Generated new code and added initial data handling
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@@ -25,6 +25,13 @@ namespace BlendFile.DNA {
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public char symmetry_axes;
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[DNAFieldAttribute(4, "char", "_pad[2]", 1)]
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public char[] _pad = new System.Char[2];
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public SkinModifierData() {
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this.modifier = default;
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this.branch_smoothing = default;
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this.flag = default;
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this.symmetry_axes = default;
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this._pad = default;
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}
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public SkinModifierData(ModifierData modifier, float branch_smoothing, char flag, char symmetry_axes, char[] _pad) {
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this.modifier = modifier;
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this.branch_smoothing = branch_smoothing;
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