Generated new code and added initial data handling
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@@ -71,6 +71,36 @@ namespace BlendFile.DNA {
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public int handle_display;
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[DNAFieldAttribute(27, "float", "sculpt_curves_cage_opacity", 4)]
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public float sculpt_curves_cage_opacity;
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public View3DOverlay() {
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this.flag = default;
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this.edit_flag = default;
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this.normals_length = default;
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this.normals_constant_screen_size = default;
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this.paint_flag = default;
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this.wpaint_flag = default;
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this.texture_paint_mode_opacity = default;
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this.vertex_paint_mode_opacity = default;
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this.weight_paint_mode_opacity = default;
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this.sculpt_mode_mask_opacity = default;
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this.sculpt_mode_face_sets_opacity = default;
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this.viewer_attribute_opacity = default;
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this.xray_alpha_bone = default;
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this.bone_wire_alpha = default;
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this.fade_alpha = default;
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this.wireframe_threshold = default;
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this.wireframe_opacity = default;
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this.retopology_offset = default;
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this.gpencil_paper_opacity = default;
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this.gpencil_grid_opacity = default;
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this.gpencil_fade_layer = default;
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this.gpencil_grid_color = default;
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this.gpencil_grid_scale = default;
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this.gpencil_grid_offset = default;
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this.gpencil_grid_subdivisions = default;
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this.gpencil_vertex_paint_opacity = default;
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this.handle_display = default;
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this.sculpt_curves_cage_opacity = default;
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}
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public View3DOverlay(
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int flag,
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int edit_flag,
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