Generated new code and added initial data handling
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@@ -17,6 +17,9 @@ namespace BlendFile.DNA {
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public struct NodeInputRotation {
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[DNAFieldAttribute(0, "float", "rotation_euler[3]", 4)]
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public float[] rotation_euler = new System.Single[3];
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public NodeInputRotation() {
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this.rotation_euler = default;
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}
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public NodeInputRotation(float[] rotation_euler) {
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this.rotation_euler = rotation_euler;
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}
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