Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -35,6 +35,18 @@ namespace BlendFile.DNA {
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(9, "ShaderFxData_Runtime", "runtime", 40)]
public ShaderFxData_Runtime runtime;
public RimShaderFxData() {
this.shaderfx = default;
this.offset = default;
this.flag = default;
this.rim_rgb = default;
this.mask_rgb = default;
this.mode = default;
this.blur = default;
this.samples = default;
this._pad = default;
this.runtime = default;
}
public RimShaderFxData(ShaderFxData shaderfx, int[] offset, int flag, float[] rim_rgb, float[] mask_rgb, int mode, int[] blur, int samples, char[] _pad, ShaderFxData_Runtime runtime) {
this.shaderfx = shaderfx;
this.offset = offset;