Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -29,6 +29,15 @@ namespace BlendFile.DNA {
public float[] texture_mid_level = new System.Single[3];
[DNAFieldAttribute(6, "float", "texture_sample_radius", 4)]
public float texture_sample_radius;
public VolumeDisplaceModifierData() {
this.modifier = default;
this.ptr_texture = default;
this.ptr_texture_map_object = default;
this.texture_map_mode = default;
this.strength = default;
this.texture_mid_level = default;
this.texture_sample_radius = default;
}
public VolumeDisplaceModifierData(ModifierData modifier, Tex ptr_texture, Object ptr_texture_map_object, int texture_map_mode, float strength, float[] texture_mid_level, float texture_sample_radius) {
this.modifier = modifier;
this.ptr_texture = ptr_texture;