Generated new code and added initial data handling
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@@ -35,6 +35,18 @@ namespace BlendFile.DNA {
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public char[] uvlayer_name = new System.Char[68];
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[DNAFieldAttribute(9, "int", "uvlayer_tmp", 4)]
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public int uvlayer_tmp;
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public UVProjectModifierData() {
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this.modifier = default;
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this.ptr_project = default;
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this._pad2 = default;
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this.num_projectors = default;
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this.aspectx = default;
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this.aspecty = default;
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this.scalex = default;
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this.scaley = default;
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this.uvlayer_name = default;
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this.uvlayer_tmp = default;
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}
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public UVProjectModifierData(ModifierData modifier, Object[] ptr_project, char[] _pad2, int num_projectors, float aspectx, float aspecty, float scalex, float scaley, char[] uvlayer_name, int uvlayer_tmp) {
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this.modifier = modifier;
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this.ptr_project = ptr_project;
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