Generated new code and added initial data handling
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@@ -211,6 +211,106 @@ namespace BlendFile.DNA {
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public float snap_angle_increment_3d;
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[DNAFieldAttribute(97, "float", "snap_angle_increment_3d_precision", 4)]
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public float snap_angle_increment_3d_precision;
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public ToolSettings() {
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this.ptr_vpaint = default;
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this.ptr_wpaint = default;
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this.ptr_sculpt = default;
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this.uvsculpt = default;
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this.ptr_gp_paint = default;
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this.ptr_gp_vertexpaint = default;
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this.ptr_gp_sculptpaint = default;
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this.ptr_gp_weightpaint = default;
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this.ptr_curves_sculpt = default;
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this.vgroup_weight = default;
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this.doublimit = default;
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this.automerge = default;
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this.object_flag = default;
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this.selectmode = default;
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this.unwrapper = default;
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this.uvcalc_flag = default;
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this.uv_flag = default;
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this.uv_selectmode = default;
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this.uv_sticky = default;
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this.uvcalc_margin = default;
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this.uvcalc_iterations = default;
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this.uvcalc_weight_factor = default;
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this.uvcalc_weight_group = default;
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this.autoik_chainlen = default;
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this.gpencil_flags = default;
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this.gpencil_v3d_align = default;
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this.gpencil_v2d_align = default;
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this.annotate_v3d_align = default;
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this.annotate_thickness = default;
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this.gpencil_surface_offset = default;
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this.gpencil_selectmode_edit = default;
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this.gpencil_selectmode_sculpt = default;
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this._pad0 = default;
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this.gp_sculpt = default;
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this.gp_interpolate = default;
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this.imapaint = default;
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this.paint_mode = default;
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this.particle = default;
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this.proportional_size = default;
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this.select_thresh = default;
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this.keying_flag = default;
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this.autokey_mode = default;
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this.keyframe_type = default;
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this.multires_subdiv_type = default;
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this.edge_mode = default;
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this.edge_mode_live_unwrap = default;
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this.transform_pivot_point = default;
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this.transform_flag = default;
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this.snap_node_mode = default;
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this.snap_mode = default;
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this.snap_uv_mode = default;
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this.snap_anim_mode = default;
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this.snap_flag = default;
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this.snap_flag_node = default;
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this.snap_flag_seq = default;
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this.snap_flag_anim = default;
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this.snap_uv_flag = default;
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this._pad = default;
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this.snap_target = default;
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this.snap_transform_mode_flag = default;
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this.snap_face_nearest_steps = default;
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this.proportional_edit = default;
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this.prop_mode = default;
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this.proportional_objects = default;
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this.proportional_mask = default;
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this.proportional_action = default;
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this.proportional_fcurve = default;
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this.lock_markers = default;
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this.auto_normalize = default;
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this.wpaint_lock_relative = default;
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this.multipaint = default;
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this.weightuser = default;
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this.vgroupsubset = default;
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this.gpencil_selectmode_vertex = default;
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this.uv_sculpt_settings = default;
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this.workspace_tool_type = default;
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this._pad5 = default;
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this.sculpt_paint_settings = default;
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this.sculpt_paint_unified_size = default;
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this.sculpt_paint_unified_unprojected_radius = default;
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this.sculpt_paint_unified_alpha = default;
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this.unified_paint_settings = default;
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this.curve_paint_settings = default;
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this.statvis = default;
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this.normal_vector = default;
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this._pad6 = default;
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this.ptr_custom_bevel_profile_preset = default;
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this.ptr_sequencer_tool_settings = default;
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this.snap_mode_tools = default;
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this.plane_axis = default;
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this.plane_depth = default;
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this.plane_orient = default;
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this.use_plane_axis_auto = default;
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this._pad7 = default;
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this.snap_angle_increment_2d = default;
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this.snap_angle_increment_2d_precision = default;
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this.snap_angle_increment_3d = default;
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this.snap_angle_increment_3d_precision = default;
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}
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public ToolSettings(
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VPaint ptr_vpaint,
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VPaint ptr_wpaint,
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