Generated new code and added initial data handling
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@@ -23,6 +23,12 @@ namespace BlendFile.DNA {
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public int quick_cache_step;
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[DNAFieldAttribute(3, "char", "_pad0[4]", 1)]
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public char[] _pad0 = new System.Char[4];
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public PhysicsSettings() {
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this.gravity = default;
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this.flag = default;
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this.quick_cache_step = default;
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this._pad0 = default;
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}
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public PhysicsSettings(float[] gravity, int flag, int quick_cache_step, char[] _pad0) {
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this.gravity = gravity;
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this.flag = flag;
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