Generated new code and added initial data handling
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@@ -45,6 +45,23 @@ namespace BlendFile.DNA {
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public char[] value_layer_name = new System.Char[68];
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[DNAFieldAttribute(14, "void", "*_pad1", 0)]
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public object ptr__pad1;
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public ParticleInstanceModifierData() {
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this.modifier = default;
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this.ptr_ob = default;
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this.psys = default;
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this.flag = default;
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this.axis = default;
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this.space = default;
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this.position = default;
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this.random_position = default;
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this.rotation = default;
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this.random_rotation = default;
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this.particle_amount = default;
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this.particle_offset = default;
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this.index_layer_name = default;
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this.value_layer_name = default;
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this.ptr__pad1 = default;
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}
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public ParticleInstanceModifierData(ModifierData modifier, Object ptr_ob, short psys, short flag, short axis, short space, float position, float random_position, float rotation, float random_rotation, float particle_amount, float particle_offset, char[] index_layer_name, char[] value_layer_name, object ptr__pad1) {
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this.modifier = modifier;
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this.ptr_ob = ptr_ob;
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