Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -131,6 +131,66 @@ namespace BlendFile.DNA {
public SceneRuntimeHandle ptr_runtime;
[DNAFieldAttribute(57, "void", "*_pad9", 0)]
public object ptr__pad9;
public Scene() {
this.id = default;
this.ptr_adt = default;
this.drawdata = default;
this.ptr_camera = default;
this.ptr_world = default;
this.ptr_set = default;
this.@base = default;
this.ptr_basact = default;
this.ptr__pad1 = default;
this.cursor = default;
this.lay = default;
this.layact = default;
this._pad2 = default;
this.flag = default;
this.use_nodes = default;
this._pad3 = default;
this.ptr_nodetree = default;
this.ptr_ed = default;
this.ptr_toolsettings = default;
this.ptr__pad4 = default;
this.safe_areas = default;
this.r = default;
this.audio = default;
this.markers = default;
this.transform_spaces = default;
this.orientation_slots = default;
this.ptr_sound_scene = default;
this.ptr_playback_handle = default;
this.ptr_sound_scrub_handle = default;
this.ptr_speaker_handles = default;
this.ptr_fps_info = default;
this.ptr_depsgraph_hash = default;
this._pad7 = default;
this.active_keyingset = default;
this.keyingsets = default;
this.unit = default;
this.ptr_gpd = default;
this.ptr_clip = default;
this.physics_settings = default;
this.ptr__pad8 = default;
this.customdata_mask = default;
this.customdata_mask_modal = default;
this.view_settings = default;
this.display_settings = default;
this.sequencer_colorspace_settings = default;
this.ptr_rigidbody_world = default;
this.ptr_preview = default;
this.view_layers = default;
this.ptr_master_collection = default;
this.ptr_layer_properties = default;
this.simulation_frame_start = default;
this.simulation_frame_end = default;
this.display = default;
this.eevee = default;
this.grease_pencil_settings = default;
this.hydra = default;
this.ptr_runtime = default;
this.ptr__pad9 = default;
}
public Scene(
ID id,
AnimData ptr_adt,