Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -33,6 +33,17 @@ namespace BlendFile.DNA {
public char[] name = new System.Char[64];
[DNAFieldAttribute(8, "char", "*error", 1)]
public char ptr_error;
public ShaderFxData() {
this.ptr_next = default;
this.ptr_prev = default;
this.type = default;
this.mode = default;
this._pad0 = default;
this.flag = default;
this.ui_expand_flag = default;
this.name = default;
this.ptr_error = default;
}
public ShaderFxData(ShaderFxData ptr_next, ShaderFxData ptr_prev, int type, int mode, char[] _pad0, short flag, short ui_expand_flag, char[] name, char ptr_error) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;