namespace BlendFile.DNA {
public float fading_thickness;
[DNAFieldAttribute(13, "float", "fading_opacity", 4)]
public float fading_opacity;
public MultiplyGpencilModifierData() {
this.modifier = default;
this.ptr_material = default;
this.layername = default;
this.materialname = default;
this.pass_index = default;
this.flag = default;
this.layer_pass = default;
this.flags = default;
this.duplications = default;
this.distance = default;
this.offset = default;
this.fading_center = default;
this.fading_thickness = default;
this.fading_opacity = default;
}
public MultiplyGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, int layer_pass, int flags, int duplications, float distance, float offset, float fading_center, float fading_thickness, float fading_opacity) {
this.modifier = modifier;
this.ptr_material = ptr_material;