Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -135,6 +135,68 @@ namespace BlendFile.DNA {
public ViewerPath viewer_path;
[DNAFieldAttribute(59, "View3D_Runtime", "runtime", 32)]
public View3D_Runtime runtime;
public View3D() {
this.ptr_next = default;
this.ptr_prev = default;
this.regionbase = default;
this.spacetype = default;
this.link_flag = default;
this._pad0 = default;
this.viewquat = default;
this.dist = default;
this.bundle_size = default;
this.bundle_drawtype = default;
this.drawtype = default;
this._pad3 = default;
this.multiview_eye = default;
this.object_type_exclude_viewport = default;
this.object_type_exclude_select = default;
this.persp = default;
this.view = default;
this.ptr_camera = default;
this.ptr_ob_centre = default;
this.render_border = default;
this.ptr_localvd = default;
this.ob_centre_bone = default;
this.local_view_uuid = default;
this._pad6 = default;
this.layact = default;
this.local_collections_uuid = default;
this._pad7 = default;
this.debug_flag = default;
this.ob_centre_cursor = default;
this.scenelock = default;
this.gp_flag = default;
this.flag = default;
this.flag2 = default;
this.lens = default;
this.grid = default;
this.near = default;
this.far = default;
this.ofs = default;
this._pad = default;
this.gizmo_flag = default;
this.gizmo_show_object = default;
this.gizmo_show_armature = default;
this.gizmo_show_empty = default;
this.gizmo_show_light = default;
this.gizmo_show_camera = default;
this.gridflag = default;
this.gridlines = default;
this.gridsubdiv = default;
this.vertex_opacity = default;
this.ptr_gpd = default;
this.stereo3d_flag = default;
this.stereo3d_camera = default;
this._pad4 = default;
this.stereo3d_convergence_factor = default;
this.stereo3d_volume_alpha = default;
this.stereo3d_convergence_alpha = default;
this.shading = default;
this.overlay = default;
this.viewer_path = default;
this.runtime = default;
}
public View3D(
SpaceLink ptr_next,
SpaceLink ptr_prev,