Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -35,6 +35,18 @@ namespace BlendFile.DNA {
public char[] _pad = new System.Char[6];
[DNAFieldAttribute(9, "View3DShading", "shading", 944)]
public View3DShading shading;
public SceneDisplay() {
this.light_direction = default;
this.shadow_shift = default;
this.shadow_focus = default;
this.matcap_ssao_distance = default;
this.matcap_ssao_attenuation = default;
this.matcap_ssao_samples = default;
this.viewport_aa = default;
this.render_aa = default;
this._pad = default;
this.shading = default;
}
public SceneDisplay(float[] light_direction, float shadow_shift, float shadow_focus, float matcap_ssao_distance, float matcap_ssao_attenuation, int matcap_ssao_samples, char viewport_aa, char render_aa, char[] _pad, View3DShading shading) {
this.light_direction = light_direction;
this.shadow_shift = shadow_shift;