Generated new code and added initial data handling
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@@ -19,6 +19,10 @@ namespace BlendFile.DNA {
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public BezTriple bez;
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[DNAFieldAttribute(1, "float", "pressure", 4)]
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public float pressure;
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public PaintCurvePoint() {
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this.bez = default;
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this.pressure = default;
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}
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public PaintCurvePoint(BezTriple bez, float pressure) {
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this.bez = bez;
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this.pressure = pressure;
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