Generated new code and added initial data handling

This commit is contained in:
mm00
2025-01-27 19:24:50 +01:00
parent ebcc629feb
commit 146a3992ce
940 changed files with 11560 additions and 9 deletions

View File

@@ -31,6 +31,16 @@ namespace BlendFile.DNA {
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(7, "ShaderFxData_Runtime", "runtime", 40)]
public ShaderFxData_Runtime runtime;
public WaveShaderFxData() {
this.shaderfx = default;
this.amplitude = default;
this.period = default;
this.phase = default;
this.orientation = default;
this.flag = default;
this._pad = default;
this.runtime = default;
}
public WaveShaderFxData(ShaderFxData shaderfx, float amplitude, float period, float phase, int orientation, int flag, char[] _pad, ShaderFxData_Runtime runtime) {
this.shaderfx = shaderfx;
this.amplitude = amplitude;