Generated new code and added initial data handling
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@@ -21,6 +21,11 @@ namespace BlendFile.DNA {
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public int type;
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[DNAFieldAttribute(2, "char", "_pad[4]", 1)]
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public char[] _pad = new System.Char[4];
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public NodeShaderAttribute() {
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this.name = default;
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this.type = default;
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this._pad = default;
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}
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public NodeShaderAttribute(char[] name, int type, char[] _pad) {
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this.name = name;
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this.type = type;
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