Generated new code and added initial data handling
This commit is contained in:
@@ -493,6 +493,247 @@ namespace BlendFile.DNA {
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public char[] metadatabg = new System.Char[4];
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[DNAFieldAttribute(238, "char", "metadatatext[4]", 1)]
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public char[] metadatatext = new System.Char[4];
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public ThemeSpace() {
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this.back = default;
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this.back_grad = default;
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this.show_back_grad = default;
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this._pad0 = default;
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this.title = default;
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this.text = default;
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this.text_hi = default;
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this.header = default;
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this.header_title = default;
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this.header_text = default;
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this.header_text_hi = default;
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this.tab_active = default;
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this.tab_inactive = default;
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this.tab_back = default;
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this.tab_outline = default;
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this.button = default;
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this.button_title = default;
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this.button_text = default;
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this.button_text_hi = default;
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this.list = default;
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this.list_title = default;
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this.list_text = default;
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this.list_text_hi = default;
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this.navigation_bar = default;
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this.execution_buts = default;
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this.panelcolors = default;
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this.asset_shelf = default;
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this.shade1 = default;
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this.shade2 = default;
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this.hilite = default;
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this.grid = default;
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this.view_overlay = default;
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this.wire = default;
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this.wire_edit = default;
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this.select = default;
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this.lamp = default;
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this.speaker = default;
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this.empty = default;
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this.camera = default;
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this.active = default;
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this.group = default;
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this.group_active = default;
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this.transform = default;
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this.vertex = default;
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this.vertex_select = default;
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this.vertex_active = default;
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this.vertex_bevel = default;
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this.vertex_unreferenced = default;
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this.edge = default;
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this.edge_select = default;
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this.edge_mode_select = default;
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this.edge_seam = default;
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this.edge_sharp = default;
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this.edge_facesel = default;
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this.edge_crease = default;
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this.edge_bevel = default;
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this.face = default;
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this.face_select = default;
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this.face_mode_select = default;
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this.face_retopology = default;
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this.face_back = default;
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this.face_front = default;
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this.face_dot = default;
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this.extra_edge_len = default;
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this.extra_edge_angle = default;
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this.extra_face_angle = default;
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this.extra_face_area = default;
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this.normal = default;
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this.vertex_normal = default;
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this.loop_normal = default;
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this.bone_solid = default;
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this.bone_pose = default;
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this.bone_pose_active = default;
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this.bone_locked_weight = default;
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this.strip = default;
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this.strip_select = default;
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this.cframe = default;
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this.before_current_frame = default;
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this.after_current_frame = default;
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this.time_keyframe = default;
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this.time_gp_keyframe = default;
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this.freestyle_edge_mark = default;
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this.freestyle_face_mark = default;
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this.scrubbing_background = default;
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this.time_marker_line = default;
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this.time_marker_line_selected = default;
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this.nurb_uline = default;
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this.nurb_vline = default;
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this.act_spline = default;
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this.nurb_sel_uline = default;
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this.nurb_sel_vline = default;
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this.lastsel_point = default;
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this.handle_free = default;
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this.handle_auto = default;
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this.handle_vect = default;
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this.handle_align = default;
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this.handle_auto_clamped = default;
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this.handle_sel_free = default;
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this.handle_sel_auto = default;
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this.handle_sel_vect = default;
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this.handle_sel_align = default;
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this.handle_sel_auto_clamped = default;
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this.ds_channel = default;
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this.ds_subchannel = default;
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this.ds_ipoline = default;
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this.keytype_keyframe = default;
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this.keytype_extreme = default;
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this.keytype_breakdown = default;
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this.keytype_jitter = default;
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this.keytype_movehold = default;
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this.keytype_generated = default;
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this.keytype_keyframe_select = default;
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this.keytype_extreme_select = default;
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this.keytype_breakdown_select = default;
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this.keytype_jitter_select = default;
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this.keytype_movehold_select = default;
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this.keytype_generated_select = default;
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this.keyborder = default;
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this.keyborder_select = default;
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this._pad4 = default;
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this.console_output = default;
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this.console_input = default;
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this.console_info = default;
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this.console_error = default;
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this.console_cursor = default;
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this.console_select = default;
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this.vertex_size = default;
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this.edge_width = default;
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this.outline_width = default;
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this.obcenter_dia = default;
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this.facedot_size = default;
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this.noodle_curving = default;
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this.grid_levels = default;
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this._pad5 = default;
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this.dash_alpha = default;
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this.syntaxl = default;
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this.syntaxs = default;
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this.syntaxb = default;
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this.syntaxn = default;
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this.syntaxv = default;
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this.syntaxc = default;
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this.syntaxd = default;
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this.syntaxr = default;
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this.line_numbers = default;
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this.nodeclass_output = default;
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this.nodeclass_filter = default;
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this.nodeclass_vector = default;
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this.nodeclass_texture = default;
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this.nodeclass_shader = default;
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this.nodeclass_script = default;
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this.nodeclass_pattern = default;
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this.nodeclass_layout = default;
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this.nodeclass_geometry = default;
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this.nodeclass_attribute = default;
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this.node_zone_simulation = default;
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this.node_zone_repeat = default;
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this.node_zone_foreach_geometry_element = default;
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this.simulated_frames = default;
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this.movie = default;
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this.movieclip = default;
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this.mask = default;
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this.image = default;
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this.scene = default;
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this.audio = default;
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this.effect = default;
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this.transition = default;
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this.meta = default;
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this.text_strip = default;
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this.color_strip = default;
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this.active_strip = default;
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this.selected_strip = default;
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this.keyframe_scale_fac = default;
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this.editmesh_active = default;
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this.handle_vertex = default;
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this.handle_vertex_select = default;
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this.handle_vertex_size = default;
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this.clipping_border_3d = default;
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this.marker_outline = default;
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this.marker = default;
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this.act_marker = default;
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this.sel_marker = default;
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this.dis_marker = default;
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this.lock_marker = default;
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this.bundle_solid = default;
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this.path_before = default;
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this.path_after = default;
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this.path_keyframe_before = default;
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this.path_keyframe_after = default;
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this.camera_path = default;
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this.camera_passepartout = default;
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this._pad1 = default;
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this.gp_vertex_size = default;
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this.gp_vertex = default;
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this.gp_vertex_select = default;
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this.preview_back = default;
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this.preview_stitch_face = default;
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this.preview_stitch_edge = default;
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this.preview_stitch_vert = default;
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this.preview_stitch_stitchable = default;
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this.preview_stitch_unstitchable = default;
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this.preview_stitch_active = default;
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this.uv_shadow = default;
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this.match = default;
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this.selected_highlight = default;
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this.selected_object = default;
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this.active_object = default;
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this.edited_object = default;
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this.row_alternate = default;
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this.skin_root = default;
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this.anim_active = default;
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this.anim_non_active = default;
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this.anim_preview_range = default;
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this.nla_tweaking = default;
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this.nla_tweakdupli = default;
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this.nla_track = default;
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this.nla_transition = default;
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this.nla_transition_sel = default;
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this.nla_meta = default;
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this.nla_meta_sel = default;
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this.nla_sound = default;
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this.nla_sound_sel = default;
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this.info_selected = default;
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this.info_selected_text = default;
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this.info_error = default;
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this.info_error_text = default;
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this.info_warning = default;
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this.info_warning_text = default;
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this.info_info = default;
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this.info_info_text = default;
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this.info_debug = default;
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this.info_debug_text = default;
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this.info_property = default;
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this.info_property_text = default;
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this.info_operator = default;
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this.info_operator_text = default;
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this.paint_curve_pivot = default;
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this.paint_curve_handle = default;
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this.metadatabg = default;
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this.metadatatext = default;
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}
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public ThemeSpace(
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char[] back,
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char[] back_grad,
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Block a user