Generated new code and added initial data handling
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@@ -27,6 +27,14 @@ namespace BlendFile.DNA {
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public int viewflag;
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[DNAFieldAttribute(5, "char", "_pad2[4]", 1)]
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public char[] _pad2 = new System.Char[4];
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public SceneRenderView() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.name = default;
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this.suffix = default;
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this.viewflag = default;
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this._pad2 = default;
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}
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public SceneRenderView(SceneRenderView ptr_next, SceneRenderView ptr_prev, char[] name, char[] suffix, int viewflag, char[] _pad2) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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